An Fiach
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Everything posted by An Fiach
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A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That sums it up nicely -
Star Wars Stormtrooper
An Fiach replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
aww poo, I've had that before but it has not kept me from using O2, wish I could offer a solution. -
Star Wars Stormtrooper
An Fiach replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'm sure, Just wanted to point them out is all, for the sake of helping out.---------- Post added at 08:11 PM ---------- Previous post was at 08:09 PM ---------- current is 1.04 but the marines are an addon. -
A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Bah, I was gonna offer some suggestions but after watching the video a second time and considering different aspects I changed my mind. More great features, keep it up. -
Star Wars Stormtrooper
An Fiach replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I suggest looking at your ArmA2.rpt file, there are some errors regarding your mod. -
A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So instead of crying, why not suggest something to discuss? I really don't see much to talk about until the mod is released. The updates have been nice, but it doesn't tell us much about how the mod will affect game play beyond what we know about A.C.E. 1 and we are being told not to discuss that because this is A.C.E. 2...... -
You don't want the Inquisition yet you come here with a fistful of flames....
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A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I would like to point out that a portion of that statement was in response to other comments in this thread, so sorry for the confusion. Anyway, @ BTZ I was pointing out the poor sources for info. Not many are reliable, especially with the tendency for things to get trumped up in the telling. This happens for many reasons, nothing that I need to go into here in detail. You also assert that regular soldiers maintain a high fitness level which is true only if you consider contestants of "The Biggest Loser" to maintain a moderate fitness level. Simply paying attention to the news cycles where the militaries of many of the major world powers seem to be competing to see who can be the most obese, makes this obvious. In war time, fitness training takes a back seat to other priorities and minimum standards are not that high to begin with. You are using the top few % as a base line. Pointing out flaws in your arguments or simply disagreeing do not constitute flaming. I am not in the least hostile, but tone typically does not translate well in text, particularly when you are disagreeing with an individual's stated position. Interesting take on the M79 issue but I would imagine the issue with the packs is simply a limitation of either the game or the time available to develop it. The M79 could be secured in many ways not requiring dropping the pack to access it but neither method reduces the weight. Perhaps SF could run with it, perhaps not. Did/do they have the ability to set separate fitness levels for different classes? It also depends upon what you consider a light load. Remember to add the 20 or so pounds (20 is probably at the low end for the standard issue) for the tactical vest with armor plates that most characters are already wearing. I carried roughly 100lbs of gear without counting my ruck and it's contents and people weren't mistaking me for Carl Lewis -
What if CryEngine was used as Arma 3 future engine?
An Fiach replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
People have run 2000 AI in ArmA 2, you won't find any servers that size because, who wants to pay for all of that bandwidth? The rest of your post just highlights what you don't understand about ArmA 2. ---------- Post added at 02:28 AM ---------- Previous post was at 02:24 AM ---------- Do you see what is wrong with this post? You state,paraphrasing, "Crytek is superior except that it lacks in every area that is relevent to my interests." -
[youtube*hzrBMdErXxQ*/youtube] use the youtube tags (replace * with brackets) and the video code after the v= in the url to imbed
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A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I give you real world facts and experiences and you give me sticking your fingers in your ears 'lalalalala'. Wiki is not a reliable source but already as I said, you point to special forces soldiers/soldiers that are celebrated above others for their ability to do something extraordinary, and then you show me cinema clips. It doesn't matter if the classes had the same fitness level, there obviously were limitations to what the ACE team could accomplish, but what they did accomplish is to remind the player that Rambo is just a movie and that you cannot carry as much as you want, as far as you want, running the whole way, then fight in a fierce battle and just keep running as if you just climbed out of bed. It is a realism mod for realism players only instead of controlling the pace of the mission as many others do by micromanaging every moment you are in the server, their mod does it for them by forcing players to depend on one another. Like a team. As for being elitist, there is nothing elitist about building a mod for yourself and then sharing it with the community, not everyone will like it and they are not obligated to cater to everyone's opinions of how the mod should be created. Not elitist. Even less so then those that create great mods, tell everyone how great they are and then refuse to share it with anyone. -
host it with Armatech, you register, set up your info and post the image in the hosting thread and he will take care of it himself. ---------- Post added at 10:35 AM ---------- Previous post was at 10:33 AM ---------- to clarify, it may just be the host, I had issues trying with several different host servers and finally gave up and asked him to host it for me, very generous guy he is.
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A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Errm, Subs, I am a combat vet and I know quite well what happens. Your reference to BHD is invalid because a) Those guys were Rangers and Delta who train beyond what average soldiers do (excepting those that take it upon themselves to train on their own time instead of drinking) and b) they were not carrying full combat loads. Oh, and c) it was a movie, so unless you are going to demand ACE2 recreate The Matrix let's deal with real world examples. The same individual can be affected differently depending on the circumstances as well. To give you an example from my own experiences: Once I was caught in an open area and a tracer round passed within six inches of my face, I was not affected by this at all, conversely another time, I was riding in the hatch of an armored vehicle. We were engaged and my weapon failed due to faulty ammunition. Although we had not come under accurate fire at the time, my blood went cold and it took a tremendous force of will not to jump out and run away screaming. Never felt that way before or since, but it happened. I've seen battle a hardened guy inexplicably faint at the mere mention of contact and I've seen guys pass out, never being remotely near exhaustion. I once watched a guy, an athlete no less, pitch over face first into cement while on a march and the only thing that had changed was he stretched his arms above his head. The game cannot create for you a sense of the physiological and psychological experiences of your soldier but this is what ACE2 attempts to do. The difference being, these affects do not come unexpectedly and you are able to avoid them entirely. Perhaps the parameters could be adjusted somewhat (we won't know until we actually get to play it), maybe the effect could even vary slightly from soldier to soldier (to simulate varying degrees of health/fitness), but to say that it shouldn't happen at all is naive. There are a lot of factors that can contribute to an individual blacking out and in the end, they have to work within the limitations of the game. -
What if CryEngine was used as Arma 3 future engine?
An Fiach replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
Every engine is limited by what it is designed for. -
Unfortunately it looks like digital download is the future.
An Fiach replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
I got ArmA 2 via Steam simply to avoid the DRM that some publishers choose to use. The price was on par with that in stores, yea I didn't get the hard copy and box but avoided a lot of hassles associated with it as well. I have several titles via Steam and while I'm not a big fan of their system overall (if you lose connection before switching to offline mode you can't play the games offline) it has worked out fairly well. The problem with everyone going to DD is the assumption that everyone that wants your product has/wants an internet connection. -
What if CryEngine was used as Arma 3 future engine?
An Fiach replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
This is a good comparison. It should also be noted that developers that create a unique product require features and capabilities that cannot be found in engines designed for mass produced shoebox games. So, they won't have the same advantages that amount to eye candy. ArmA physics are pretty bad but it offers a very realistic environment and the ability to have large numbers of players (limited by hardware not software) ,also you will note that no other games offers a dynamic mission creation system that gives you random objectives just by dropping a module into the map. CryEngine games have these wonderful physics and visuals but they aren't realistic physics, more cinematic, all Hollywood effects and games are limited in size and scope. Great environments that are fully interactive, but no substantive content. World War II Online has terrible graphics but offers real physics and ballistics/penetration values and a persistent world that is 100 times larger than Chernarus and can hold a greater number of players. BIS could switch engines but they would be limited by the engine. Currently the direction they are going with their own engine, eventually you will be able to create dynamic missions with a dynamic and infinite landmass created every time you start it up potentially you would never play the same objective or the same map twice. That's better than anything you can get out of CryEngine3. -
What if CryEngine was used as Arma 3 future engine?
An Fiach replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
You totally missed the point he was making. -
Would You like to see Mumble's LINK - 'open plugin' implemented into ARMA 2?
An Fiach replied to Dwarden's topic in ARMA 2 & OA - SUGGESTIONS
I say no, who needs more 3rd party crap to keep track of and that likely will exclude an even larger number of players. Improve VON to reduce latency and improve direct chat, allow channels to be hotkeyed. If you have to install additional software to use it, it's a no-go. I don't see the wisdom in a game developer adding features for a portion of its customers.- 132 replies
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Star Wars Stormtrooper
An Fiach replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Now all I need are so VR goggles and my boyhood dreams will have come true :D -
Haha Eble now you just need a giant comb and you can reenact the scene from Spaceballs.
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DPICM Artillery Addon
An Fiach replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is amazing work, keep it up! -
A.C.E. Advanced Combat Environment Mod 2
An Fiach replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Actually, soldiers pushing their limits black out quite often IRL -
The Unsung MOD (Vietnam War)
An Fiach replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I don't know how much the m203 was used in 'Nam but I wouldn't mind seeing the venerable M79 Grenade Launcher, any chance you folks will have that? -
Take his advice, the only other possibility I can think of is a bad cable.
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ISP tech support will lie to you. I once spent 2 hours on the phone with tech support because I lost connection. Everything was tried and they insisted it couldn't be the service. They finally had me unplug my modem for 5 minutes (as if I hadn't tried tha already) and then it worked fine, and they claimed the issue was my modem, they refused to admit that their local network server was the issue despite the fact that it was continually kicking back all attempts to connect. A year later, same modem and no issues. They should have done that trick BEFORE they gave me the IP and password to access my account controls. It's a little too obvious when on your screen it is telling you exactly what it is doing.