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burdy

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Everything posted by burdy

  1. Agreed, helps with performance alot!
  2. http://forums.bistudio.com/showthread.php?135583-Hells-Gates-Dynamic-Normandy-Operation-I44-(SP-Co2-Co3) Give my mission a go, if you have I44- its in the criteria your looking for I believe
  3. Ill get to work on that tonight, expect a fix out within a couple hours, thanks for the bug report! ---------- Post added at 06:58 PM ---------- Previous post was at 05:00 PM ---------- New Version up. Fixed the Issue
  4. There is no aircraft atm, but I may add it in the next version. And AI based tanks should respawn - If they do not please say! and the vehicles at base do not respawn - except the tank - which respawns I believe 5 times with a 250 second respawn. Also you do not need a dedicated.
  5. Beta (v2) is out, Fixes some things, Download link updated
  6. I'm going to fix the how the units are unlabeled in the next version- to see what are in the units, go to notes and then there's a note that shows it. And that is a IFL thing (the delay).
  7. burdy

    Large scale WF

    Check out my Dynamic Baranow
  8. The 1.01a beta patch?
  9. Is there any way you could convert this over to Iron Front? That would be amazing :O
  10. For me, The AI always stand up, and rarely Prone or Crouch in combat.. It is really frusterating
  11. Problem Carries over to Iron Front
  12. Is there any way to make the AI run to zones instead of walk?
  13. Hello, I am making a one mission Normandy dynamic campaign and I was wondering how I could make once the Allies take the beach- empty vehicles spawn. Would I sync the vehicles to the trigger? Also I'm using ups mon with the ai and using the upsmon respawn line in the init for the squads- so I'm wondering would there be a way to make it so after they take a town- a trigger will go off and say they took the town- and the ai would spawn closer to it with the respawn script- so bassically there starting point could be moved by the trigger. Thank you!
  14. Have viewed that thread many times and always have ATOC off
  15. Use upsmon AI- there's a respawn script so when there all dead, the group will respawn and go in again (I have made a ramelle from Saving Private Ryan with it so I can confirm it works ;)
  16. New beta didnt do anything, still get dots on all the foilage with ATI 7970, horrid FPS. Yippe.
  17. Where is this Server.exe you speak of ?
  18. Will you guys address this issue?? Its really ruining the game for me =/
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