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10 GoodAbout henriksultan
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Private First Class
core_pfieldgroups_3
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Gaming,History
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I fold paper
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henriksultan
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https://twitter.com/Arma3official/status/309012898301227008 Just FYI ^^ They (hopefully) will come real soon :D
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I am one of those who bought the Supporter edition because I love the series and even bought multiple versions of arma1 and 2, and could not care less about my name in the credit. Nice thing and all but thats not why I pay extra for things I love. But if someone do then hey fine, more money for development. These things happens and Im not even mad but as stated by more, extra credit things I couldnt care less about but some info on what and why it went wrong and your top men on this so I can play before I have to sleep because I am busy tomorrow so no gaming then and Im going crazy from watching all these streams and not being able to play myself >_<
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Voted for option 3 and would like an option to change the button config for it, wouldnt want to fire that weapon when I dont intend to ^^ And having the cocking on the same button as firing makes no sense to me, two quite different things and it forces you to keep and eye on the ammo count even more. And as in RO2 I would like the option to hold down the cocking button to check the barrel for loaded bullet and a magazine check.
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Arma 3 Community Alpha - Announcement!
henriksultan replied to royaltyinexile's topic in ARMA 3 - GENERAL
Ooo Arma 3 getting closer by the day, such joy! Would obviously love getting my hands on that alpha whenever you start it but just knowing its out is a major turn on :p And them screens are looking good! All my ♥ to the Arma series -
Custom Sound Files
henriksultan replied to Rozo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Gonna hijack this thread so I dont have to creat a new one... Having trouble with my script, just trying to add a custom sound to a civilian. My ext file: class CfgSounds { sounds[] = {M9gun,Urfault}; class M9gun { name = "m9gun"; sound[] = {"m9_single1.wss", 2, 1}; titles[] = {}; }; class Urfault { name = "urfault"; sound[] = {"ur_fault.ogg", 2,1}; titles[] = {}; }; }; And on a trigger a script with this: Panic say ["Urfault",5]; (Panic is the name of the civilian and is spelled with a large P ingame) The M9 sound plays fine (did undpo the gun sound since I didnt find a way to play it lol) but for some reason it wont find my ur_fault.ogg file (get the error message cant find sound Urfault). It is correctly spelled sine the name is CTRL + C and CTRL + Ved in into the ext file. For now the sound files are in the main mission folder since Im just playing around to learn the scripting part... any ideas why this aint working?? and thanks in advance ;) P.S, just adding another question while Im at it... This option to say thats called maxTitlesDistance... how big is one titles? So I know what to gun for? *Another edit* http://community.bistudio.com/wiki/Multiplayer_Custom_Sounds_Tutorial all specs is according to this page, using Audacity to record and export. -
Im gonna assume that it will be harder in real life since the stress of being in combat and the stupid AI at times makes it way more easy ingame. But wtf do I know :p But aimhelper, I dunno... isnt it some autoaim when playing on lower difficulties? Never tried lol
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ARMA 2: Private Military Company (ARMA 2: PMC) DLC
henriksultan replied to Dwarden's topic in ARMA 2 & OA - GENERAL
A bit surprised to hear the campaign was included in the patch, kinda bought the DLC coz I wanted High res skins, models AND the campaign. Wont say i feel cheated but still... owell I glady support you lads coz this game has ruined my social life so wtf... Played a bit on the campaign now and so far its fun, voice acting is as always terrible and makes me laugh. Varied and fun thumbs up to that -
ARMA 2: Private Military Company (ARMA 2: PMC) DLC
henriksultan replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Im sorry i just found that out, my bad... thought I had removed all mods when starting it but just noticed the CBA. My bad... -
ARMA 2: Private Military Company (ARMA 2: PMC) DLC
henriksultan replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Getting a "ca\modules_pmc\functions\campaign\fn_intIdentity.sqf not found" error when starting with PMC, campaign runs fine so far but expecting troubles later on... tried reinstalling the patch and pmc over current install but error persist. Dont wanna uninstall and reinstall the game again soooo any ideas? -
ATTN NOOBIES! - New to ArmA II or OA - Here's the place for your questions
henriksultan replied to wraith_v's topic in ARMA 2 & OA - GENERAL
Lads been looking for some good guides on who to use the A10 and or other jets to take on ground targets, been playing around for a bit but some extra help would not hurt :) -
Thanks bro, Ill try it out and search some more :P
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Hi, read on several threads but didn't find anything helpful. I am on OA + BAF and loving it. Patched to 1.55 having non of the hardware or MP troubles ppl seems to have but... Right now I started the BAF campaign and I am on mission two (02: lancers) and all starts out fine. I divide my team to two groups, Green in one of the Jackals and Red with me in the other. Move out and takes out bad guy and the IED and accepts the mission to get the supplys back and up to this point all is well... But now when I order all to fall back to formation the order is insted "follow niner" ? Tried only selecting one group and order them to fall back or such but the only thing I get is "follow niner". Disembark em all and switches them teams up and so on and tries again and get "follow four" or something... they just won fall back in formation. Same thing when on foot "follow two" -.- So I have to make em follow X and send him to where ever I want em and move around like that, makes it unplayable (ok maybe not but frustrating as hell). Restarted the mission several times but same thing happens all the time at the same point... and that with other weird AI behaviour just.. gah :j: Anyone else with similar problems and maybe solutions for it? thanks in advance. F.Y.I No mods no nothing, all vanilla.
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I cannot patch the game to 1.54!
henriksultan replied to wasicun's topic in ARMA 2 & OA - TROUBLESHOOTING
+1 to this, worked for me to :) -
Im having the same issue... can rearm m230 and hydras rockets but Hellfire will not rearm. I have replayed the mission several time just to see if it would change but nope...
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ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
henriksultan replied to Placebo's topic in ARMA 2 & OA - GENERAL
I feel your pain, sitting just waiting and hoping for some early activation :P