Puffins
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Altitude scripted
Puffins replied to plumose 219's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Write this in the init field of the aircraft; this setPOS[0,0,xxx]; Where xxx is the height above ground you want, if you want to keep your aircraft at this height when the AI is flying add: this flyInHeight xxx; where xxx is the height to maintain - do note that it will go up/down depending on hills, so it wont go strictly after sea level(unless you are flying above the sea). -
Arma 2 Addon request thread
Puffins replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I would like to see the M468(REC7) rifle in the game. http://en.wikipedia.org/wiki/Barrett_REC7 -
So I've managed to get everything from tasks to mission objectives & waypoints to work - except that my extraction(a helicopter whose waypoint is triggered when I enter the extraction point) won't pick me up. I get it to fly to my position just fine, but then it just hoovers there midair mocking me until I either ragequit or shoot it down and fly to the mission-ending myself. My setup is; helicopter waypoint = load, troop waypoint = get in - they are both synced up and if I try this anywhere else(like in another mission) it goes perfect - but not on this map. Anyone has any ideas on how to sort this? While I'm at it, I would also like to know what the different timers actually do(Min, Mid, Max) and in what format are they in? seconds? minutes?
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Basic Briefing howto
Puffins replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ahhh, bummer :( -
Basic Briefing howto
Puffins replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is it possible to have one task link to several objectives using taskname setSimpleTaskDestination (getMarkerPos "taskmarker");? The reason I ask is because I have a mission where you are supposed to clear 3 small camps, but I don't want to clog up the taskjournal with one task for each camp, when it's just much more 'pretty' to have them all in one.