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jw custom

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Everything posted by jw custom

  1. Then go back and play old boring Avgani, i doubt author will start change his entire map because one person doesn't think it feels right!
  2. This island is much better than Avgani :cool: Why post an Avgani video in this thread :confused:
  3. If you wanna test performance in a huge city then try this island: http://forums.bistudio.com/showthread.php?t=91856
  4. jw custom

    [ADO] Quesh-Kibrul v1.0

    Very nice island, really love the large urban area. Thanks for giving us this great island :cool: <object width="853" height="505"><param name="movie" value="http://www.youtube.com/watch?v=6opcwkAkM98&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=6opcwkAkM98&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object> LOL whats wrong with BF2, man i loved that game :p
  5. jw custom

    VopSound 2.1

    Yes to a certain degree:
  6. Wow this island rock, thanks :cool: For those who is missing large urban areas this island will make you happy ;)
  7. True but this is not something you just repro, you can't just say "AI go through wall" :p Anyways this was mainly for fabrizio_T who hadn't seen this before :)
  8. They could add heat seeking bullets for all i care as long as host/server have the ability to force it off :)
  9. That AI wallhack has been there since game was released with or without mods, just haven't recorded it before!
  10. It does sound like the module is still active/sync'ed. About re-sync, not sure if this is whats needed: http://community.bistudio.com/wiki/synchronizeObjectsAdd
  11. jw custom

    Optiminal Specs Arma2

    I got a Core i7 920 and i run the game in 1680*1050 with PP off, VD currently on 3500m and everything else on high and it runs perfectly. For some reason people are having performance problems with the campaign but i wouldn't know as i've never tried it, but i can set up huge battles and run them fine even with fraps recording in the background!
  12. Isn't it possible to re-sync a re-spawned player to the module? I know from reading that it doesn't work with the SOM module but do work with other modules.
  13. It sure would make life easier with one package :)
  14. I think Avgani is overrated, Isla Duala kicks it's ass big time(my opinion) and this island also looks very promising :cool:
  15. Wow thats nice, would like it to be similar in ArmA 2 :cool:
  16. Read here: http://dev-heaven.net/boards/51/topics/show/1491#message-1520
  17. Looks very similar to what shk said :p
  18. Looks great, i reminds me a bit of BF2 which is nice :cool: Looking forward to that :)
  19. Thats great, i hope you enjoy the game and see you on the battlefield :cool:
  20. They have always been reporting these things but in some beta they started spam the radio like maniacs :p
  21. jw custom

    Radiosound + Mouse Lag Problem

    Thats the turn ratio kicking in. Remember your carrying a lot of gear you can't just spin around like a ballet dancer ;)
  22. Inside your ArmA 2 directory: C:\Program Files\Bohemia Interactive\ArmA 2 You should have a link named: Launch Arma2 Beta Patch Use that to launch ArmA 2 beta with :)
  23. This happens with or without mods, it has been mentioned many times before it's not a new issue. It happens a lot online which could be lag even though i rarely get lag but it also happens when i host locally. I actually caught it on tape today :p It happens around 26 seconds in. <object width="853" height="505"><param name="movie" value="http://www.youtube.com/watch?v=gJOk8Eihdgs&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=gJOk8Eihdgs&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>
  24. Are you using ACE? Think i read somewhere that ACE's wound system and First Aid Module isn't compatible!
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