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Everything posted by jhoson14
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Cant tell if arma 3 alpha is updating
jhoson14 replied to Ghostwolf's topic in ARMA 3 - TROUBLESHOOTING
@A1UR Uninstall Physx, download it again and install it by marking the program to run as admin. http://www.nvidia.com/object/physx-9.12.0613-driver.html There's no need to download the game again, the error is related with the Physx software. -
I can already see some nice mission's. SWAT team entering by helo and trying to free some rich people who are now hostages With LOT's of room's to clear *-*
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What's the first thing you're going to do on Alpha?
jhoson14 replied to zukas3's topic in ARMA 3 - BETA DISCUSSION
Load editor and test all guns and vehicles :D -
Will be crushing my F5 on the day =x
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If i had money to spare would make sure to buy a supporter, but since i'm very shorty on money will go with Alpha. But will make sure to buy all DLC's for ArmA 3 when they come out ^^
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Really nice to see some news. The guys walking the same way is a little weird. And noticed the Grass Draw distance, seems to be the same as ArmA II =\ (Wish it was a little more farther )
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What game campaign have you gone back to complete multiple times?
jhoson14 replied to jeza's topic in OFFTOPIC - Games & Gaming
Its not a PC game, but... Front Mission 3. The game have 2 endings with more than 50 hours each one. A awesome plot, with a good mix of politics and schemings, tactical gameplay and mechas blowing each other.I have spent more than 1,400 hours in this game and yet i found myself taking the dust of my old Playstation just to play it. And S.T.A.L.K.E.R. Shadow of Shernobyl. -
Well, to me its diferent. Since i play in more realistic servers, do a kamikaze and get some weeks banned ^^ and there's no respaw after getting killed. Try running like a rambo in the open after being spotted and get killed in seconds.
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Arma 3 Community Alpha - Announcement!
jhoson14 replied to royaltyinexile's topic in ARMA 3 - GENERAL
To be honest, i'm more cool with wating this time. (With A2 i was almost eating my finger's ) Let BIS get the time needed, when its ready we will be able to play for days without sleep! (hope there are no serious problems with Phsyx to be holding Alpha this much ) -
Remeber, this is ArmA! Bullets here really kill with a few hits. The player isnt a sponge that will heal after hiding for a few secs. If some one is spraying at your position, that means what? Get hit by 2 or 3 shots and its gameover... In a TvT is wait for next map!
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Arma 3 Community Alpha - Announcement!
jhoson14 replied to royaltyinexile's topic in ARMA 3 - GENERAL
I want physical copy as my ArmA2 and OA. -
Gameovercast Gamescom 2012 exclusive interview... questions?
jhoson14 replied to radarhead's topic in ARMA 3 - GENERAL
1° ArmA 3 will have some sort of backpack like ArmA 2 OA? (havent seen any on Screenshots) 2° If yes to backpack. It will be space based(like ACE) or slots like OA? 3° Since the Soldier's can change uniforms, does it mean that will be possible to model only the gear rather than it all togheter? -
The one, single thing you're most looking forward to?
jhoson14 replied to dmarkwick's topic in ARMA 3 - GENERAL
Something i still have hopes for. Full 3D editor! -
"we’d like to expand the Chernarus theme in the Arma 3 engine" My english isnt so good, but this sentence seems to mean more a port for A3 than some fixes for A2 :confused:.
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Was screaming like a little girl "News!!!" and when i come in, nothing T-T
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What is the first thing you will do in Arma3?
jhoson14 replied to sgtsn1per's topic in ARMA 3 - GENERAL
Will load Editor, Tweak my graphics config and do some exploration with the Hamok \(*3*)/ . After this will test every weapon/vehicle before starting the campaign =x -
Arma 3 Community Alpha - Announcement!
jhoson14 replied to royaltyinexile's topic in ARMA 3 - GENERAL
So the alpha will be avaliable to any one who want to try it like ToH Alpha ? Or will be closed for some lucky chosen members? -
I can already see how E3 will be for BIS. Most of the interviews asking the same question: "Dayz for Arma 3".
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DayZ Zombie RPG (Unofficial Mod) Alpha
jhoson14 replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Would be awesome if some talented modder's of this community could make some weapons and donate to Dayz. Like a Mosin Nagant, SVT 40, SKS, more revolver's (38 snub nose, Nagant Revolver), and more common civilian weapons (2 barrel shotguns,pump actions one) and some other's surplus WWII weapons like the good old PPHS. -
DayZ Zombie RPG (Unofficial Mod) Alpha
jhoson14 replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I think money currency would be bad, the way trade is better. Since the zombies have overrun every major city, money would have lost its value. Why would i give my good rifle for some printed paper? But if you offer me other gun and some ammo for it. I would really think about it. The number of animals to hunt seems to be good, we have cow's, rabits, pigs, sheep's. Maybe some dog meat? =x Melee would be nice to not make loud noise in big city's, but the engine dont help with this. The storage could be done with the tent camp. (if i recall right inst implemented yet) The trade camp you can do with some friends, you provide the protection for the trades and get something as payment from providing it. Maybe a spare mag here and there, food and such =D -
DayZ Zombie RPG (Unofficial Mod) Alpha
jhoson14 replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I miss the old ultra fast zombies, they made me fear geting near a mob. Can we hope to seen some fast zombies in the midle of the population again? (Like a special one, at every 50 zombies spawned 1 will be ultra fast). -
Just bought Arma 2 Combine Ops and it's nothing
jhoson14 replied to Shedner85's topic in ARMA 2 & OA - GENERAL
First of all, do you have the game patched to 1.60 ? http://www.arma2.com/index.php?Itemid=20&option=com_rokdownloads&view=folder〈=en Make sure the game is running in Combined Ops too. -
Hope to see all on Arma 3: -ACE -ACRE -AH-64 from Franze and Nodunit
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Would rather see it on arma 3 as a module, like the zombies in the CoD series.
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Was watching the trailer today and found something (i guess). Any one else have noted that the "Dome" can be seen from kilometers at background on Spartan trail? (1:17) I dont recall the Drawing distance to be this good on Old Arma games.