jw custom
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Everything posted by jw custom
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Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
This is a GAME... i would like to have a RPG-18 because it weights and fills less than other AT weapon. Penalty for this is a less effective weapon but thats what you get for saving space. Anyway we have to agree on disagreeing. This is a suggestion thread and i approve the suggestion :) Over and out... of this thread. -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Thats in my opinion a bad balance. When i make missions i sometimes wanna equip my units with a RPG-18 because it's light(which in arma would mean not taking up much space), not because it's very powerfull or have a long range which it doesn't have. But when the penalty is the same as with the SMAW + 3 rounds or the M136 for that sake it doesn't make sense. -
co16 - F.O.B. Liberty (ArmA2 / OA / Fallujah City)
jw custom replied to jw custom's topic in ARMA 2 & OA - USER MISSIONS
I dunno what the problem could be, i ran a dedi on my computer and joined with a client from same computer and everything worked fine! -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
So because your LOS is limited with the SMAW it's okay that it with 3 rounds give the same penalty as a M136/RPG-18 with 1 round. What if your encountering BMP2's on a greater distance then the SMAW is it's weight worth in gold.... +some because you got 2 extra rounds! In the end the RPG-18 isn't a real good choice. I can see the point with the M136/RPG-18 not taking up any ammo slots would make most people carrying one, so i'm not sure how this could be solved. Maybe a simple weight -> movement speed penalty. -
co16 - F.O.B. Liberty (ArmA2 / OA / Fallujah City)
jw custom replied to jw custom's topic in ARMA 2 & OA - USER MISSIONS
Weird, it worked fine when i tested it on a dedi. You got any mods running on the server? -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Javelins can hit and destroy armor on great distance which the the M136 can't. As it is now everybody can take a SMAW with 1 round and only loose 2 ammo slots that does the exact same as the M136 except you save 4 ammo slots and have a weapon with a higher shooting distance. -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Thats exactly what i'm saying it's not balanced. What i'm talking about is having, in particular the RPG-18 preloaded and disposable, meaning you can carry 1... only 1, no reload. Now you can carry a SMAW + 3 rounds but only 1 RPG-18... balance?? Where? It's not like the RPG-18 is superior to the SMAW. So selecting: A RPG-18/M136 disposable: + Saving space - only 1 round A SMAW: + Easier to hit with + more rounds - taking up more space -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Where's the BALANCE in an RPG-18 giving the exact same penalty as a SMAW with 3 rounds. -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Realism? Where's the realism in having to load the rocket into your RPG-18 before firing it. Why would i give up those 6 slots when i can give up only 2 and get a smaw. Anyway this is not about giving something up it's about reasonable balance. -
Like warfare, it's already there.
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I think setting shadow to very high(or just high?) will get rid of that bug!
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co16 - F.O.B. Liberty (ArmA2 / OA / Fallujah City)
jw custom replied to jw custom's topic in ARMA 2 & OA - USER MISSIONS
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Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
It has nothing to do with having "no other option". The reason i would equip a unit with a M136 or a RPG-18 would be to save ammo slots to ammo for primary weapon. So instead of giving a unit a RPG-18/M136 i give them a SMAW with 1 round, i see no benefit in giving a RPG-18/M136. -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
yeah lol thats like choose a vehicle to go to war with but you'll have to carry it on your back because it got no gas. The options are: 1. M1 Abrams 2. Bicycle P.S. the weight and fill the same! Seriously though, why would i as a mission maker give a unit a RPG-18 when a SMAW + 1 round takes up 4 less ammo slots. I would give a unit a RPG-18 because it's compact and therefore not take up to much space. Theres no balance there! -
Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
Dunno why this thread has turned into a ACE discussion. SMAW + 3 rounds is taking up 6 ammo slots, 1 RPG-18 is taking up same space. There's no reason for selecting the RPG-18. Making M136, RPG-18 and similars preloaded/disposable would make them more attractive. -
Please don't start adding OA buildings, it's running nice and smoothly as it is. Also it would look weird mixing up the building styles.
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I barely get any difference if my core i720 is running @ stock 2.66ghz or it's overclocked to 3.6+
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Project Reality - WIP Discussion
jw custom replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thats BS, just because i think it's kinda silly to vote for something thats not released and barely seen anything from i'm an eternal naysayer? -
Project Reality - WIP Discussion
jw custom replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
And that makes it less silly :confused: -
I've spend hours upon hours going in and out of the editor to see if objects are placed properly, not a really fun part of mission making.
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Preloaded & Disposable AT Launchers
jw custom replied to Tavish's topic in ARMA 2 & OA - SUGGESTIONS
The RPG18 taking up 6 ammo slots is insane :eek: -
If there will be a free DLC for Christmas gift?
jw custom replied to msy's topic in ARMA 2 & OA - GENERAL
Like in OA when your like 20m away and they turn into a green block, OA vegiation is poor already! -
If there will be a free DLC for Christmas gift?
jw custom replied to msy's topic in ARMA 2 & OA - GENERAL
Go here theres always free DLC even when it's not christmas :) -
LOL sorry but real life is taking it's time :D Eventually i will make some missions for this city as it's very nice to play in :cool:
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Yeah right that was it :rolleyes: