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sberla101

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Posts posted by sberla101


  1. 3 hours ago, Sgt. Dennenboom said:

    Obviously I can't fix AI not walking over composite objects such as the carrier.

    In the Malden NATO mission (which is the only one with a carrier), you can always purchase AI at one of the other bases instead.

    Thx


  2. Premise, mine does not want to be a criticism.

     

    A question, why do you give the chance to play it in single player if the Ai spawned on the Carrier have problems with pathfinding? Will there be a chance that you can "fix" this problem that exists from ArmA 2?

     

    Thanks


  3. 17 hours ago, wiki said:

    I mean

      Hide contents

    yes it was the skin of Miller. But was it actually the character of Miller? Or did they just use the skin to make sure the player understand it was CTRG?
    IMHO, I believe it was actually the CTRG who conducted the JTAC mission.

     

     

    Spoiler

    by now we can take for granted that tensions between the FIA and AAF have been caused by CTRG... as the Stratis accident.

     


  4. 1 hour ago, lexx said:

    I've just uploaded a new patch, mainly focusing on languages:

     

      Hide contents

    - Fixed: Minor issues here and there.

    - Tweaked: Campaign splash screen image.
    - Tweaked: Russian translation.
    - Added: Czech translation.
    - Added: Spanish translation.
    - Added: Chinese translation.
    - Added (unfinished): French translation.
    - Added (unfinished): Italian translation.
    - Added (unfinished): Portuguese translation.

     

    Check it out and please report issues and feedback.


    Thanks to everyone involved!

     

    Thx for the italian translation


  5. Awesome, I didn't realize that the way to see waypoint/steering point on HMD was added, maybe because for now I just used the Black Wasp II...which actually has it on the HMD compass (my carelessness).

     

    I've already seen the distance from the waypoint (there is also in my last screen), in fact, ,iI wondered why they had added this feature without putting the waypoint marker.

     

    So is missing only the ability to create a flight plan with sequential waypoints and that shows the route on the GPS.


  6. With the arrival of the JET DLC, i'm here to ask if it’s possible to add a function to create multiple waypoints (like a flight plan)  that will trigger in sequence once they reach one of them.

     

    These steering points would like them to be visible only on the HUD/HMD (example from DCS, picture 1)

     

     

     

    and GPS and that they are joined together by a straight line (visible only on GPS or map, picture 2)

     

     

     

     

     

     

    To create Steering Point you could use the same command "Shift + Click" on Map.

     

     

     

     

     

    Why am I asking you this? I play ArmA with no marker on map or on screen (waipoint) and anyway with the DLC Jet it would be cool to have this new feature.

     

    Thanks

     

    Bye

     

     

    • Like 6

  7. 16 hours ago, Snake Man said:

    If you mean the water that creeps on the land where it should not be, yes I want to fix that. If you mean something else, then please rephrase as I don't understand what real sea you mean.

     

    My mistake, I thought there was a blue texture instead of water ... as in the South Asia map.

  8. I saw GPS/INS metioned somewhere here.
     
    Do we have any information whether the Jets DLC will feature something resembling an asset, that allows us to conduct BOC (bombs on coordinates) CAS attacks?
     
    Secondly and not as importantly, if air superiority jets are included, are they going to do something about the world draw distance? The ground disappears for me even when the video settings are maxxed out.
     
    Thanks for any useful info :)


    PMC terrains

    Inviato dal mio XT1092 utilizzando Tapatalk

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