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snakedoctor34

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Everything posted by snakedoctor34

  1. hi,how can we use GL4's custom groups function ? for defence or static groups.readme says name the groups as “dg1 = group this". i have this and its working but i couldnt figured out how to make defence or static groups with GL4 ? _pos1 = getMarkerPos "TAB_gorev2marker1"; waituntil{time > 3}; _values=["z2",[1,0,0],[2,3,30,5,"inf_group_z2"],[],[],[],[0,6,0,0]]; [(_pos1),125,125,0,0,_values] call DAC_fNewZone; waituntil{DAC_NewZone == 0}; if(isServer) then { {[_x] spawn DAC_fReleaseGroup}foreach inf_group_z2; };
  2. -how do we spanw units randomly in marker carea forma an template unit or must we define an spwan position ? -and for the spawned units and an squad with patrol,random and min and max values, if i define this as reinforcement 1, all the created other squads (with min and max values) will be einforcement 1 and move for help with KRON_UPSMON_reinforcement1=TRUE or just the first group will move ?
  3. how can we caheck or sure about gl4 is initliazed on serverside (only mission based).i am trying it with domi,added codes at the end of the domis init line but i dont see any initiliazed messages ? domis last line in init.sqf is if (true) exitWith {}; do i put gl4 codes before or after this line ?
  4. snakedoctor34

    Arma2TS

    is there an planned release date for the nxet version?
  5. Ä°f the keys file is empty (exept arma 2official key file) no one can connect to server with any mods.if you want to give permission some certaion mods,put theit keys in that folder.
  6. you have to turn on signatures."verifysignatures=1" .Then put the allowed modes key files, in server root keys folder.
  7. we are going to stay at v1.0 but we had crash porblems last night.one time avery one carshed on server and several times different peoples game crashed.i think its the different cba versions didi it.if i can learn 84 or 83 is v1.0's cba version ?
  8. what is the ace v1.0's @CBA version. i uptated via six uptader to 316 and i had cba 84 but armaholic has cba 83 ?
  9. snakedoctor34

    Arma2TS

    good news,we are waiting.
  10. snakedoctor34

    Arma2TS

    is it possible to an version with push to talk function.really want to us it but without push to talk its too not practical.
  11. snakedoctor34

    Arma2TS

    just tried this night and its really amazing.For now its only needs an push to talk feauture.and maybe ability for TS3 to define push to talk button more than one.So you can define same three buttons in ts3 and ingame for psuh to talk.
  12. snakedoctor34

    Arma2TS

    sorrry couldnt i have time to try it yet but ,does it have radio chatter,background noise effects ? or just simple human voice like ingame voip ?
  13. snakedoctor34

    Missing sights

    ACE Key SHÄ°FT+F CQC sight to Optic Sight or reverse... ? You can disable the crosshair in game diffuculty settings.
  14. there must be something wrong about persisten=1; setting.First of all while this settings is on and working when player connects to an empty server there is no loading new mission or selection screen comes.You join the that half,played mission. adding, your server.cgf arma2.cfg and shortcut commandline here, would be help full who is going to help you.
  15. Kelly and addonsynch is not compatible with six uptader.SIX uptader needs rsych folder and files and as i remember kellys heroes removed this folder and files becouse of bandwith issues and anounced it that you cant use six uptader with these files.
  16. snakedoctor34

    M119 Direct Fire - is it possible?

    Press numpad 0
  17. They are in arma vanilla and called pop up targets.
  18. snakedoctor34

    co30 DominationA2! One Team

    after revive i loose some ace fetaures ? NV googles brightness settings and chemlights and IR strobes are unusable (cant selecet via F,when they are inventory).Server is running fasttime.Any one confirm this.
  19. M4A1 M203 RCO with backup sight is back with last uptade (see my signature).But unfortunately there is only one weapon with this back up sight.
  20. WHy not beceuse game engine dont allow it i think.So Devs find this solution to make that stuff working in game.You know there isnt an such feature in vanilla arma right ? This stupid design makes it real.
  21. please read FAQ.You must to enter your in game profile name to userconfig of ACe to be able to use goggles,masks,earplugs .etc. http://community.bistudio.com/wiki/Frequently_Asked_Questions_about_ACE2#How_do_I_use_the_goggles_or_masks.3F And there are two userconfig files be carefull about directory.
  22. snakedoctor34

    Arma 2 1.06 Patch Suggestions

    Radio chatter, background noise and raido effect on peoples sound for VOIP/VON like real military radios.There might be people who doesnt want this so with an on/off option would be nice.
  23. servers are usually uptading via uploading files.(those who cant run uptader on server side)But you have to upload CBA,ACE and ACEX all of them.Comparimg the files on the server to modified date and uploading only necessary files will be easy.
  24. snakedoctor34

    co30 DominationA2! One Team

    For sabatoge on,they are not coming to sabatoge with armors.Only few sptsnaz.that armors are from isledefence, this sytem makes random patrols on island,if the random patrol was created too close to your base and you are making to much noise,they came and attack.
  25. @migkillertwo Run uptaders SIX Console not GUI (After you install via GUI).Ä°t seems GUI doesnt create shortcuts after the launch.One of my firend had the same issue last night.
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