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pooroldspike

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Posts posted by pooroldspike


  1. 10 hours ago, Misconduct said:

    Fair enough, 1.70 got a lot of us here, I guess Im just hoping more people express that they are not ok with any update to the helis, but you are entitled to be ok with it if you like it. I'm just desperate to play again and i just cant, moreover my current youtube channel is nothing more than "the way Arma 3 used to look". I guess that dream is dying. (sniffle)

    And for the record, me and other players are complaining like crazy in other threads about the fiddly new 1.70 Blackfish VTOL vectoring controls and the hopeless new Titan AA lockon routine.

    Both issues have seriously impacted the KOTH servers because hardly anybody can fly the Blackfish any more, and the jets in there are now almost impossible to shoot down with Titan AA's and the whole game is therefore badly unbalanced in favour of jets which are now far too powerful. 

    All the KOTH game designers original careful work has therefore now gone out the window so unless BI fix the Blackfish and the Titan AA's he'll have to do a re-write to take the new 1.70 issues into account.

    BTW, I used to play the hugely popular 'Combat Mission Barbarossa to Berlin' computer wargame for 10 years and the designers never updated it in any way in all that time because it was so good

    Yet BI seem to be updating Arma3 every 5 minutes and it's getting on a lot of peoples wicks including mine, because it means everything that's gone before like vids and tutorials are now almost worthless because they only apply to earlier versions.

    For that reason my 11-page 'Weapon tests' thread is now ancient history and basically useless (sniffle)-

    https://forums.bistudio.com/forums/topic/165403-weapon-tests/

     

    • Like 1

  2. 1 hour ago, Misconduct said:

    The issue at hand: I realize you are OK with the new update but you also are OK with 1.68, what made you find this post if you don't care?

    I hope you will join us in asking the developers to not change such a fundamental aspect of the gameplay... or at least give us the option of 1.68 camera.

     

    This thread is titled 'Helicopter camera' so on page 1 I jumped in to have a bash at 1.70 and said- 

    "...the...external camera view is now messed up...because the camera stays pointing in the direction the nose is pointing, which means we lose sight of the ground when flaring for landing etc."

    Later BI brought out the 1.70 Hotfix which greatly improved the view and I can live with it.

    If BI revert to 1.68 I can live with that too.

    But as I've also said, the ideal solution would be for BI to have both views in the game like flight sims do, so players can choose which one they want to play with..:)

    • Like 1

  3. Well guys I just bought the full version of FRAPS to get unlimited video time, and made this video.

    This is with the 1.70 Hotfix and as you can see, the horizon yo-yo's a little bit but it doesn't bother me and I have no trouble landing that Mohawk on a soccer pitch, so if I can do it after only about 4 days practice anybody can because there are pilots out there who are better than me.

    (Like I said earlier, I can live with both the old 1.68 static horizon and the new 1.70 Hotfix yo-yoing horizon, ideally BI could give us an ingame option to switch to whichever people prefer).

    PS- the vid is only 1min:35secs long, but it took about 6 friggin hours to upload to youtube via broadband! 

    Is such a long time normal, or am I doing something wrong?

    And the colours look a bit washed out on my monitor, and the definition is bad in fullscreen, does the vid look alright to you?  

     

     

    • Like 1

  4. 46 minutes ago, Trimmer said:

    ..If I did paradrops I wouldn't really have any issue with the 1.70 cam at all, but I don't even remember the last time I did a paradrop, they're like watching paint dry to me...

     

    Yes, ff there are SAMs about, chopper pilots have to fly low all the way to the objective and land, but even so, many have the bad habit of landing smack in the enemy's lap and getting shot to pieces by the enemy, you should hear their passengers curse them! 

    Beats me why they don't land on the relatively safe edge of the objective area so the passengers can make their own way to the centre on foot, using cover.

    Even worse, some chopper pilots land smack in the enemy's lap even when there are no SAM's about, and nearly get lynched by their passengers!

    Logically in a SAM-free environment they should fly in high above small-arms range and let their passengers parachute out. 

    PS- to clarify what I said earlier, I fly choppers and (until recently) Blackfish VTOLS. 


  5. 13 minutes ago, Trimmer said:

    Talk is cheap. But you're making an important claim. If this new cam can be mastered, that changes my opinion on the update and hotfix and is very relevant... Please post a video of an example of how this camera mode can be mastered... Would be very helpful to the thread. I haven't seen evidence of such potential for this cam.

     

    I'm mostly a screenshot nut and only have very limited video-making experience, but I think I know how to do 30-second FRAPS vids and upload them into youtube. 

    30 secs is all FRAPS will allow and might not be long enough, what other way of doing vids would you recommend?


  6. 30 minutes ago, Trimmer said:

     

    What you call "mastered" and what I call "mastered" is likely quite different...

     

    Tell it to my passengers mate..:) 

    When I crank up a transport chopper they all come running to daddy because they know they've got a much better chance of getting to the objective with me than with most other chopper pilots.

    Sometimes I fly as passenger in somebody else's chopper and I feel as if I'm in a flying coffin..:)

    PS- my passengers used to LURV it when I flew a Blackfish VTOL and gave them HALO drops, and 550 knots highspeed low-level drops, but since 1.70 f***d up the Blackfish controls it's a dead duck and I won't touch it any more, and neither will most other players, I only saw a single Bfish on the KOTH servers today, whereas the sky used to be full of them pre-1.70 (sniffle)


  7. Aargh I spent 4 hours on a KOTH server today trying to get the hang of the new 1.70 Titan AA against jets, but it's almost impossible to shoot them down just like I said in my starter post.

    The problem lies in trying to hold the fast-moving jet inside the very narrow sensor cone in order to get a solid lock.

    As a result, jets are almost invulnerable because even if you're lucky enough to get a solid lock, they'll pop chaff/flares which usually decoy the missile away anyway!

    So here's a recap of my suggested remedy package-

    1- Widen the sensor cone to make it easier to hold the moving target inside it.

    2- Replace the lock-on silence with a steady unmistakeable high-pitched whine as the launch cue. 

    3- Reduce the time it takes for a lock to become solid so that we have a chance to launch at a jet before it vanishes over the horizon.

    • Like 1

  8. 17 hours ago, Vasily.B said:

    But problem with AT launchers seeing you through smoke (smoke is not distracting lock) is very odd, and need some improvement.

     

    You can lock a Titan AT through smoke, but when you fire, the missile will dive into the ground just short of the target, making smoke a barrier that AT missiles can't penetrate.

    Same thing happens if you fire without a lock, the missile will fly down the crosshairs which you're holding on the target, but it'll still dive into the ground before reaching the target.


  9. 5 hours ago, Trimmer said:

    I have a feeling that most of the people that are claiming to "like" the new 3rd person camera on the helicopters, feel that way simply because they never got anywhere near mastering piloting in 3rd person...

     

    I can't speak for others but I mastered the old 3rd-p,and now I've mastered the new 1.70 Hotfix view, piece o' cake, so it makes no difference to me if BI decide to revert to the old 1.68 view or stick with the 1.70 hotfix view..:)

    PS- my awesome flying skills are due to the fact that I'm 60-plus years of age and retired, and as retirement is the world's longest coffee break, I can put in about 10 hours of game-playing 24/7 without the distraction of having to go to work.

    It only took me about 3 days (30 hours) to master the new 1.70 hotfix view and I spent most of today throwing choppers around at low level in KOTH, skimming the rooftops at high speed in a near-vertical bank, slaloming around the towers and making the local natives shriek "Aiieee! It is he who flies with danger!"

    natives-heli_zpsbnd2qtwa.jpg~original 

     

    • Like 1

  10. Just to clarify for newcomers to this divine thread, the AA3 1.70 update introduced a new 3rd-person view for planes and helis which made the horizon go up and down like a ship in a heavy sea and made most of us puke our guts up with seasickness, so to their credit BI brought out a 1.70 Hotfix which stopped the horizon going up and down so much, but it still makes some people feel queasy.

    That's why a lot of heli pilots want BI to put the view back to how it was in 1.68 where the horizon doesn't move at all.

    PS- Remember, 1.70 was the killer, so make sure you've got the later 1.70 Hotfix installed which partially improved it.  

     

    • Like 1

  11. 23 minutes ago, Misconduct said:

    Also, I really don't know what to do with my youtube channel which exclusively catered to Arma 3rd person flying. Is my existing footage worthless now? Are my videos now outdated? I've had so many people tell me my vids are the reason that they bought Arma. Please don't take it all away, I need 1.68 view as an option.

     

    It happens to us all and there's nothing we can do about it, for example I started a 'Weapon tests' thread 3 years ago, but all the game updates since then have rendered it out-of-date (sniffle)

    https://forums.bistudio.com/forums/topic/165403-weapon-tests/

     


  12. 1 hour ago, romille1 said:

    Nice screenshots, but you've completely missed our gripe here.  It's a problem that can't be understood by a screenshot, only by a pilot whose spent enough hours flying will understand the full magnitude of the problem..

     

    I've spent 1500 hours in the KOTH forums doing nasty things to the enemy and their fluffy kittens, and I estimate about 10 percent (150 hours) of that was flying choppers, so i've bin around and people like flying with me; for example a bunch of guys once jumped in the back of my Mohawk and one said "I hope we've got a good pilot", and somebody replied "Yes we have"..:)

    And although I can live with the new 1.70 hotfix, I'd have no complaints if BI decided to scrap it and go back to 1.68 because I can live with that too.

    The ideal solution would be for BI to give us the ingame option to select whichever view we prefer, (1.70 hotfix or 1.68) like nearly all flight sims out there do..:)

    Incidentally I asked developer Oukej what AA3 jet pilots thought of the new 1.70 view and it seems they like it; and it was their idea in the first place!  

    Here's his reply on page 5 of this thread-

    "Valid complaints that 3rd person camera used to be "suboptimal" (and sim industry non-standard-ish) for aircraft control and flight vector awareness is what triggered the changes in the first place :)

    One examplehttps://www.reddit.com/r/arma/comments/5h06zz/aircraft_3rd_person_camera_proof_of_concept/

    So from airplane's perspective we've received positive feedback after the change."
     

    • Like 1

  13. 18 hours ago, theo1143 said:

    ...no one likes the new change from the point of view of someone sitting in the back of a heli,..

     

    Sorry mate I'm still not sure what you're saying..:)

    Here are 6 screenshots I took during my KOTH session this afternoon-

    1- This is my 1st-person view after I hop in the back of a Mohawk as a passenger, that other guy is also in there-

    aa3-aaa_zpsjqeiqqjq.jpg~original

     

     

    2- And this is the view after I hit the 3rd-person key, my warm squishy body is still inside, but my eyeballs have popped outside. As you see, you don't have to stay cooped up with smelly other guys if you don't want..:)

    aa3-aab_zpsqa6qctq0.jpg~original
     

     

    3- Same when you're the pilot, this is your 1st-p view- 

    aa3-aac_zpslrmvorpv.jpg~original

     

     

    4- and this is your 3rd-p view, you can fly from this view if you like by waggling the joystick and juggling the throttle..:)

    aa3-aad_zpsubyjpqyb.jpg~original

     

     

    5-  Regarding the 1.70 hotfix, I've grown to like it because no matter how you throw the chopper around when you're the pilot in 3rd-p, the horizon always stays in sight which gives you good situational awareness in the 3D world..:)

    For example, the horizon is still there if you shove the nose down like this..

    aa3-aaf_zpsejudephy.jpg~original

     

     

    6- and the horizon is still there if you violently pitch up like this-

    So to sum up, although I didn't like the hotfix at first, I now like it..:)

    aa3-aae_zps9oe7id5o.jpg~original


  14. 2 hours ago, Misconduct said:

    Firebird, you said it all man.

    Devs, please revert. We are watching this community die.

     

    The word "die" is a bit strong as the KOTH servers are still very well-populated, and I haven't noticed any decline in the numbers of choppers in the air since the 1.70 heli hotfix because I think we're getting used to it..:)

    However the Blackfish VTOL is now a rare endangered species in KOTH because most people (including me) can't get the fiddly new 1.70 key controls to work (sniffle)

    And just for the record a lot of KOTH players (including me) are also complaining in voice chat about the new 1.70 Titan AA launcher, I posted screenshots about it in another thread. 


  15. 6 hours ago, theo1143 said:

     

    Agree to disagree, can you really give people motion sickness by sitting in the back of a heli and call this acceptable?

    The thing is while I can change into 1st person which many pilots do while flying it is not a problem.

    But again the game is for a bigger audience so games like invade and annex would never been played...

    Game modes like koth will see a dramatically change from heli's to cars, just because they can't see sh*t in the back of a heli or get sick in 3th person.

     

    While you can blame a person for using a keyboard over a controller on a pc game which is already ridiculous enough...

    You can't blame a person in the back of a heli for the pilot flying with a keyboard.

     

    I'm not sure what you're saying muchacho, all the dozen or so KOTH servers that I play on have got 1st or 3rd-person options, and nearly everybody plays in 3rd-p (as I do myself) because 3rd-p is hugely popular.

    For example nobody wants to sit in the back of a chopper in 1st-p where they can't see much, we prefer to be outside in 3rd-p.

    In fact I often can't get into some KOTH servers because they're  full up with about 110 guys, so I have to find another KOTH server with fewer players..:)


  16. 3 hours ago, oukej said:

    Valid complains that 3rd person camera used to be "suboptimal" (and sim industry non-standard-ish) for aircraft control and flight vector awareness is what triggered the changes in the first place :)

    One example https://www.reddit.com/r/arma/comments/5h06zz/aircraft_3rd_person_camera_proof_of_concept/

    So from airplane's perspective we've received positive feedback after the change.
    VTOLs are a mix of an airplane and helicopter, even when it comes to feedback.

     

    Okay, it seems jet pilots like the 1.70 hotfix, so I suggest we give helicopter pilots time to see if they like it too.

    Personally I'm beginning to like it myself..:)

    But the best solution would be to have 2 in-game menu options (if that's possible) so players can choose which view they want, namely-

    3rd-person view (the 1.70 hotfix view)

    3rd-person Locked view (exactly like the old 1.68 view)

     

    In fact nearly all flight sims already have those 2 views, called by such names as "Spot view', 'Locked spot view', Chase view' etc.

     

     

    • Like 1

  17. 3 hours ago, oukej said:

    ..And as for the camera itself after hotfix - we're watching the feedback closely.

     

    To sum up as of 1:30 pm Fri 26th May, I think we're all agreed that the hotfix only partially fixed the 3rd-person view. 

    It made helis slightly easier to fly but the view still tends to follow where the nose is pointing up and down and it's like being on a ship in a heavy sea.

    Flaring for landing is especially difficult because as the nose pitches up, the view pitches up with it and we lose sight of the ground!

    I think most of us would like to see a return to the 1.68 3rd-person because the view always stays pointing horizontally at the horizon no matter whether the nose is pointing up or down, and we don't  have to reach for the seasickness pills..:)


  18. Incidentally, the new camera view that we're all complaining about also applies to jets and VTOLs as well as Helicopters. 

    Do jet/VTOL pilots like it? I don't seem to see them doing any complaining, or have I missed their thread somewhere?

     


  19. 9 hours ago, Misconduct said:

    Thanks, I really thought I had gone into the videos section, that sections existence is the reason I thought to post.

    KOTH is super fun!

    Hey is 'Misconduct' your name in the KOTH servers? If so I'll keep an eye out for you in there and we can team up and I'll buy us a Kajman attack chopper or Xian VTOL bomber or whatever, I can fly it and you can gun if you like (or vice-versa).

    If we get shot down I'll just buy another and another, I've got 360k cash which is more money than I know what to do with..:)

    I play under my name PoorOldSpike.


  20. Yes I agree with the guys who say the hotfix has only partially fixed the heli 3rd-person view.

    It's an improvement over what it was like a couple of days ago but the camera still tends to loosely follow wherever the helis nose is pointing like a dog on a lead instead of staying rigidly fixed horizontal to the horizon like in dear old pre-1.70.

     


  21. Another thing that muddies the issue is that some servers tweak various settings etc, so the way something works in the Editor might not be the way it works in the servers, I'd better hold off on skalpel tests.

    BTW guys, can I just plug an idea of mine, namely shall we start a multiplayer server of our own?

    I know zilch about how to do it, so if anybody's interested drop me a mail..:)

    pooroldspike (at) aol (dotcom)


  22. 3 minutes ago, Midnighters said:

    Honestly I think the lock on changes were for the better. 

    What, the Titan AA or AT?

    Personally I can just about live with the Titan AT at the moment even though the wide/narrow optics readout hasn't worked since update 1.68, but the Titan AA needs some improvement (see my starter post).

    Or am I doing something wrong? If you know how to use it better, please let us know..:)

    • Like 1
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