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d3lta

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Everything posted by d3lta

  1. Hi masters, how I use SOM module with F2? My Old script fails after F2 upgrade here.... :(
  2. d3lta

    JTD Fire And Smoke

    Yes!! The Effects are great!!! JTD is nice!!! Thanks for all.
  3. d3lta

    JTD Fire And Smoke

    Yes, the JTD_FireAndSmoke_config.hpp it's ok. Thanks a lot, guys!!!! Bye!!!
  4. d3lta

    JTD Fire And Smoke

    I use the SixUpdte to install JTD. I created a shortcut with JTD Mod, too... I think that's easy. then, when I create a map, the JTD is default mod for explosions?
  5. d3lta

    JTD Fire And Smoke

    Hi Masters, How I Use JTD im my maps? Is JTD a Module? I put a MISC JTD object, but I dont see difference from Arma2 Explosions Effects... Best Regards!!
  6. Hi masters, I put the ACE2's Wounding system module on the map (empty First), and after each respawn ("base method") , the AI stay freeze or dont see my human soldiers again. Ps. The problem happens with the Arma2 First Aid Modules, too... How I Fix this? Best Regards
  7. I want know too, how I disable the secops diary? :(
  8. Thx!! Now, the Xeno's script run`s well. I fix a bug.. (my)... here....
  9. do you have a script example of ammobox save loadout? The Xeno`s script fails on client side., I dont know why!....... :(
  10. The best approach!!! Thanks , great Xeno!!!:)
  11. What is the exact problem (aka bug) ? textures?
  12. Hi Masters I want to remove all AI units from UH-1Y Venom, with the initialization script: tsold1 = (Crew this); doGetOut tsold1; unassignVehicle tsold1; deleteVehicle tsold1; But, all units only get out from unit, and backs agains for UH... What`s wrong here? A2 bug? :confused: Best Regards D3lta ---------- Post added at 05:44 PM ---------- Previous post was at 04:49 PM ---------- this script fail too.. :mad: { unassignvehicle _x; dogetout _x; _x sidechat "out"; sleep 2; deleteVehicle _x; } foreach units heli1 ; OMG.. Bohemia, Please, create a simple command as RemoveUnitsFromVehicle Crew.... :confused:
  13. ohhh, yes.. a empty vehicle is better!!! I'm noob yet... Thanks my friend!! Close the topic. Best regards.
  14. I'm using a DVI connection, maybe this. you tried to disable that EDID?
  15. Enable option "GPU Scaling" and choose "Use Centered Timming" then Apply....... :)
  16. Hi Masters I want to know how I activate and force post processing during MP for all players? I want no advantages for anyone on disabling the effect... Best Regards!! ARMA2 Rulez... almost...:D
  17. Arma running's fine on 4800 series... http://www.pcgameshardware.com/aid,685770/Armed-Assault-2-Graphics-card-benchmarks-and-visual-quality-compared-Top-article-of-June-2009/Practice/
  18. Yes, that's it.!!! Minor resolution, better performance, gpuscaling offer better iq. I play Arma2 with a Old E6400 and 4870-512MB, very well.
  19. Tip do play with 4800 series: - Install CAT 9.12 - Change 2D display resolution below of monitor default resolution - Go to CCC, DeskTop Displays, Configure First Monitor - Enable GPU Scaling, Use Centered Timming, Apply - Go to 2D Default Resolution - Go to Arma2, change Resolution below of monitor default resolution (Ex. Default=1680, Change to 1440) - Change the Arma2 settings to Normal (or High in some options) - Overclock the CPU too. Enjoy...
  20. I want to know too... I`m creating a tank war here :D
  21. d3lta

    Dragon Rising has been released

    I don't like OPF2. Arma2 is the best for me.
  22. yesterday, I played three hours, without AI stuck. My map uses only Module Civilian, Animals and Construction Interface, no more. I think that resolved. I dont know why I put the First Aid module in the map, but now, I change-it with a corpsman with the team........ Arma2 is a very very very complex game, without good documentation and a lot of boring bugs and omissions in interface and scripts, but I love!!! :D
  23. Hi masters!!! I made a multiplayer map with some goals and scripts, but, after a few minutes in gaming, the AI stuck, they sit in their positions. How do I find out what is causing this problem? Best Regards!!! D3lta
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