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jw custom

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Everything posted by jw custom

  1. jw custom

    Preloaded & Disposable AT Launchers

    This is a GAME... i would like to have a RPG-18 because it weights and fills less than other AT weapon. Penalty for this is a less effective weapon but thats what you get for saving space. Anyway we have to agree on disagreeing. This is a suggestion thread and i approve the suggestion :) Over and out... of this thread.
  2. jw custom

    Preloaded & Disposable AT Launchers

    Thats in my opinion a bad balance. When i make missions i sometimes wanna equip my units with a RPG-18 because it's light(which in arma would mean not taking up much space), not because it's very powerfull or have a long range which it doesn't have. But when the penalty is the same as with the SMAW + 3 rounds or the M136 for that sake it doesn't make sense.
  3. I dunno what the problem could be, i ran a dedi on my computer and joined with a client from same computer and everything worked fine!
  4. jw custom

    Preloaded & Disposable AT Launchers

    So because your LOS is limited with the SMAW it's okay that it with 3 rounds give the same penalty as a M136/RPG-18 with 1 round. What if your encountering BMP2's on a greater distance then the SMAW is it's weight worth in gold.... +some because you got 2 extra rounds! In the end the RPG-18 isn't a real good choice. I can see the point with the M136/RPG-18 not taking up any ammo slots would make most people carrying one, so i'm not sure how this could be solved. Maybe a simple weight -> movement speed penalty.
  5. Weird, it worked fine when i tested it on a dedi. You got any mods running on the server?
  6. jw custom

    Preloaded & Disposable AT Launchers

    Javelins can hit and destroy armor on great distance which the the M136 can't. As it is now everybody can take a SMAW with 1 round and only loose 2 ammo slots that does the exact same as the M136 except you save 4 ammo slots and have a weapon with a higher shooting distance.
  7. jw custom

    Preloaded & Disposable AT Launchers

    Thats exactly what i'm saying it's not balanced. What i'm talking about is having, in particular the RPG-18 preloaded and disposable, meaning you can carry 1... only 1, no reload. Now you can carry a SMAW + 3 rounds but only 1 RPG-18... balance?? Where? It's not like the RPG-18 is superior to the SMAW. So selecting: A RPG-18/M136 disposable: + Saving space - only 1 round A SMAW: + Easier to hit with + more rounds - taking up more space
  8. jw custom

    Preloaded & Disposable AT Launchers

    Where's the BALANCE in an RPG-18 giving the exact same penalty as a SMAW with 3 rounds.
  9. jw custom

    Preloaded & Disposable AT Launchers

    Realism? Where's the realism in having to load the rocket into your RPG-18 before firing it. Why would i give up those 6 slots when i can give up only 2 and get a smaw. Anyway this is not about giving something up it's about reasonable balance.
  10. jw custom

    Something new

    Like warfare, it's already there.
  11. jw custom

    Fallujah City

    I think setting shadow to very high(or just high?) will get rid of that bug!
  12. jw custom

    Preloaded & Disposable AT Launchers

    It has nothing to do with having "no other option". The reason i would equip a unit with a M136 or a RPG-18 would be to save ammo slots to ammo for primary weapon. So instead of giving a unit a RPG-18/M136 i give them a SMAW with 1 round, i see no benefit in giving a RPG-18/M136.
  13. jw custom

    Preloaded & Disposable AT Launchers

    yeah lol thats like choose a vehicle to go to war with but you'll have to carry it on your back because it got no gas. The options are: 1. M1 Abrams 2. Bicycle P.S. the weight and fill the same! Seriously though, why would i as a mission maker give a unit a RPG-18 when a SMAW + 1 round takes up 4 less ammo slots. I would give a unit a RPG-18 because it's compact and therefore not take up to much space. Theres no balance there!
  14. jw custom

    Preloaded & Disposable AT Launchers

    Dunno why this thread has turned into a ACE discussion. SMAW + 3 rounds is taking up 6 ammo slots, 1 RPG-18 is taking up same space. There's no reason for selecting the RPG-18. Making M136, RPG-18 and similars preloaded/disposable would make them more attractive.
  15. jw custom

    Fallujah City

    Please don't start adding OA buildings, it's running nice and smoothly as it is. Also it would look weird mixing up the building styles.
  16. jw custom

    Anyone tried with dual CPU´s

    I barely get any difference if my core i720 is running @ stock 2.66ghz or it's overclocked to 3.6+
  17. Thats BS, just because i think it's kinda silly to vote for something thats not released and barely seen anything from i'm an eternal naysayer?
  18. And that makes it less silly :confused:
  19. jw custom

    3D Mission - Editor

    I've spend hours upon hours going in and out of the editor to see if objects are placed properly, not a really fun part of mission making.
  20. jw custom

    Preloaded & Disposable AT Launchers

    The RPG18 taking up 6 ammo slots is insane :eek:
  21. Like in OA when your like 20m away and they turn into a green block, OA vegiation is poor already!
  22. Go here theres always free DLC even when it's not christmas :)
  23. jw custom

    Fallujah City

    LOL sorry but real life is taking it's time :D Eventually i will make some missions for this city as it's very nice to play in :cool:
  24. jw custom

    Unleash the MLODs!

    Yeah right that was it :rolleyes:
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