jw custom
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Everything posted by jw custom
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The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice picture stephsen but i think there's a 100kb picture rule, so you better remove it and link to it instead before you get your behind slapped :p ...been there done that :D Cool :cool: -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I just watched the video again, this time i kept my attention to the jungle vegitation and noticed how good it actually looks Btw will there be flaretraps? It looks AWESOME in this ArmA/Unsung video -> -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nicely done manual :cool: -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes very nice screenshots, but seriously i wanna do my own now :p -
Jungle Wars: Island of Lingor
jw custom replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Duh it nauuw. -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nvm... just read the full story and not just the quote :p -
It's working great now, thanks for your support :cool:
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Cool, thanks for your help i'll try it tomorrow when i've sobered up :D
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1. I tried both beta OA and just OA along with jarhead sound mod 2. I had a 10 man group and i were leader 3. ^^ 4. I tried http://www.norrin.org/downloads/OA/Revive/revive047.rar but also 0.48 and 0.46. With 0.48 i had no "UNCONSCIOUS CAMERA OPTIONS" just the counter was visible so i labled that not working!! Version 0.47 says OA in the link so i assumed that was what i needed :) Thanks for your help :cool:
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Correction, it also happens in non beta :(
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I have a problem with revive script in OA, when AI get shot and revived they just lays on the ground with the hands infront of their head like they still are in captive mode. This also brings another issue, when the above happens the rest of the AI stops responding to any orders and just walks around in "circles" near the "stucked" AI, they do shoot at the enemy but refuses to move away. Could this be a configuring issue or does revive script not work properly with OA? Nevermind... It's the beta patch that doesn't seem to work properly with revive script!
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Anti-Personnel Mine field no script
jw custom posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here's another way to make minefields, very simple: http://www.filefactory.com/file/a1ddf0a/n/Minefield.utes.rar -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Those those screenshots looks amazing :cool: -
The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I haven't been playing since OA was released so i'm really looking forward to this mod gets released so i can enjoy ArmA 2 once again :) Nice vid btw :cool: -
Has the vegitation LOD been fixed or does the trees still look like something from OpF up until like 25m distance?
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The Unsung MOD (Vietnam War)
jw custom replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Why???? what does OA offer that would be so great with a vietnam era mod? It's certainly not the vegitation because thats a plain joke! The Unsung mod(and the VTE mod) is the only reason i still have ArmA 2 installed on my harddrive. -
My performance in OA is very good and buildings etc looks fine but trees and bushes looks like something from OFP. Trees looks ok when you get up close like 5m from then, while moving towards them they change LOD several times! Here's some pics of what i see: My settings: Everything on high & PP off
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Why does my OA vegetation look awful?
jw custom replied to jw custom's topic in ARMA 2 & OA - TROUBLESHOOTING
I can run ArmA 2 just fine and it got A LOT more trees than OA. Please provide a picture of the good looking trees :) -
Why does my OA vegetation look awful?
jw custom replied to jw custom's topic in ARMA 2 & OA - TROUBLESHOOTING
Post a picture please, i would love to find out that it was my end that was the problem :) -
Why does my OA vegetation look awful?
jw custom replied to jw custom's topic in ARMA 2 & OA - TROUBLESHOOTING
I know LOD popping has always been a problem i'm not blind you know, i'm talking about trees having a very low detailed texture until your like 5-10m away from them and that looks AWFUL. You can stand 20m from a tree and do a right mouse button zoom and see the LOD changes ... hmmm thats not right :j: ---------- Post added at 12:54 PM ---------- Previous post was at 12:51 PM ---------- I thought it was a object view distance slider they were working on... anyways i'm talking specifically about trees and bushes as they stand out as really poor quality when the have a very low detailed texture! -
The trees keeping changing LOD does not give any performance, and ArmA 2 runs fine my end and it got 100 times as many trees. I simply want trees to look decent and not something directly ported from OpF ;)
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Fix trees and bushes, as it is now they are very low detailed until your 5-10m away from them, it looks terrible and is why i still havent played OA :(
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OA: Figured out why the game looks so ugly for some
jw custom replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
The same issue we have been discussing here: http://forums.bistudio.com/showthread.php?t=101243 -
Why does my OA vegetation look awful?
jw custom replied to jw custom's topic in ARMA 2 & OA - TROUBLESHOOTING
Just tried with lower settings but that changes nothing. I can stand about 20m from a tree and zoom with right mouse button and see the trees LOD change :eek: Well as you say let's see what the next patch brings :) -
ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
jw custom replied to Placebo's topic in ARMA 2 & OA - GENERAL
Maybe you should lower your resolution considering your GPU and that your recording with fraps! But one thing i could see was that i'm not the only one seeing trees and bushes that looks like something from OpF :eek: