jw custom
Member-
Content Count
3464 -
Joined
-
Last visited
-
Medals
Everything posted by jw custom
-
A.C.E. Advanced Combat Environment - Public Beta *2*!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same here :p Thanks for the info :cool: -
Arma2 beta builds 1.05.6xxxx
jw custom replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
I'm not buying it, if nobody says anything it ain't getting fixed! -
What direction do you want the next game to take?
jw custom replied to Rayers12's topic in ARMA 2 & OA - GENERAL
So what your saying is that if we make the AI aliens and zombies then it works.... lol yeah that makes sense haha :party: -
Arma2 beta builds 1.05.6xxxx
jw custom replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
Well we screamed about the AI got broken in a beta before 1.05 final and still 1.05 was released with this nasty issue, so why shouldnt we worry :confused: -
What direction do you want the next game to take?
jw custom replied to Rayers12's topic in ARMA 2 & OA - GENERAL
It's just like with most people here who cries about leaving because arma2 is crap and bla bla bla, they never actually leave :eek: Anyways, i would love to see BIS make ArmA 3 -> vietnam era :D -
AAS map, having troubles....
jw custom replied to LaughingJack's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Upload them to a free file sharing service and post link :) -
Well the city Larenga on Isla Duala is a tribute to Tonal: http://forums.bistudio.com/showpost.php?p=1508658&postcount=84
-
Probably this: http://forums.bistudio.com/showthread.php?t=88652
-
Seems like your constantly behind specs wise ;)
-
Arma 2 won.. anyone want to by Dragon Rising for 7 bucks?:P
jw custom replied to Ferox's topic in ARMA 2 & OA - GENERAL
Another friggin' post about shitty DR, how about posting it on CM's forum? -
It's been said 5 billion times, it's not BI that decide when to release.... jeez.
-
1+ Hour into game and it always crashes.
jw custom replied to BLSmith2112's topic in ARMA 2 & OA - TROUBLESHOOTING
I almost have a identical rig and i have had those CTD's, the problem was having my video memory setting on default i fixed it by simply setting it to high. Another thing causing the crashes is simply having your settings too high even though you feel gaming is running fine. Here's my settings which i can play hour after hour with: My rig: Core i7 920 GTX285 8GB Ram -
1+ Hour into game and it always crashes.
jw custom replied to BLSmith2112's topic in ARMA 2 & OA - TROUBLESHOOTING
Whats your ingame video memory setting? -
Then maybe you should put the idea of creating your own game on hold for a while :p
-
@All lets stop this public multiplayer mess!
jw custom replied to tom_'s topic in ARMA 2 & OA - MULTIPLAYER
There's people who enjoy playing Domination exactly because they can run their own show. You can't dictate what and how people should play, but you can do something about it... host your own missions just like you prefere them :) Take a look at all the post about people having issues with the campaign, from bugs to performance. Many people have incredible experiences in user made missions/game types! But i agree there's too far between experiencing real teamwork on public servers. It's up to the hosts to decide how games are played on their server! -
Timer: seconds into time format?
jw custom replied to jw custom's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Also useful, thanks a lot :cool: -
Timer: seconds into time format?
jw custom posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have this timer which is in seconds and i would like to show it in time format like this 00:00:00, hours, minutes and seconds. How do i do this, my head started to spin when i tried calculating it lol :p 3665 seconds -> 01:01:05 How to please? :D -
Timer: seconds into time format?
jw custom replied to jw custom's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks a lot it seems just like what i need :cool: -
More DR crap, close or even better delete this thread!
-
Init field - executed on JIP's?
jw custom posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
If i set a vehicles init field to execute a script will that script also execute on JIP's or should i manually execute it with the below? _veh setVehicleInit " veh = [this] execVM ""monitor.sqf""; "; processInitCommands; If a JIP set a vehicles init field with above won't that execute the same monitor.sqf script on non JIP's again so it's running twice(or more) for them? *EDIT* Found this on BI wiki: Does this mean that the statement set in the init field from the editor will get executed on JIP's? -
How to "stack" hint messages?
jw custom posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How do i show a hint message without replacing/removing a already showed message? -
How to "stack" hint messages?
jw custom replied to jw custom's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm just pretty sure i've seen it, a hint message being shown under a already shown message. Then when the first message goes away the new message moves up. Thanks for your reply :) -
Help with BIS_fnc_spawnGroup
jw custom replied to tobmic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
If you wanna use it directly with the example i gave you then: I placed that unit for BIS_fnc_spawnGroup to work, instead of a center. -
You obviously doesn't want help so bye bye
-
Help with BIS_fnc_spawnGroup
jw custom replied to tobmic's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here you go, move between the two H-barriers and a CDF group will spawn and use BIN_taskDefend.sqf. Notice it can take like 10+ seconds before all soldiers have manned static defences! http://www.filefactory.com/file/b0736g1/n/spawnGroup.utes.zip