jw custom
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Everything posted by jw custom
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Quesh-Kibrul, island WIP
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Then go back and play old boring Avgani, i doubt author will start change his entire map because one person doesn't think it feels right! -
Quesh-Kibrul, island WIP
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This island is much better than Avgani :cool: Why post an Avgani video in this thread :confused: -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
jw custom replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
If you wanna test performance in a huge city then try this island: http://forums.bistudio.com/showthread.php?t=91856 -
[ADO] Quesh-Kibrul v1.0
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice island, really love the large urban area. Thanks for giving us this great island :cool: <object width="853" height="505"><param name="movie" value="http://www.youtube.com/watch?v=6opcwkAkM98&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=6opcwkAkM98&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object> LOL whats wrong with BF2, man i loved that game :p -
Yes to a certain degree:
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Quesh-Kibrul, island WIP
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wow this island rock, thanks :cool: For those who is missing large urban areas this island will make you happy ;) -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
jw custom replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
True but this is not something you just repro, you can't just say "AI go through wall" :p Anyways this was mainly for fabrizio_T who hadn't seen this before :) -
Really? A crosshair for a "realistic" sim?
jw custom replied to teach's topic in ARMA 2 & OA - SUGGESTIONS
They could add heat seeking bullets for all i care as long as host/server have the ability to force it off :) -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
jw custom replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
That AI wallhack has been there since game was released with or without mods, just haven't recorded it before! -
Problem with First Aid Module in Multiplayer Mission, need help!
jw custom replied to ricnunes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It does sound like the module is still active/sync'ed. About re-sync, not sure if this is whats needed: http://community.bistudio.com/wiki/synchronizeObjectsAdd -
I got a Core i7 920 and i run the game in 1680*1050 with PP off, VD currently on 3500m and everything else on high and it runs perfectly. For some reason people are having performance problems with the campaign but i wouldn't know as i've never tried it, but i can set up huge battles and run them fine even with fraps recording in the background!
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A.C.E. Advanced Combat Environment - Public Beta!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can update now :) -
Problem with First Aid Module in Multiplayer Mission, need help!
jw custom replied to ricnunes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Isn't it possible to re-sync a re-spawned player to the module? I know from reading that it doesn't work with the SOM module but do work with other modules. -
New Sound Mod in the making, slowly but surely
jw custom replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It sure would make life easier with one package :) -
Quesh-Kibrul, island WIP
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think Avgani is overrated, Isla Duala kicks it's ass big time(my opinion) and this island also looks very promising :cool: -
AI vision ignoring grass in their LoS
jw custom replied to Fireball's topic in ARMA 2 & OA - BETA PATCH TESTING
Wow thats nice, would like it to be similar in ArmA 2 :cool: -
Avgani and Afghan Village
jw custom replied to Moosed's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Read here: http://dev-heaven.net/boards/51/topics/show/1491#message-1520 -
Behaviour trigger
jw custom replied to JacobJ's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Looks very similar to what shk said :p -
Quesh-Kibrul, island WIP
jw custom replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks great, i reminds me a bit of BF2 which is nice :cool: Looking forward to that :) -
Big graphical problems with the game
jw custom replied to jensr's topic in ARMA 2 & OA - TROUBLESHOOTING
Thats great, i hope you enjoy the game and see you on the battlefield :cool: -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
jw custom replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
They have always been reporting these things but in some beta they started spam the radio like maniacs :p -
Thats the turn ratio kicking in. Remember your carrying a lot of gear you can't just spin around like a ballet dancer ;)
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Big graphical problems with the game
jw custom replied to jensr's topic in ARMA 2 & OA - TROUBLESHOOTING
Inside your ArmA 2 directory: C:\Program Files\Bohemia Interactive\ArmA 2 You should have a link named: Launch Arma2 Beta Patch Use that to launch ArmA 2 beta with :) -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
jw custom replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
This happens with or without mods, it has been mentioned many times before it's not a new issue. It happens a lot online which could be lag even though i rarely get lag but it also happens when i host locally. I actually caught it on tape today :p It happens around 26 seconds in. <object width="853" height="505"><param name="movie" value="http://www.youtube.com/watch?v=gJOk8Eihdgs&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=gJOk8Eihdgs&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object> -
Problem with First Aid Module in Multiplayer Mission, need help!
jw custom replied to ricnunes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Are you using ACE? Think i read somewhere that ACE's wound system and First Aid Module isn't compatible!