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_Cappa

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About _Cappa

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    Lance Corporal
  1. http://community.bistudio.com/wiki/ArmA:_Dedicated_Server#Downloads
  2. BIS musta gave steam the wrong files because 1. PMC lite does shows up in expansions but not in campaigns. 2. PMC (proper) does not install? They either got corrupted or they gave them the wrong files....steam will have a checksum on all the files so they will be correct to all the files BIS uploaded to steam...sooo.....anyway who cares just fix the damn issue I want to play PMC campaign ploxxx?
  3. hope so I have the problem too...I guess my post is of no importance UDPDATE: - I am getting kicked from all arma 2 multiplayer games....I hope I haven't been banned for having an non unlocked pmc???
  4. _Cappa

    Where are Technical Support?????

    I too cannot get PMC to work (steam) I have the same error. Hey taktik I fixed my combined operations registry settings by doing posts 599 and 600 from this thread / I have x64 windows 7 btw
  5. Received my Custompc mag today and was pleased to see a glowing review for ArmA2! Scores: - Concept: - 95% Execution: - 98% Presentation: - 90% Overall: - 94% I thought of taking pics of the review but I'm sure that's not allowed here... Some quotes: - "..it's refreshing to see an independent developer such as Bohemia Interactive striving to acheive such a lofty goal..." "..while there are plenty of games that claim to be realistic simulators, Arma II is the only one that actually comes close." "..for its intended audience it's unarguably one of the best games to hit the PC in the last decade." "Yes, it's sadistically difficult and still buggy, but committed gamers can overcome those aspects and recognise the promise that Arma II represents. As for the non-committed players, they probably never stood much of a chance anyway..." :bounce3:
  6. _Cappa

    How to tell gunner to fire????!!

    I think it's ctrl + primary mouse button.
  7. _Cappa

    Helicopter Help

    You have to select the location on the map (m) while having that menu box item selected.
  8. _Cappa

    Some beginner questions

    Check out this editing guide http://www.armaholic.com/page.php?id=2434 Or this http://community.bistudio.com/wiki/ArmA:_Mission_Editor Not sure if it's the latest edition but I think most of it applies to ArmA2 as it did in arma. There are many ways you can make an objective. e.g Make a waypoint to go somewhere (by selecting 'waypoint' and have a unit selected, then double click a point on the map, a menu will come up - change options, order etc and/or then make a trigger for example :- when all of a certain type of enemy is cleared of an area the objective is complete) Not very detailed, but hey it'll do..just read the guides - I figured a lot of basic stuff by messing around. This is a very simple objective as they can become very complex with multiple scripts - I am slowing learning..:P I think you could say your imagination is the limit etc ;) Oh btw when you create a unit you will see a little dial called azimut this is the direction they will face. You can use modules to create things like ambient combat etc check this http://community.bistudio.com/wiki/Category:ArmA_2:_Editor_Modules For ambient combat : - http://community.bistudio.com/wiki/Ambient_Combat_Manager Also i think there is an auto generator for missions I think on the main menu you click single player then scenarios then my mission and there are presets, you can also edit these preset premade configurations as you please and learn how the missions work/are created by sort of reverse engineering the mission in the editor I guess...you could use pboview in the same way. I'll try a video tutorial for basics if I have time even though I still trying to learn the basics myself it might help me to learn it them in the process :P I think to create briefings and objectives you should take a look at this too http://forums.bistudio.com/showthread.php?t=73424
  9. Are you talking about warfare mode?
  10. Ok np just delete please :)
  11. _Cappa

    ArmA II is #1!

    I believe ArmA2 is at top spot because I bought it the very same day! ;) Joke...I think the more than decent demo had something to do with it :D
  12. _Cappa

    ArmA 2 Demo feedback

    Congrats on the demo bis it is awesome :D - though I had problems in multiplayer with missions not restarting and everyone having to vote to restart and even then sometimes not spawning...:( (warfare mode) Can't wait until the next patch/hotfix for retail release!
  13. Hey don't complain I have to wait until the 30th GMT. Don't really understand why 30th instead of 26th in the uk?
  14. _Cappa

    Arma 2 vs. 64bit & /LAA

    I tried flagging it and I didn't notice any fade effects (I've heard they are progressive though?) - of course I didn't go online either. Max ram ArmA2 has taken up for me is about 980mb (ram) I haven't noted swap-file though and that was purposely pushing it at 100000 view distance and loads of units. I thought I noticed smoother gameplay in some situations but that could just be a placebo. I used this program LaaTiDo, (you can use editbin too) - I wondered if this was against EULA or TOS?
  15. _Cappa

    Air Combat Much better in ArmA II

    Yeh I agree - can't wait to see what campaigns the modders make with the use of air combat - it's pretty easy to set up a quick dogfight in the editor :) An 'issue' I find is the LOD or distance the engine clips the planes is too short and makes visibility pretty hard when planes just 'dissapear' - it should separately adjustable from terrain - even then it clips at a too shorter distance.
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