jw custom
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Everything posted by jw custom
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I'm using 191.07 and it's all dandy. I didn't notice any difference going from 191.03 to 191.07 so it's not like your missing anything, thats my experience :)
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Thanks for the info i'll deffinitely look into that :cool: Thanks for the input. I'm into programming but my video/sound/graphic knowledge is somewhat on the noobie level :p I'll give VirtualDub a go :)
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2 GB limit :) Thats Fraps ruining it, it's the voices that gets messed up. I'm using "Use Windows input" if i use "Detect best sound input" it's even worse!
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OPFOR not present trigger not working in an airstrike
jw custom replied to Deathcon5's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have a few solutions, but they are far from optimal: 1). count opfor units(countSide or countEnemy) and check if count = 1 but then if your not using CAS(inside trigger area) but manully kill the opfor the trigger will go off when there's 1 opfor left. 2). Check for units alive in groups. This can be annoying if you spawn random units as you have keep track of all spanwed groups. -
Thanks for your replies. So i now made another video using the codecs suggested by ziggy. Yet again i managed to make a video that looks decent compared to the raw recording from Fraps. Raw recording from fraps = 2.86 GB Compressed by Windows Movie Maker WMV-HD-1280x720 = 250 MB On my computer the compressed file looks decent and i'm satisfied with it, but when it's uploaded to youtube it looks like crap :( Here's the uploaded video: Where's the HQ button? Does it re-encode the file upon uploading? How do you guys keep decent quality? *EDIT* Weird now the "HD" appeared on the uploaded video, guess it takes a little time before the video is 100% processed by youtube. Anyways it looks better now :p I am still interested in hints to improve quality :)
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OPFOR not present trigger not working in an airstrike
jw custom replied to Deathcon5's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have the same problem, it seems like the bombs or the laser(where you point) adds something that is counted as opfor. I tried counting enemies(countSide) and if count = 1 then trigger works, so it is confirmed CAS somehow adds a opfor "unit". Here's my thread about it: http://forums.bistudio.com/showthread.php?t=88239&highlight=som+trigger -
Yeah it could be that Vista holding him down!
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Specs to run Arma 2 falsely advertised?
jw custom replied to Sniperdoc's topic in ARMA 2 & OA - GENERAL
I get better performance out of Mine sweeper, but with the features ArmA 2 offers i think i can survive with the much lower performance! -
Awesome... love flecktarn Great work, thanks :cool:
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Do you have PhysX and Vsync disabled? Again, maybe it's because of Vista(some seems to have performance problems on Vista).
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Compared to my score i would say yours should be higher! http://forums.bistudio.com/showpost.php?p=1465788&postcount=609 I see you are on Vista, not sure if that has anything to say but some do!
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Specs to run Arma 2 falsely advertised?
jw custom replied to Sniperdoc's topic in ARMA 2 & OA - GENERAL
Too bad for you it didn't deliver what you expected, but we are actually quite a few who are satisfied. -
Specs to run Arma 2 falsely advertised?
jw custom replied to Sniperdoc's topic in ARMA 2 & OA - GENERAL
But again it depends on which type of players playing. Some games got really many players/servers but most of them are filled with kids, cheaters and whiners. So more is not always better. Another thing making ArmA 2 great is the community and it's players, this game attract more mature players which shows ingame, sure there's always an idiot around but overall it's a good crowd :cool: -
Specs to run Arma 2 falsely advertised?
jw custom replied to Sniperdoc's topic in ARMA 2 & OA - GENERAL
Wuhuu i'm on Windows XP 32-bit without a SSD(for now) and i can run ArmA 2 very nicely -
Just another thread asking If Arma 2 will run on my cruddy system.
jw custom replied to Autana's topic in ARMA 2 & OA - GENERAL
No it's not, but with your rig you'll have to tweak and compromize a bit to get a acceptable performance. You should be able to get on the battlefield soon :) -
Specs to run Arma 2 falsely advertised?
jw custom replied to Sniperdoc's topic in ARMA 2 & OA - GENERAL
OMFG here we go again... buhuu performance is poor, game is broken, according to xfire nobody is playing ArmA 2..... wahaaaaa! Take a look around the forums and see how much is going on, people creating mods, maps and missions, tons of people helping eachother with scripting everyday. -
LOL nice video :p
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I have tried to take DR as just another shooter(BF or COD which i enjoy), but even then i can't get myself to play it. The washed out graphic and the console feeling you get simply ruins everything. Ohh one thing did work.... closing my eyes but that brings other problems :p Thats the best kind of yoghurt :D
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That sounds like something from v1.0. I hated how super aware the AI was. Now on patch 1.04 it's very possible to sneak up to the enemy, that be foot soldiers or vehicles.
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Really, it's called out as the sequel to the original and got the name "Operation Flashpoint" in it's title.... what are people supposed to think then?
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Try these settings:
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It wouldn't hurt if they added the animations, but i can easily live without them :)
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Yet another advicer BIS should hire.... Thank god your bringing important issues up.... lol
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Thanks for the link, interesting article :cool:
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Well how about you use the 'stay crouched' command instead of 'keep low', wouldn't that be easier. Nobody is denying there's bugs in ArmA 2, some more annoying than others. I personally scream when AI absolutely have to step infront of my SMAW in same second i press fire, happened more than once. This doesn't make the game bad and unplayable.