yyccccc
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Mando Missile ArmA for ArmA 2
yyccccc replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Mandoble, when I use this code to ai launcher, camera does not follow the missile ,what is wrong, please help me. this addeventhandler ["fired",{_this execvm"cam.sqf"}] _projectile = nearestobject [_this select 0,_this select 4]; setacctime 0.5; _camera = "camera" camCreate (getpos _projectile); _camera cameraeffect ["internal", "back"]; while{alive _projectile && alive _camera}do { _camera camSetTarget _projectile; _camera camSetRelPos [0,-1.55,0.08]; _camera camCommit 0; sleep 0.001; }; if(alive _camera)then{sleep 1.9}; _camera cameraeffect ["terminate", "back"]; camdestroy _camera; setacctime 1; exit -
Mando Missile ArmA for ArmA 2
yyccccc replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello Mandoble, what is the code for camera follows a patriot missile from an ai launcher ? -
Mando Missile ArmA for ArmA 2
yyccccc replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello Mandoble, I mean how to set an empty civilian car that can auto shooting east side? no driver in it and not tv type -
Mando Missile ArmA for ArmA 2
yyccccc replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello Mandoble, could you make a sample mission about setting mando_gun_lite on an empty car please? -
I found in your demo mission the mando guns do not work ,please check if there is some error.
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How to back a f35b into a hangar?
yyccccc posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I want to add "back" command to f35b command menu ,what should I do? -
How to set up a guided bullet?
yyccccc posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I would like to make m16a4 shooting guided bullet,just like a stinger ,what is the guided script? -
How to addaction ?
yyccccc replied to yyccccc's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
What is the script ,if I press F2 ,there is a command "landat 0" in command menu? -
I need a command in command menu to order ai f35b landing on airbase ,please.
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How to check if enemy groups are less then 30%?
yyccccc replied to R3dBuLL's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Exemple (this only works if units are already inside the trigger, just replace east by the side that you want): Activation: ((((east countSide _thislist)/100)*30) <= 30) I try this code does not work, local variable in global space? -
Sector Control or whatever
yyccccc replied to mugaben's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
what is the command, when all secters are red, player lose ,when all sectors are bule,player win the game? -
How to check if enemy groups are less then 30%?
yyccccc replied to R3dBuLL's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
if((count list Enemies)<value) then{end the game...} I paste your code into on act. but it does not work. -
If I want a 2x in scale of M1A2, is there any script to make it possible?
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LHD (Aircraft Carrier) spawning script
yyccccc replied to armatech's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How did you make it driveable? how to set a runway on LHD for airplanes to landing and take off ? -
How to plus hitpoints by radio?
yyccccc replied to yyccccc's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I try to paste it to init but it does not work, what is wrong?