H.A.L
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10 GoodAbout H.A.L
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Jonnytullwood, nope I've tried everything and can't get my ai team mates to 'suppress'. Tried with mg soldiers, vehicles, etc... targeting on enemy, buildings, objects... nothing works :(
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Yeah i've seen the command option also. Never figured how to use it though... maybe it only applies to a team member armed with a MG? I'm curious now, gonna to try it...
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Does the grass effect the AI, is my game fudged or am i insane?
H.A.L replied to NeMeSiS's topic in ARMA 2 & OA - GENERAL
What the developers have done so far is very good. Makes playing sneak missions actually worthwhile now, which i couldn't in arma1. So i'm happy. Question: Does having the sniper guille suit model make you 'less visible' to the ai? I seem to remember in ofp, the Spec-op model meant i could crawl right next to an ai soldier. -
I think the speed is fine for all the vehicles (much better than arma1, where the tanks were too fast). The handling for land vehicles should be made easier though and the 'more left/right' command key option seem to make it worst. Maybe BI should bring back the arma1 handling for land vehicles?
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What's with the "empty" portions of terrain?
H.A.L replied to Spectator6's topic in ARMA 2 & OA - GENERAL
Mr Centipede, yeah i think Spectator6 kept on flying north. . . . . .which randomly generates terrain as you go. -
Mmm...not a single vote for insurgents. lol :)
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I know what you mean by physics and i totally agree, but expect the game to model the russian tanks fairly. Just tried it in Arma1 and the russian tanks are fine. In the game, the M1A1 isn't affected at all. I just don't think the developers would do this on purpose. I'm mean shoot both a shilka and T90... the shilka would take more .50 damage than that tank!
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it's definitely an ammo bug against the T90 & T72s. Just in case it might be a specific weapon bug... i just put an whole army of infantry armed with barrett .50 sniper rifles & they manage to kill the tanks with sustained fire as well. Surprisingly, it takes more effort to blow up a Shilka by comparison.
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Yep, it's confirmed after more testing in the editor (empty T72s and T90 targets shooting them on the side, first with M2 then with DshKM). It takes 150rnds of .50 calibre to blow up a T90 & 100rnds to kill a T72. How stupid is that?!? With BMPs I can understand, but against a tank is unrealistic. Definitely a bug i think, i'm going to check if anyone has reported this.
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I'm not sure if this is right, but can .50 rounds penetrate T90 armor? Because i was using a M2 machinegun during a mission & it destroyed a T90 after so many shots. I was so shocked, i had to quickly test it in the editor, against a M1A1... no effect what so ever. So is the T90 suppose to be this weak in real life?!? Or is this an arma2 bug?
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Many deaths later... this has made me switch to manual fire, which is only fine for missiles :( When i want cannons dumb a.i. still switches to other weapons even when they're empty. WTF?!? But i agree it was never a problem in ArmA & ofp.
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thanks W0lle, nice to see these classics again! :)
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[Single Player] Secret Spetsnaz mission :O
H.A.L replied to koroush47's topic in ARMA 2 & OA - USER MISSIONS
Koroush love your mission so far! Puts my spetsnaz wiretapping mission (still work in progress) to shame :( -
wow Richie nice slow-mo vid there, especially the explosion (reminded me of the beginning scene in the movie Swordfish)... hey it be cool if you can rotate the camera during the explosion. Anyway great job. D3boy, i love your 1st war movie better and spot on music there - goes with the peaceful city scene there. I love that kamov formation take-off (just like blackhawk down movie). Keep up the good work, your vids inspired me to make my own vids (still learning though).
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a.i. blows satchel prematurely bug? ...need help.
H.A.L posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Tried to do an convoy ambush last night, where i would get my a.i. squad to place satchels on a road, but as soon as he runs back he blows them up prematurely! :mad: I've tried everything from ordering him to 'hold fire' and even in 'safe mode'. Anyone else had this happen? Is this an ai bug? Please help.:(