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Everything posted by jhoson14
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To know your number, open the Map.Go on "unit" and click on your name, will be displayed the number there. Or...Just type "Test" on group channel, before your name will have a number and this one is you as member of squad. Will be displayed Like that: 5-PHarmann: test Just check when joining a squad in the spot assigment is more easy.
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A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I read all the thread some time ago, but dont remember if some one posted it... If yes, sorry for that. But there must be a way to get rid of "Space" Tag See Ability. That's anoying and some people use to find hiden playes. I hate to be spoted without even being seen by enemy. ¬¬ -
Kridian, Tatical Gamer accept those cotents signature. And its a awesome server.
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A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I agree that not every one can get up after a shot. Have seen a US Marine get a shot on torso from a SVD (7.62x54mm) and run after that.Since since the game dont simulates Body Armors and others thinks the wounding system is a good way to balance the Mod. I have stared reading about ArmA moding, scripting and such thinks this week, so i dont know if is possible the reduce the numbers of enemys who can still alive or not after some shots :\ This we must ask to the guys who did the wound system. -
Honx, try to copy the Key to same place as the .pbo and .bsing (@Vop->AddOns Folders).
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A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This isnt a problem. Its the wounding sistem.On real life 1/4 of kills are from Blood loss, isnt like a shot on the chest and voala...U have a instant dead guy. Even bleeding, depending on the wounds he can even try to use his gun agaisnt you. Have read some relates of a insurgent on fallujah who took more than 5 shots, almost lost a leg, has blind, all screwed up and has still breathing 6 hour after that. Drugs on battlefield (insurgents use adrenaline direct on the heart to become Rambo) are like this bro.They can take more than 5 shots and still fight. -
Inside AddOns you will have a lot of Folder. Take the content out and put only on "AddOns Folder.This should work. Will be like: @Vop->AddOns->All the .pbo and .bisgn files.
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A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Holy Hell!! Why people dont read forum rulez? The Mod will be released when its ready. PS:Ty for the info tpM. -
A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Paragraphic you may notice modifications of the M249 firing sound on the last 2 updates on ACE mod for ArmA1. They really use somes custom sounds, but almsot every 1 has been using Vop sound becouse of ArmA1 default sound has really weird and unrealistic. -
WIP JTD Fire And Smoke
jhoson14 replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This new effects have some great impact on game perfomance? I know its a little stupid question...but i'm a little curious about that. -
A.C.E. Advanced Combat Environment Mod 2
jhoson14 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Would like to see the insurgents using G3A3 if we have some Desert maps. How can we donate a gun to the game?With who i must speak? A friend of myne sayd he would love to model the G3A3 for ACE mod. He made some model to Project Reality Mod (BF2).Here a SS with some's: ----------- If the image dont load: http://i279.photobucket.com/albums/kk151/exec_4ever/rdr5-2.jpg -
Please, implement Freetrack on ArmA2.
jhoson14 replied to Ferujo's topic in ARMA 2 & OA - SUGGESTIONS
I has been reading the others Threads till now without having a acount, but since i saw the voting i made one a acount just to make my opnion be valid!! Yes, i would like to have Freetrack suportt on ArmA2.