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marski88

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About marski88

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  1. marski88

    Modern Combat - SLX Mod version 1.1

    Could someone please upload this back to file front or some other place? I'd really like to try this one out but I can't get it anywhere..:(
  2. marski88

    WW4 Modpack 1

    Thanks for that anims list, will come in handy I'm sure(I'm already having some thoughts about what I'm gonna do, might even think about releasing my own mod which is something I very rarely do even though I mod games a lot :) . Well if the gatebuilder is an Arma tool it seems to work with ofp as well, all the modeling I've done is with that and has worked good for me. God I gotta test the new armor system as I haven't had time to test any of it as I only recently found this topic, I'll be sure to post back when I have some time.
  3. marski88

    WW4 Modpack 1

    Hmmm, at first glance at the animcenter site you gave it looks very promising, thanks. In some screenshots there i see a bunch of other things I've seen before and liked so really a big thanks for this link! Really a shame for the lowering weapon thing you decided..however could you point me in the right direction about where the search for this thing, or is it possible for me to make this option for me my self or would that include huge work(like what you said about about messing with the animation classes..that doesn't sound like something I'm willing to mess about). Could it be possible to copy-paste this thing straight from FFUR mod? Now that I think about this I don't have use for this unless I can make it the same as FFUR..tapping backwards or some other key to lower the weapon, this is the only thing that interests me in this option, so if you think that that would be impossible or would take alot of work/time then forget about this. Could you post somesort of a list translating the names of the .rtm files in english? Both the original anims and especially the ones you have added, please :) . From what I've seen you've changed maybe all standard anims so you must know what these mean, right? I can only understand english. Of course you could say "use an online dictionary" but this is not really an option for other reasons which I won't discuss here. Now I'm off to test some very promising possibilities that I've come across from reading this topic! :D :edit: Oh yeah one more thing, do you know about a tool called gatebuilder and what do you think of it compared to o2? I stumbled upon this first and have used it a lot, is there any reason why I shouldn't use it? Just that I haven't seen anyone referencing to it anywhere, that's why I ask. And lol, in the screenshots at the front page of animcenter is exactly the type of animation I was looking for!:pc: :edit2: Well it seems that this ofpanim tool was exactly what I was looking for a while back..tell the truth I had this tool but I just quickly tested it and concluded that it couldn't do what I was searching, damn. Oh well by reading the tuts I now understand why this tool gave me that impression I guess RTFM ehh. Well I thought the anim things would have been as straightforward as the 3d modeling and pbox as I got a hang of those without any manuals or help... I think I know now everything I need to.."fine tune" this mod :D thanks!
  4. marski88

    WW4 Modpack 1

    First of all, i love this mod the animations are absolutely great compared to anything that I've come across, also the camos are very good! I've thought of a few things about the animations mostly, they are the only things in ofp that I just somehow can't get around to mod so that's why I'm asking(I like to scrap things i like here and there and compile into the perfect mod for me:o). 1. I've been wanting to change the "weapon on back" stance to something like this > http://www.mil.fi/rauhanturvaaja/get2data.php?id=416 i just haven't found any mod that i could snatch something like this from, just a thought the "patrol stance" that's on this and in many other mods sucks ass imo. 2. Have you added the ability to lower the weapon to the "AI aware" stance like in GRAA? If so i haven't found the key to do this from. Also concerning this, in GRAA you had to press turbo+backwards to lower the weapon and then keep the keys pressed, this I hated. However I think it was in FFUR SLX that had the same thing only it lowered the weapon by tapping backwards and then it would keep the gun there. Is there anyway to do this simply coz I tried looking through the configs, which I didn't understand at all, but didn't find the part where you could change this. 3. How come you can't raise the gun in crouch running mode like you can in normal jogging? BTW this is one very nice detail on your mod, very clever touch the fact you could raise the gun and throw a few shots while running! A little of the point here but this is a part of the basic things finnish soldiers are taught to do - when an enemy opens fire, you immediately throw a few shots to his direction before quickly diving to cover. This brings me to #4. 4. It would be nice if you could dive for cover like I think it was in FFUR, only FFUR messed up in that the diving was unrealisticly quick and you became winded immediately which is far from reality, you don't get winded for diving for cover (believe me, I know it's the getting up over and over again and running forward...). I think that that's all the things I've noted so far with playing this mod I think, kicksass mod anyway whether you decide to use anything I've thought of or not :) can't wait for an update or the ECP config file for this
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