Flightster
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Team Status Dialog question
Flightster replied to Flightster's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Wrong forum -
Hi guys, I'm currently in the process of making my very first PvP C&H map, and I am very interested in adding the AAS way (or something like it) of being able to save your loadout at the ammo box and having it saved for the entire duration of the game. I used the search option, and did find something.. The only problem is that it was a little too complicated for my "noob mind" to understand :p So if anyone is willing and able to help me out, and explain how I would go about doing this (the scripting, where to place it, how to get it to work in game, etc..), I would greatly appreciate it:)
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Saving gear at ammo box?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I always used the semicolon (forgot to add it in my post) but it crashed me again, saying: File C:\users\myname\Documents\Arma 2 Other Profiles\]TG[Flightster\missions\missionname\saveLayout.sqf, line3: 'hint': "" encountered instead of '= ---------- Post added at 08:53 PM ---------- Previous post was at 07:39 PM ---------- OMG, I found the problem! I had #include "savelayout.sqf" inside of my description.ext file.. I deleted that line to see if it would do anything, and tested it. To my surprise, it fixed all of the problems I was having :D -
ANNOUNCE: PVP script pack released
Flightster replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
1) Set CTF_preserveLoadout=true; 2) Create a 'AllWeapons' marker inside the wSpawn marker 3) Start the mission (dedicated server) and have the player take both a SMAW launcher and SMAW rocket from the ammo crate that was spawned at the 'rockets' launcher. 4) Move outside the wSpawn area (this triggers the storage of the loadout). 5) Shoot a few rockets to see if it fills it up, kill myself On respawn, I have a full set of ammo for my primary weapon and 0 rockets -
Saving gear at ammo box?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
This editor bloody hates me.. No matter what I try, it keeps crashing every time I attempt to put a simple line of text inside of my savelayout.sqf file. Here's what I have tried: _magazines = magazines player; _weapons = weapons player; Hint = "Loadout Saved" It's the hint that gives me trouble.. Even if my game doesn't crash, a hint doesn't show when I save the loadout -
Saving gear at ammo box?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
bumping -
Saving gear at ammo box?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Alright, got it to work.. The only problem is that it seems to not save rockets, any clue on how I could fix that? Also, I would like to have a player be notified once it saves by having a message pop up in the chat window.. How would I go about doing that? I tried putting the following inside my "savelayout.sqf": _magazines = magazines player; _weapons = weapons player; "Weapons and magazines layout saved." call XfGlobalChat; but my game keeps crashing because it doesn't match my "null0 = ammo1 addaction ["Save loadout", "savelayout.sqf"];" which I put in the ammo box's init space (in the editor), something along the lines of: Sorry for all the questions, but I really want to learn :) -
How do you enable a "join team of x player"?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So, I feel like a tool.. I finally got it to work I would like to indirectly thank Xeno, because if it's wasn't for unpacking his domination map in search of the answer I would still be sitting here scratching my head.. Truly some good work on making it work :) -
How do you enable a "join team of x player"?
Flightster posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi guys, I was wondering how I would go about making it possible for players to join the team of another? I know Xeno's domination has this option, where a player would be able to go to the "show status" option, join a team and then markers would show up on screen indicating the position of all team mates.. I would like to do something like this, but I don't really know how.. I only want people to be able to join teams, not be able to change the settings (grass, view distance, etc). -
ANNOUNCE: PVP script pack released
Flightster replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
I have tried both PreserveLoadOutOnDeath and PreserveLoadout, even went as far as putting them both to true.. No dice, hehe :) Oh well, you did an awesome job making this script pack and it's not something anyone can't live with but it would be nice if you found a fix :) I'm a very patient man, so take your time xD -
ANNOUNCE: PVP script pack released
Flightster replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
Yes, I am using v2.02.. And as far as I noticed, it happens with every launcher in the game :-) -
ANNOUNCE: PVP script pack released
Flightster replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
Hi mac, I just recently made a map, using your awesome pack, and I have a request.. On the persistent loadout, would it be possible to make it so that it remembers the ammo missile launchers carry? Right now all it does is save the primary weapon (and reloads ammo for it), while the launcher stays in your inventory but with 0 ammo (it gives you grenades instead). -
How do you enable a "join team of x player"?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No one? -
How do you enable a "join team of x player"?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
This is what I have been trying, btw: -
I thought that might have been the main issue, thanks for the info mate :-) I'll look into the link you posted, and hopefully I'll find something.. Can't wait for when / if you release one for arma 2! ---------- Post added at 01:55 PM ---------- Previous post was at 01:53 PM ---------- This is what I have been trying, btw: Anything I should change?
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mmm.. I can't seem to get the team dialog to work properly.. I did everything according to the readme file, but I keep having issues while testing. Problems: - Buttons are without text (as in: close, join team, new TL, etc) - I keep getting errors when I scroll - team status, those errors being: "No entry 'mpmission\__cur_mp.Chernarus\description.ext\ICE_ TeamStatusDialog\TSD9_Col_04_Row_01.ScrollBar' and (in chat) "MISSING STR_TSD9_* STRINGTABLE DATA" Yes, I'm a noob.. And yes, I have no clue.. Anyone of you have any idea what I might be doing wrong and how to fix it, or is anyone (that knows / uses this) willing to send me a complete and working file? Any help will be greatly appreciated :)
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How do you enable a "join team of x player"?
Flightster replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Awesome, thanks a lot :) ---------- Post added at 11:32 AM ---------- Previous post was at 11:31 AM ---------- mmm.. I can't seem to get the team dialog to work properly.. I did everything according to the readme file, but I keep having issues while testing. Problems: - Buttons are without text (as in: close, join team, new TL, etc) - I keep getting errors when I scroll - team status, those errors being: "No entry 'mpmission\__cur_mp.Chernarus\description.ext\ICE_ TeamStatusDialog\TSD9_Col_04_Row_01.ScrollBar' and (in chat) "MISSING STR_TSD9_* STRINGTABLE DATA" Yes, I'm a noob.. And yes, I have no clue.. Anyone of you have any idea what I might be doing wrong and how to fix it, or is anyone (that knows / uses this) willing to send me a complete and working file? Any help will be greatly appreciated -
I have the same thing, but I am able to play normally.. Just click on "ok" and it should show you the character selection screen.
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Any one know of a MP mission that has...
Flightster replied to daza's topic in ARMA 2 & OA - MULTIPLAYER
Xeno's Domination "one team west - AI" has a built in "recruiting dock" where players are able to recruit AI soldiers (so civilians should be possible aswell).. Maybe you could ask him? -
converting 2D mission to 3D editor?
Flightster posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi guys, I just recently started making maps (using [sBS]mac's pack) and just found out that you could acces the 3D editor, something that would have made my life a little bit easier seeing as my map is almost done and I really could have used some 3D action while trying to place objects in my map :rolleyes: Well, let's get to the point: Would it be possible to continue editting my mission (made in 2D) in 3D mode if I somehow moved my file to a different folder? If so, which one would that be and how would I go about it? It would make my life a little easier and it would defenitly help with a lot of things :) -
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Why do so many people play "Chernarus Life Revolution"?
Flightster replied to randir14's topic in ARMA 2 & OA - MULTIPLAYER
I don't really get it either, but overall it sounds (and looks) like a great way to have a little fun outside of the normal modes. The only issue I have is that the servers offering this mode are aussie... Nothing against australians, but it doesn't really help a lot when you get kicked for high ping after 5 minutes of trying to figure out how it all works.. So hopefully there will be other servers offering it soon? -
operating the wreck chopper
Flightster replied to Shooter McGavin's topic in ARMA 2 & OA - MULTIPLAYER
One thing I've seen happen way too often is people dropping a wreck on one that is already repairing... Don't do that, as it will blow up the repairing one and there is a great chance of wreck repair getting bugged (as in, not operational anymore). -
can AI still see through clutter grass in 1.03?
Flightster replied to fedaykin's topic in ARMA 2 & OA - GENERAL
AI doesn't see anything, they shoot at your last known location (eventhough the way they hit you is not very logical at times). -
Hi folks, Just wanted to see if anyone here would be able to help out with an issue I'm having.. Tonight I was playing on my clan's server, and got the "no message received for x seconds" message. So, I disconnect and reconnect again when suddenly I keep getting the "you were banned" screen when ever I try to connect. I know for a fact that I wasn't banned, seeing as I'm in the clan and the admin on duty took the ban off as soon as I told him.. But a few minutes later the same thing happened (with no admin on), so I'm a little godsmacked.. Anyone have a clue? Or might my fellow clanmembers be having a laugh?