MGB
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10 GoodAbout MGB
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You climb mountains... in sandals?! :o
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Maybe it is random, but the random seed is being reset on game start :P
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Woah that is pretty awesome. But not as awesome as me then proceeding to down one of the Hinds with a fixed ToW emplacement whereupon two enemy parachuted out as it fireballed into the ground :o Great stuff!
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So I was playing a 'My Mission' defend scenario, except I changed our unit to helicopters (which incidentally confuses the AI foot soldiers immensely! :P). Anyways, after a while a trio of Hind's showed up, circled the area and proceeded to whup my ass :) My question is: who called the Hinds? Are enemy reinforcements a part of 'my mission', or was it the ambient engagement stuff?! I was most happy they showed up anyway...
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@ Whisper: yeah - first thing I did was remove the 'turn' bindings when I realised what it was trying to do. @ Rocco: you need to play Black Shark - it's amazing :) [ed] @ Crazy Chris: the little birds have been modded into Arma2 already :) [ed2] @ datter: I usually find joystick better (and do on BS) but Arma2 heli's are much easier for me with mouse & keys! @ All: is it possible to mod the flight model at all? Not familiar with Arma modding yet. Just want to increase the rudder effect really.
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I can't fly Arma2 heli's at all - I'm all over the place when it comes to fine manoeuvring - yet I have no trouble flying DCS Black Shark (which is apparently almost lifelike). Hmm... maybe it's the contra-rotor setup.
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heh, thanks anyways ;)
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Hi all, I created a user combat mission using 'My Missions' - the guy on the radio keeps giving me a mission, then it seems he's waiting for a response and after a while the mission disappears from the map or he radios me to say forget it. Do I need to confirm mission acceptance? And how do I do this? Radio comms (0, 0) is greyed out so can't do it that way...?! :j: ---------- Post added at 01:50 PM ---------- Previous post was at 01:49 PM ---------- Ed: Ah balls - just found it in the comms -> SecOps menu (0-8-2) :rolleyes:
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Textures/Objects Change/flicker when zooming in and out
MGB replied to Motivator's topic in ARMA 2 & OA - TROUBLESHOOTING
As mentioned, these are artefacts from streaming, LOD, shadow maps and z buffer accuracy. Such is the price for detailed scenery + far draw distance + moving through world quickly + small load times. As a games developer having wrestled with some of these issues, I know something about the tradeoffs required, and IMO think BIS have done an amazingly balanced job, especially with the streaming. Compare the load times with BF2 for instance! [Ed] also note the horrendous issues on games like GTA4, which most people accept unblinkingly. -
Having problems here too: I planted the satchel ('use' icon appeared when near the trailer), and it never appeared - as if it just disappeared into thin air... :confused: