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Aegrim

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About Aegrim

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  1. If you can remember the level from ArmA1 where you have to defend that building at night from spetznaz guys, he's in a newer version of that type of building. He's on the roof of the building, and if you come at it from the direction (he's at the waypoint i think) of the HUGE building, you'll only really be able to see his rifle and head sticking out (and that's from a good direction, atleast from the 1 time i played that level). literally the second i got there on my game i'd have to take the perfect shot or i'd see a load of rounds landing on the side of the building before he'd die and somebody else would get the kill.
  2. Aegrim

    Manhatten Bug List

    this doesn't always happen, sometimes they miss, and sometimes when they miss they get a load of missile/rocket in their face from the hind.
  3. Aegrim

    Manhatten Bug List

    sometimes the hind gets shot down. First time i did this i spotted a rocket fly straight passed it but it missed, it turned around and fired at the ground somewhere a little before coming back and picking her up. I didn't get attacked at all during that part either, other than 3 armed locals running towards us a bit from the general direction of the enemy base, i just used the binocs and issued orders to my humvee gunner to mow them down. ---------- Post added at 02:27 PM ---------- Previous post was at 02:22 PM ---------- i got it on my first attempt at the game, after using it on some technicals that i was having a hard time getting my gunner to shoot i just launched the artillery on them and then the option disappeared. Figuring i'd used something that would become very useful and high important later on i reloaded from the base, only to discover i didn't have the option at all then either. At the minute i'm struggling taking on the enemy base, the abrams doesn't take out the tank and the men wander into the base singlefile running straight through the middle of enemys and getting killed due to it. This would have been a good time for the artillery. I think i'm going to try now and just ditch the support that's came to help me, get a chopper back to the base and nick a vehicle that's got some anti-armour ability. and why the hell doesn't my squad have any AT weapons? The only thing i can think of is there's no way of stopping the AT guy using his weapon the first chance he gets whenever you put your whole squad on engage at will. ---------- Post added at 02:50 PM ---------- Previous post was at 02:27 PM ---------- great now it won't load the level without crashing.
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