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Everything posted by Dmahon
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I've only been using it for 5 minutes and I can safely say that it almost like playing a whole different game... it adds an amazing atmosphere (Seeing those towers of smoke rising in the distance it a great way of letting you know that something/someone got badly FUBAR over there) and I'm quite shocked that this is just a beta! I can't imagine what else you could add! All in all, a fantastic addon, a must-have :)
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Any news/pics of the vehicles? -
They look really great, although I do love the idea of using actual grass textures as camouflage for the helmet, I recommend a trim. Just to make it short enough not to make it dangle over the face and just generally cover the helmet.
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Arma 2 Addon Challenge!!
Dmahon replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
To me it seems like a clever way of saying "Make this for me!!!!" -
BlackOps and desert mercs
Dmahon replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Those S10 Respirators are makin' me hard, keep it up! -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wait, your ALREADY working on your Challenger/Warrior? -
Okay pufu, no offense but stop being an ass about things, I was just throwing out an idea to any mission makers out there who were looking at this map, that's all. Drop it.
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WIP: Stuff you are working on 2!
Dmahon replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Not only does it make it look a bit creepy but it's certainly better then BI's friggin' street lighting, it's terrible! It looks like a big yellow cone! -
Well i was just thinking out loud, but you seriously see no correlation between my idea and this map? If so, i think you need to read it again, or look at the map again.
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I'm not sure about scaling it to actual army strengths, I think that would make things unfair and unbalanced for those who are from countries who's military strength isn't that great IRL, say for example a guy from Uzbekistan wanted to play... what chance does he stand if all he has is a crossbow and a goat to invade other countries with? (I know nothing about Uzbekistan or their military power, it's just the name of the country I'm using, not the actual statistics, so don't stamp a big "RACIST" badge on my forehead) So my suggestion would be that all the countries being played start off with equal resources and equipment, so that at the end of the day it comes down to whoever is the better player/s.
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Oh Shi- Can you imagine the Possibilities with this map?! I think this might spawn a new popular online mission (like domination), I think modders would want to start making armies to represent their countries to be used in this map/new online mode. Considering the fact that Domination sometimes take up to about 5 hours, this map could spawn a mission that could go on for days and maybe the objective would be world Domination. Countries fighting for each little bit of land and the defenders holding them back as best as they can. A bit like warfare only a lot more enthusiastic for the players that are defending their own actual countries on this map. I also think there should be set alliances (e.g UK & US) but you can't see the other nations units on the map (you can see your nations units at all times) So it forces you to check your fire, and when you look at the map and you see a group of your guys, you will automatically want to get with them and support them so it almost makes "automatic squads" if you like, so that the nations units don't get too mixed and out of place. This will also force allied nations armies to communicate with each other to make sure that there are no friendly fire incidents. (and if something like that does happen, then a punishment has to be given, a bit like the Banana phone punishment on some servers) Oh and longer respawn times so it makes people want to fight that little bit harder and care more about getting killed, because IMO, getting killed in most online missions is a joke to me, sometimes no respawn time, and if there is one it only something like 20 seconds... if that. It just doesn't seem to me that many people actually THINK about tactics when I'm playing online, and that's because that they know that dying in this game is hardly a punishment at all for being stupid and trying to be Rambo.
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey look, I understand that modding is hard work but what I'm saying is there's no need to keep saying "in the next couple of weeks" for about 4-5 months. Which just happens to be the case when it comes to that mod for L4D, but this thread is going off topic now, so lets drop it. -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ahh, ok. At least you're straightforward about the progress unlike some mod/addon developers (and suddenly, the crossroads mall campaign springs to mind from left 4 dead...) -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great, another obstacle overcome and another step forward to the release, can't be too long now! -
Thank you, B.I.S.; Sign if you agree.
Dmahon replied to Milton T. Pike's topic in ARMA 2 & OA - GENERAL
Arrowhead is on my top priority of Video games purchases, there is no other game like Arma 2 and there will never be another developer like BIS. Signed -
WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I don't know squat about modeling but that looks like it will help in one way or another! Hope it works out nice and easy for you Stalker -
Wow, i bet the aussies are DYING to get this map... I know I would be if I was Australian, but even though I'm not, I'm still looking forward to it!
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Hey, are you adding landmarks as well? like Sydney Opera house, Ayers rock/Uluru etc? or are you just keeping it plain? IMO i think it would be good to release two versions, one with buildings (if you are planning on making buildings that is) and one without like PMC did with their desert map for ArmA 2
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Looks amazing, definitely the most anticipated map in my book, keep it up!
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WIP British 4 Rifle Soldiers
Dmahon replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
About damn time! :D -
Just out of interest, plan on getting GIGAN's 80kt Nuke in there? I downloaded that recently for Arma 1... man it's sweet... wipes out like half of Sahrani and changes the weather drastically not to mention the clouds being moved by the shockwave...
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That's basically what I have been arguing this whole time Thanks for clearing it up.
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Well I mainly directed that statement at the slavery topic, but I do think that nude models are a ridiculous idea for this game... I just don't understand what purpose they could serve... even if some sad people out there would want to use it as a means to relieve their sexual tension... wtf would you do?! Just stare at it? because that's pretty much all the Player-NPC action your gonna get out of this engine. This engine wasn't made for that kind of content.
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Am i seriously the only one who thinks this thread belongs in HERE I know I'm quite new, but seriously, you still can't grasp the idea of obeying forum rules? As soon as a mod see's this it's gonna get locked guys...
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It depends on the server. Some servers don't allow any addons at all, but most servers allow addons like Vopsound, which in my opinion is the best sound mod out there right now. It covers all aspects of the game and lets you remove certain aspects of the addon, like if you don't like the explosion sound effects you can remove them very easily. As for something like a car radio I haven't tried it so you would have to ask somebody else about that :)