Guess Who
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Same for my trusty old 5870. Maybe the stuttering issue isn't related to the GPU at all ...
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ShackTac User Interface (STHUD, STGI, and more)
Guess Who replied to dslyecxi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Seems to me that all your mods related to this bug are dependent on CBA. It's a known limitation of how these mods interact with CBA and how CBA interacts with the engine. The result is that neither FA_Stance, ST_hud nor ST_mapbrightnes and some others which bring new display/hud elements to ArmA will work with a loaded save game in single player. You may adress this issue to Sickboy and the crew behind CBA to develop a workaround though. -
Updated Alpha won't "bring the rain"
Guess Who replied to sakura_chan's topic in ARMA 3 - BETA DISCUSSION
Yes. They (BI) pulled it out cause it didn't meet their expectations. :) -
Some classes have changed with the recent updates; the OPFOR wetsuit is one of them.
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I'm on a 5870, so that's not it.
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New STEAM patch update 25th March 2013
Guess Who replied to Solarghost's topic in ARMA 3 - BETA DISCUSSION
I noticed that the new shadows eat a lot of the frame rate in Agia Marina. This town used to lag a lot. Adjusting the shadows to "high" in combination with object details down to "high" lets fps jump from around 30 to capped 60 (vsync on) on my old i7 920. The shadow quality is not that much degraded thou. On another note: did anyone notice that the object ID switch in the editor stopped working? -
Since when exactly has this thread become the troubleshooting forum? :confused:
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The update broke my mission: How to troubleshoot and fix?
Guess Who replied to Bahger's topic in ARMA 3 - USER MISSIONS
Open your "mission.sqm" in a text editor, search for "galkin" and replace all occurances with "ifrit", save and open in the editor. Voilà . -
Played around with these boys the whole day and had lots of fun. Awesome units, thanx for sharing.
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[210.6MB]Update changelog? 21-mar-2013
Guess Who replied to EmirSc's topic in ARMA 3 - BETA DISCUSSION
But on the plus side they use their grenade launchers alot ... :butbut: -
It's already in. Change the controls for vehicles from left/right to more left/more right. It just lacks the chevron from OA.
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What is the large red circle on the map?
Guess Who replied to Magirot's topic in ARMA 3 - BETA DISCUSSION
Yep. I feel your pain ... I guess a moded CfgDifficulties will do though. :cool: -
What is the large red circle on the map?
Guess Who replied to Magirot's topic in ARMA 3 - BETA DISCUSSION
... except you really can't deactivate the "laser-rangefinding-command-cursor-thingy" which seems coded by cfgDifficulties and only vanishes if you go above "regular". -
[210.6MB]Update changelog? 21-mar-2013
Guess Who replied to EmirSc's topic in ARMA 3 - BETA DISCUSSION
The new stable build will be rolled out today according to DNA's post in the dev branch thread. -
He basically said that the changelog will come with the new stable build which will be rolled out tomorrow.