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Everything posted by AnimalMother92
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WarFX Particles
AnimalMother92 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
My enjoyment of ArmA 2 has skyrocketed since 1.4. The rocket trails are mesmerizing (until I die) :D Looking forward to the update! -
Continuous small stutters. Precisely, being on the ground is fine. It's only when flying low and fast. Nope. 160GB Intel SSD. My drive is fine ;)
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Afghanistan Green Zone 10km Island WIP
AnimalMother92 replied to arb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah it'd be cool to have some variety I guess. -
The design of this island is really top notch, loving all the details. One thing, is anyone else having any stuttering when flying over the non-winter version? I've never had any stutter on other maps. It's odd because my FPS stay high (40-60) but the game stutters along when going quickly over the forest. :confused:
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Worst/least favorite weapons in the game?
AnimalMother92 replied to celery's topic in ARMA 2 & OA - GENERAL
MP5 and all the pistols are pretty useless I'd say. Might as well throw rocks at the enemy :rolleyes: I also hope they fix up the EOTech for Arrowhead at least. -
WarFX Particles
AnimalMother92 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah thanks OS. Gotta say I've fallen in love with the FFAR effects, they look amazing :eek: Could you elaborate on how the "mud, snow & lite" versions will work? -
New Sound Mod in the making, slowly but surely
AnimalMother92 replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'm using the version that's still on SIX and works fine :rolleyes: For once it seems not getting the update was good. -
WarFX Particles
AnimalMother92 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Cool! This is such a huge improvement over 1.3 imo. Anything change since the private beta by the way? -
Afghanistan Green Zone 10km Island WIP
AnimalMother92 replied to arb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
man arb, each time I come back to check this thread it looks more and more awesome. -
AnimalMother92 Presents...
AnimalMother92 replied to AnimalMother92's topic in ARMA 2 & OA - USER MISSIONS
Interesting, I've noticed the occasional issue with AI formation too. Voted for http://dev-heaven.net/issues/8973 as well. Glad you enjoyed the mission. Yeah I've gotten that comment quite a lot actually. I've been messing around with making it slightly easier. The Apaches sure do put on a show ;) Expect new versions of all my missions before my campaign.. -
Ah a lovely present to come home to. Downloading... :)
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HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the explanation Mark :) -
HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes I've ridden in a few helos, but it just seemed noticeably scratchy I guess. :rolleyes: -
HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A couple little suggestions :o Is it just me or is the sound inside choppers kind of odd and whiny/staticy? Could you talk to Sickboy about putting a @HiFi_complete package on SIX updater that has all the sound files in one? That would be great. Thanks! -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, highest, please :) That way you can reliably tap "F-key of unit -> 6 -> 1" and have that unit heal whoever is hurt. And thank you very much Xeno for implementing this! :cool: -
Thirsk Island
AnimalMother92 replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
:yay: *runs off to make countdown clock* -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So I've tested this out and I'm very happy that my #1 request has been taken care of :D The only issue it seems is that the actions are low priority because they get buried below tons of "Open doors" and "Gear at ammo crate" options in the 6 menu. -
Sahrani Civilians
AnimalMother92 replied to icewindo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
haha awesome, these will be great fun.. -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:eek: It seems prayers are answered, thanks! -
Chopper Stops/Aborts Landing Under Fire
AnimalMother92 replied to TriggerHappy57's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
you could use setCaptive on the chopper so the enemy won't fire on it, and it can land safely. -
Ah, no worries. These are really fun and getting a lot better with each release :D
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Hopefully this brings some life to OSX gaming which is pretty dull at the moment. My Mac Pro handles Arma 2 nicely though :p
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Looking cool Zipper. Consider yourself inspirational ;)
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Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You need to look at the explosive and turn off the safety first. -
thanks! gonna test them now :) edit- Are the woodland variants not included? :confused: