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Posts posted by sberla101
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Premise, mine does not want to be a criticism.
A question, why do you give the chance to play it in single player if the Ai spawned on the Carrier have problems with pathfinding? Will there be a chance that you can "fix" this problem that exists from ArmA 2?
Thanks
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I don't know if it's always been like that or if it's a temporary bug....
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Jet DLC - Showcase
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ArmA 3 - TacOps DLC - Beyond Hope
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4 minutes ago, bars91 said:Unfortunately not the first time this happens - one might think BI would prevent stuff like this based on previous DLC/expansion dev-branch test releases.
Buuut still - better dev branch then stable I guess )
checked file with steam, now work
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5 minutes ago, bars91 said:Getting purchase option despite having Supporter Edition
same problem
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5 minutes ago, wiki said:Don't tell me.
I'm leaving for a week...
I'm usually in stable, not today, dowload DevBranch
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some chance to see this three "operations" before 30 november? in Dev Branch??
Thx
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17 hours ago, wiki said:Spoilerby now we can take for granted that tensions between the FIA and AAF have been caused by CTRG... as the Stratis accident.
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Thank you for these awesome maps
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1 hour ago, lexx said:I've just uploaded a new patch, mainly focusing on languages:
- Fixed: Minor issues here and there.
- Tweaked: Campaign splash screen image.
- Tweaked: Russian translation.
- Added: Czech translation.
- Added: Spanish translation.
- Added: Chinese translation.
- Added (unfinished): French translation.
- Added (unfinished): Italian translation.
- Added (unfinished): Portuguese translation.Check it out and please report issues and feedback.
Thanks to everyone involved!Thx for the italian translation
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2 hours ago, POLPOX said:I have a doubt in Showcase IDAP...
Why an unofficial map is used? Is Qom Province in Armaverse?
I hope i will not go wrong but that's the whole Chernarus, ArmA 2 is set in South Zagoria, a small region of Chernarus
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Awesome, I didn't realize that the way to see waypoint/steering point on HMD was added, maybe because for now I just used the Black Wasp II...which actually has it on the HMD compass (my carelessness).
I've already seen the distance from the waypoint (there is also in my last screen), in fact, ,iI wondered why they had added this feature without putting the waypoint marker.
So is missing only the ability to create a flight plan with sequential waypoints and that shows the route on the GPS.
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Please check my post and tell me what you think about the possibility of creating a fligh plan with steering point visible only on HUD / HMD and GPS.
Thanks
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With the arrival of the JET DLC, i'm here to ask if it’s possible to add a function to create multiple waypoints (like a flight plan) that will trigger in sequence once they reach one of them.
These steering points would like them to be visible only on the HUD/HMD (example from DCS, picture 1)
and GPS and that they are joined together by a straight line (visible only on GPS or map, picture 2)
To create Steering Point you could use the same command "Shift + Click" on Map.
Why am I asking you this? I play ArmA with no marker on map or on screen (waipoint) and anyway with the DLC Jet it would be cool to have this new feature.
Thanks
Bye
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35 minutes ago, ski2060 said:NumPad 5 when you are in unzoomed TGP mode.
Thanks, i had read this feature, but i missed it that it could only be used when it was unzoomed; as soon as i can, i'll try it.
Bye
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I hope to write in the right thread, would there be a possibility to have a function/key to bring the "TGP" to "0 (zero)" position?
Thanks
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A request for BIS developers regarding the Jet DLC, it would be possible to have some kind of simple autopilot?... something that only holds the altituides and gyroscopic heading. Problems arise when i use the TGP because the plane loses height.
Thanks
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16 hours ago, Snake Man said:If you mean the water that creeps on the land where it should not be, yes I want to fix that. If you mean something else, then please rephrase as I don't understand what real sea you mean.
My mistake, I thought there was a blue texture instead of water ... as in the South Asia map.
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However, it was just a question, not a request; i appreciate the work it has done so far.
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Hi Snake Man, is there any hope of seeing the "real sea/water" on the Montenegro map?
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Also Bohemia (simulation) has a engine that generates the entire globe, you see it on VBS. I don't exclude that in the future we could also see him on the ArmA series
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I saw GPS/INS metioned somewhere here.
Do we have any information whether the Jets DLC will feature something resembling an asset, that allows us to conduct BOC (bombs on coordinates) CAS attacks?
Secondly and not as importantly, if air superiority jets are included, are they going to do something about the world draw distance? The ground disappears for me even when the video settings are maxxed out.
Thanks for any useful info :)
PMC terrains
Inviato dal mio XT1092 utilizzando Tapatalk
[MP][CTI-COOP] EvorA
in ARMA 3 - USER MISSIONS
Posted
Thx