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Defekt

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About Defekt

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  1. Hey, thanks for the help! I'll mess around with this soon :)
  2. Hey guys, I've looked through a couple tutorials and, while they are moderately helpful, they don't seem to answer some of the key questions that a new editor like myself might have. So, hopefully, through this thread I can not only get my basic editing questions answered, but it can become a new-editor-help-thread that I can keep updated for newcomers to check out to answer some key questions. I'm very interested in learning to create detailed, enjoyable missions - but I quite honestly have very little experience and have found it difficult to do what I want in the editor. So, to begin, I have a couple of key questions: 1) Where can I go to learn about all of the trigger functions, initialization code on units, and different codes for triggers (i.e. on activate do _____)? 2) If I have a group of units (I'll call them grpJumpers) flying in a C130, and I want them all to jump out as they reach a trigger, how would I go about doing this in a concise fashion? As of right now, I'm typing something similar to Jumper1 action ["eject", Cargo]; Jumper2 action ["eject", Cargo]; where Cargo is the vehicle and it's just way too tedious to do for each unit. 2*) Also, as a continuation of that question, once the soldiers have jumped, they are always ordered to re-board the plane. How can I make it so that once they eject they move to a certain waypoint? 3) How can I have it so that a certain group of units moves to a vehicle - and once they are in it, that vehicle will move to a certain waypoint? 4) How do you have a helicopter land at a waypoint, have the units disembark, and then once they are out have the helicopter continue to it's next waypoint - and, as a continuation of that, once the units are on the ground, how can I then assign them to move to a different waypoint? ^As you can see from my last couple of questions, I'm having a lot of trouble getting units to do certain things at a specific waypoint, as well as having them go to a waypoint only when I want. So, if anybody could direct me to a thread with detailed information about waypoints/triggers or at least give me more information about them I would greatly appreciate it. Please, if you can, answer the questions in the reply and don't just direct me to multiple sites - if you must then go ahead, but I'm hoping to get the answers as clearly and directly as possible. Thanks in advance!
  3. Hey guys, I've looked around the forums a bit but I still can't find an answer (probably because it's very simple) but I was wondering how I make a set of units a group? I know the initialization for a single unit is group1 = group this; but what do I do for multiple units - I'm not sure if I can do that for every unit and have it properly recognize that they're all group1. *Also, miscellaneous question: If I'm a scout lasing targets, how do I get the AI planes to bomb my targets? Thanks in advance!
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