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Everything posted by dalia
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[SP/COOP] OFF RUSH crti dynamic mission
dalia replied to dalia's topic in ARMA 2 & OA - USER MISSIONS
for me : -
[SP/COOP] OFF RUSH crti dynamic mission
dalia replied to dalia's topic in ARMA 2 & OA - USER MISSIONS
Yes it's strange, i have in SP not in MP why? i dont know for moment maybe because of description ext, i trying to find the trouble now. IN SP i found in OFFRUSH go download the last version on the 1 st link. help demonized :) :) :) ---------- Post added at 03:26 PM ---------- Previous post was at 03:14 PM ---------- Ok i found, there is 2 troubles 1 : i renamed the pbo after extract so mission don't appear, now it works on my computer SP and MP with the new version, so download again, sorry for inconvenient. 2 : But now it's not important, my hdd is soon down he do biiip biip many times so when i exported the pbo tere was mystake in pbo. Now it works here so normally for you it s same. -
[SP/COOP] OFF RUSH crti dynamic mission
dalia replied to dalia's topic in ARMA 2 & OA - USER MISSIONS
To delete -
dynamic mission targets
dalia replied to Nephris1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Just put in sqf, exemple in unit ini write "this exec "task.sqf" and in task.sqf write the script and it's ok. -
[Island] NG-Studio present "Isola di Capraïa"
dalia replied to Gamerz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You prefer maybe the next time he doesn't give answer? If he cannot speak in english he cannot be tolerant !!! Maybe it' s a forum rule, but next time he ll shut up and he will not update the map, you prefer this?. Ay ay je te jure :) -
BIS, add more usability to mission editor and mod tools
dalia replied to Cookieeater's topic in ARMA 3 - GENERAL
i think if they improve the mission editor it's good, we lose so many times to make MP mission, for make mp briefing with switchteam we must use taskmasters 2, we have many tools build by addonmakers, if the tools are improve we can do more interesting mission in sp and mp. If today we can make mission, when we learn after it's easy but a gain time will be good. -
dynamic mission targets
dalia replied to Nephris1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
tanke you veri muuuch it's better than the script i used before :) -
dynamic mission targets
dalia replied to Nephris1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nice thanks :) But do you have a tips for delete task1 if we play it and if we go launch again this script for don't play the same task? -
dynamic mission targets
dalia replied to Nephris1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Personnaly i use another approach. First i put an object on editor, i group it with 3 markers, the object change his position each time you launch the game. I put 3 triggers on the three markers area and i group with the object. If the object is in the trigger 1, i launch obj1.sqf if it is in the second area it launch obj2.sqf etc... I prefer this because sometimes this script doesn't work. After i delete all triggers and markers. -
Anyone else is afraid what ArmA III is going to do to the addons scene?
dalia replied to Altimeter's topic in ARMA 3 - GENERAL
Thanks for the answer it's already better, less afraid now you ll kill the modding with games all 2 years. -
Anyone else is afraid what ArmA III is going to do to the addons scene?
dalia replied to Altimeter's topic in ARMA 3 - GENERAL
Then, i agree with you, many players take many times for addons and mission, for myself i add many addons in mission for respect the addons maker's works, but for what? for 2 years? it's stupid from BIS, i play since the first day on ofp1, but now maybe you give tools for modding but if it s for make a COD serie and all 2 years give us a buggy games, and when is become no buggy and when we have all a pc for use arma2, you change? Next arma3 not for me, you now what BIS? wait 2 years more for release arma3 and make a good games, not a games with all times the sames buildings, same trees, same fade colors, it'sz boring after 10 years, we want a NEW games, we are not beta testers. Ah no, you want money for open a new studio again. I allways supported you, but after the expensive DLC and that, finish for me until you make a real new games. On screen hraphism are just same AO, take a big machines you can take the same screen. If i buy arma3 because i'm wrong, never i will do another work on it, we loose time, now just play. -
A russian movie : Contagion a russian special forces must go to a secret laboratory, build in the undeground. very nice.
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Hi, i tried with a friend and so, it's very good, music are good, ambience is nice, but there is a big trouble, bloodsucker, too hard not funny, they are toos trong, if in stalker they are strong, weapons are better too, arma2 engine is not good for fast battle. Now i dont know if you ll change it or not, but your campaign is very a good job thanks.
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dynamic mission targets
dalia replied to Nephris1's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
try this : it's a script for make random objective : -
most important some many messages are posted in map or terrain ou bis tools for map, a link? New map?
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What's the best Warfare/CTI mode for SP?
dalia replied to JB1528's topic in ARMA 2 & OA - USER MISSIONS
soon i release a single coop cti domination warfare. You play one guy and the high commander, you must tale capraia island, you have units with you, units don't respawn, you gain unit when you take cities or specific area, IA have an army on island, but no respawn too, but IA can gain units if they take a city or area from you. IA units renforcements spawn and go at random on map for tale area. I added the SOM module for help player, you make mission and after you gain ammos or other, ammo crates and vehicle are hide on capria island, if you found and taking area so you can use vehicules, no respawn for vehicules so if one is broken a t72, you must find the depot or another place with repair truck and repair. You can switch all leader, i use the wolfrug's script for it, after IA can move. So a new style game, beetwen cti, domination and warfare, but without respawn, just reinforcements each time you gain a city or area. I added the R3F logisitic and artylery script, and 3 MSO features, recruitement, civilian module and i forget, i added the bon recruit too, when you take important place you can buy units, but it s free. AZC script and crB scripts and the last pumpkin scripts for respawn. Units use upsmon and pumpkin patrols script and crp scripts defend and house patrol. With these scripts IA change his tactical, so it s nice. CP catching units run too, so no lag on my laptop :), few bugs with upsmon but it s nothing, just unit need 4 mn for begin the patrol. It's a very long mission, IA don't rush you all the time, just unit spawn and travel, so when you take a area, you have time for find a new strategic plan for the next city. imagine i dont know i you know or not the island war mission for ofp2 games, i would same on arma2, but with arma2 it s better, very better, no limit units on the map, random for all, high commander etc.... then release soon :) -
Macross / Robotech mod for ArmAII - Fresh news here !
dalia replied to Ghost.'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Your work is awesome, continue :) music from robotech or dead can dance? or ????? ---------- Post added at 03:33 PM ---------- Previous post was at 03:32 PM ---------- Your work is awesome, continue :) music from robotech or dead can dance? or nightwish ????? -
I like this sound, and you have 3 or 0 respawn and when respawn are finish you cannot connect during 24h, 3 lifes per day :)
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I think i found, so, if we stay logic it will be not ARMA3, too fast, arma3 in 2 3 years maybe, because they will use outerra, there are many evidences about it but no certitude, a new engine? no nobody did it before, change the engine game without change game never a company did it, but they did litle with arrowhead, but if they ll use outerra change engine is stupid. So what we have, addon ? dlc? dlc ? no, just before we buy two, and their communication is too big for a simply dlc. ADDON? maybe, ENGINE MAYBE? so..... I think the new game about WORLD WAR 44 liberation 44, it the surprise, because, we could merge this game with Arma2 and OA, and in this game engine is better and map is SO BIG!!! so we have all and we can stay logic. So i think it this, they allready did with OA so it's same, so it s logic.
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Austrian Police Pack by Marseille77
dalia replied to marseille77's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice, thnaks, when you make a SWAT addons :) -
a spy here?? no!!!! :)
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maybe it s a trap, because you found very fast this time.....
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Taking all the maps and were superimposed
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+1 for island, so two news island?
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[0 25 21] [9 13 18] [3 7 21] [3 22 5] [5 20 11] [4 25 10] [1 22 9] [13 1 3] [6 17 22] [25 14 2] [4 9 15] 0 7 18 20 10 11 6 17 2 14 15 = 1 1 4 5 13 21 25 = 2 9 3 22 25 = 3 miss : 8 12 16 19 23 24 EDIT : maybe it this : a world war liberation 44 mod becoming a game http://forum.canardpc.com/threads/56651-Iron-Front-Liberation-1944-un-jeu-avec-le-moteur-de-BIS