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Flightster

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Everything posted by Flightster

  1. Hi guys, I'm currently in the process of making my very first PvP C&H map, and I am very interested in adding the AAS way (or something like it) of being able to save your loadout at the ammo box and having it saved for the entire duration of the game. I used the search option, and did find something.. The only problem is that it was a little too complicated for my "noob mind" to understand :p So if anyone is willing and able to help me out, and explain how I would go about doing this (the scripting, where to place it, how to get it to work in game, etc..), I would greatly appreciate it:)
  2. Flightster

    Saving gear at ammo box?

    I always used the semicolon (forgot to add it in my post) but it crashed me again, saying: File C:\users\myname\Documents\Arma 2 Other Profiles\]TG[Flightster\missions\missionname\saveLayout.sqf, line3: 'hint': "" encountered instead of '= ---------- Post added at 08:53 PM ---------- Previous post was at 07:39 PM ---------- OMG, I found the problem! I had #include "savelayout.sqf" inside of my description.ext file.. I deleted that line to see if it would do anything, and tested it. To my surprise, it fixed all of the problems I was having :D
  3. 1) Set CTF_preserveLoadout=true; 2) Create a 'AllWeapons' marker inside the wSpawn marker 3) Start the mission (dedicated server) and have the player take both a SMAW launcher and SMAW rocket from the ammo crate that was spawned at the 'rockets' launcher. 4) Move outside the wSpawn area (this triggers the storage of the loadout). 5) Shoot a few rockets to see if it fills it up, kill myself On respawn, I have a full set of ammo for my primary weapon and 0 rockets
  4. Flightster

    Saving gear at ammo box?

    This editor bloody hates me.. No matter what I try, it keeps crashing every time I attempt to put a simple line of text inside of my savelayout.sqf file. Here's what I have tried: _magazines = magazines player; _weapons = weapons player; Hint = "Loadout Saved" It's the hint that gives me trouble.. Even if my game doesn't crash, a hint doesn't show when I save the loadout
  5. Flightster

    Saving gear at ammo box?

    Alright, got it to work.. The only problem is that it seems to not save rockets, any clue on how I could fix that? Also, I would like to have a player be notified once it saves by having a message pop up in the chat window.. How would I go about doing that? I tried putting the following inside my "savelayout.sqf": _magazines = magazines player; _weapons = weapons player; "Weapons and magazines layout saved." call XfGlobalChat; but my game keeps crashing because it doesn't match my "null0 = ammo1 addaction ["Save loadout", "savelayout.sqf"];" which I put in the ammo box's init space (in the editor), something along the lines of: Sorry for all the questions, but I really want to learn :)
  6. So, I feel like a tool.. I finally got it to work I would like to indirectly thank Xeno, because if it's wasn't for unpacking his domination map in search of the answer I would still be sitting here scratching my head.. Truly some good work on making it work :)
  7. Hi guys, I was wondering how I would go about making it possible for players to join the team of another? I know Xeno's domination has this option, where a player would be able to go to the "show status" option, join a team and then markers would show up on screen indicating the position of all team mates.. I would like to do something like this, but I don't really know how.. I only want people to be able to join teams, not be able to change the settings (grass, view distance, etc).
  8. I have tried both PreserveLoadOutOnDeath and PreserveLoadout, even went as far as putting them both to true.. No dice, hehe :) Oh well, you did an awesome job making this script pack and it's not something anyone can't live with but it would be nice if you found a fix :) I'm a very patient man, so take your time xD
  9. Yes, I am using v2.02.. And as far as I noticed, it happens with every launcher in the game :-)
  10. Hi mac, I just recently made a map, using your awesome pack, and I have a request.. On the persistent loadout, would it be possible to make it so that it remembers the ammo missile launchers carry? Right now all it does is save the primary weapon (and reloads ammo for it), while the launcher stays in your inventory but with 0 ammo (it gives you grenades instead).
  11. This is what I have been trying, btw:
  12. Flightster

    Team Status Dialog

    I thought that might have been the main issue, thanks for the info mate :-) I'll look into the link you posted, and hopefully I'll find something.. Can't wait for when / if you release one for arma 2! ---------- Post added at 01:55 PM ---------- Previous post was at 01:53 PM ---------- This is what I have been trying, btw: Anything I should change?
  13. Flightster

    Team Status Dialog

    mmm.. I can't seem to get the team dialog to work properly.. I did everything according to the readme file, but I keep having issues while testing. Problems: - Buttons are without text (as in: close, join team, new TL, etc) - I keep getting errors when I scroll - team status, those errors being: "No entry 'mpmission\__cur_mp.Chernarus\description.ext\ICE_ TeamStatusDialog\TSD9_Col_04_Row_01.ScrollBar' and (in chat) "MISSING STR_TSD9_* STRINGTABLE DATA" Yes, I'm a noob.. And yes, I have no clue.. Anyone of you have any idea what I might be doing wrong and how to fix it, or is anyone (that knows / uses this) willing to send me a complete and working file? Any help will be greatly appreciated :)
  14. Awesome, thanks a lot :) ---------- Post added at 11:32 AM ---------- Previous post was at 11:31 AM ---------- mmm.. I can't seem to get the team dialog to work properly.. I did everything according to the readme file, but I keep having issues while testing. Problems: - Buttons are without text (as in: close, join team, new TL, etc) - I keep getting errors when I scroll - team status, those errors being: "No entry 'mpmission\__cur_mp.Chernarus\description.ext\ICE_ TeamStatusDialog\TSD9_Col_04_Row_01.ScrollBar' and (in chat) "MISSING STR_TSD9_* STRINGTABLE DATA" Yes, I'm a noob.. And yes, I have no clue.. Anyone of you have any idea what I might be doing wrong and how to fix it, or is anyone (that knows / uses this) willing to send me a complete and working file? Any help will be greatly appreciated
  15. Flightster

    MP Issues

    I have the same thing, but I am able to play normally.. Just click on "ok" and it should show you the character selection screen.
  16. Xeno's Domination "one team west - AI" has a built in "recruiting dock" where players are able to recruit AI soldiers (so civilians should be possible aswell).. Maybe you could ask him?
  17. Hi guys, I just recently started making maps (using [sBS]mac's pack) and just found out that you could acces the 3D editor, something that would have made my life a little bit easier seeing as my map is almost done and I really could have used some 3D action while trying to place objects in my map :rolleyes: Well, let's get to the point: Would it be possible to continue editting my mission (made in 2D) in 3D mode if I somehow moved my file to a different folder? If so, which one would that be and how would I go about it? It would make my life a little easier and it would defenitly help with a lot of things :)
  18. I don't really get it either, but overall it sounds (and looks) like a great way to have a little fun outside of the normal modes. The only issue I have is that the servers offering this mode are aussie... Nothing against australians, but it doesn't really help a lot when you get kicked for high ping after 5 minutes of trying to figure out how it all works.. So hopefully there will be other servers offering it soon?
  19. Flightster

    operating the wreck chopper

    One thing I've seen happen way too often is people dropping a wreck on one that is already repairing... Don't do that, as it will blow up the repairing one and there is a great chance of wreck repair getting bugged (as in, not operational anymore).
  20. AI doesn't see anything, they shoot at your last known location (eventhough the way they hit you is not very logical at times).
  21. Hi folks, Just wanted to see if anyone here would be able to help out with an issue I'm having.. Tonight I was playing on my clan's server, and got the "no message received for x seconds" message. So, I disconnect and reconnect again when suddenly I keep getting the "you were banned" screen when ever I try to connect. I know for a fact that I wasn't banned, seeing as I'm in the clan and the admin on duty took the ban off as soon as I told him.. But a few minutes later the same thing happened (with no admin on), so I'm a little godsmacked.. Anyone have a clue? Or might my fellow clanmembers be having a laugh?
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