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Tinker

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Everything posted by Tinker

  1. Piccy reference: http://i131.photobucket.com/albums/p292/9MS-Admin/dc_01.jpg So, quiet a way into the campaign here, we took out a small defence station, met up with a local and got the ?Intel. Blew up a comms tower and stole a plane. :) Now we have rescued a downed pilot across the Island, and are in need of defending Devil`s Castle for 10 minutes, while we refuel the MV-22. Struggling to get the AI to attack the castle. First off I set the initial waypoints to combat and run, then rest of waypoints to same, and the last waypoint to guard. As soon as a bullet is fired, or any action happens, they all run off in the woods and do not come near the castle. Can sit it out for 10 minutes. :( So I tried setting them to careless and run. Now they do exactly as I want, run all the way inside and guard the MV-22. But, they do not seem interested in me anymore, can walk right up to most of them, they do not fire. Tried a few other settings that do not have the same effect. So, is there a desired way to have the patrols storm the castle with guns blazing? :292: Tinker
  2. Tinker

    ArmA 2 Demo feedback

    XP SP3 dual core 3.0Ghz 2gb ram 8800GT (512MB) Resolution is 1280x1024 (I have 19" monitor at present) medium-high settings no AA Benchmark fps 25 Will be trying the 24" @ 1920x1200 in the week. No issues at present. ;)
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