Jump to content

Batesy

Member
  • Content Count

    9
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About Batesy

  • Rank
    Private
  1. Ross Kemp in Takistan Episode 1, I believe the uploader meant to name it 'Episode 1' but accidentally called it a 'Teaser' This is not based on the original series, it's a comedy. http://www.youtube.com/watch?v=LOAfKjFiS7M
  2. 2 PARA now have 2 servers running. Our smaller 16 slot server is for Insurgency, and our larger 24 slot is for BAF Domination. We are currently in the process of mission making, and will be holding organised Insurgency Events soon. Please visit www.2parareg.co.uk to keep up to date.
  3. Batesy

    Server and ACRE.

    Much appreciated. ---------- Post added at 12:44 PM ---------- Previous post was at 12:40 PM ---------- Okay after briefing through that tutorial our cfgs are exactly how they should be. I don't think I was very clear in how I explained. Our server has ACRE installed on it, however pressing your ACRE radio chat key doesn't working. Radio's are available in your gear, but apart from that there is no sign of ACRE working on the server. So I'm thinking it's something to do with our command line.
  4. Hello there, I've recently invested in a server. It has been set up, missions installed, updated to the latest version of Arrowhead etc. However, I've overcome a problem that I really cannot explain. I've installed ACRE on our server as well as @CBA, I know this by checking the FTP and seeing them there. Usually a server will show it's active modules in it's 'expansions' area on the server list, but ours doesn't? I've edited our server command line, shown below: I'm clueless, and it's probably something extremely simple. Help would be much appreciated. I apologise if this thread is in the wrong area. Regards, Bates.
  5. Our server is now up. We are operating only with 16-20 slots for now as we'd like to establish a steady flow of recruitment, and make sure the server is actually used. We will be holding realism events and operations some time in the future. Regards, CPT. Bates [2PARA]
  6. [2 PARA] are a recently formed Military Simulation Unit, currently involved in Armed Assault II. As a new unit we strive to make an excellent first impression on the Arma community and establish ourselves as a well disciplined, well trained & prestigious group of like minded players. Being a unit that's based off a currently active British Regiment/Battalion, we feel it is our honour & duty to denote our reputation. We are a ever growing unit with the on-going ambition to strive for a perfect, realistic, gaming enviroment for players. Website: www.2parareg.co.uk Team Speak: 85.236.100.27:14887 | Password: Pegasus Recruiting?: Yes Server Address:195.90.98.17:2302 Regards, Captain. S. Bates 2 Parachute Regiment
  7. I'm looking for a server that actually incorporates the medic and wounded modules, can anyone give me an IP for a server that uses this module?
  8. Batesy

    Game Logic/Module.

    Well, I'm hoping this issue get's addressed, it wouldn't have been put in the game if it couldn't be used. I don't understand how it causes lag at all.
  9. Hi there, I'm new to the forums, So I thought I'd make a post regarding corpsman logic. One of the main aspects of Arma 2 I was looking forward to, was the ability for the Corpsman to drag, carry, and evac wounded men off the battlefield. But it seems, each server I join doesn't have that game logic. When a comrade is injured I'm not able to drag him out of the danger zone, and the person I'm healing doesn't seem to show any sign of pain (Shaking violently, Holding wounded areas). Yet when I played in a LAN with a friend, all this game logic was added. So my question is, why are admins not putting it into the mission scripts? or if I'm just going on the wrong servers, can someone direct me to a server where this logic/module is being used. Thanks.
×