MulleDK19
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Everything posted by MulleDK19
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startLoadingScreen seems to freeze scripts and sleep command has no effect
MulleDK19 replied to MulleDK19's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Okay, thanks a lot. EDIT: Never mind the below quote. It seems to work fine today <.< -
Hi. I'm experimenting with the Loading Screen, and even though the documentations says that scripts will run after showing the screen, they seem to stop. startLoadingScreen ["Loading something", "RscDisplayLoadMission"]; ~1.0 progressLoadingScreen 1; endLoadingScreen; It shows, but never hides. Also hint "LOL"; sleep 5.0; hint "YUP" Will show YUP immediatly when the script is executed (execVM)
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What does ARMA 2 have that Operation Flashpoint 2 doesn't?
MulleDK19 replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
It reminds an awful lot about BF2. The new in-game videos, makes it hard to distinguish from BF2, actually.. Except for better graphics. -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
MulleDK19 replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
Also, you can not fly. Only AIs can use air vehicles in Dragon Rising. -
On screen "green" gunsights gone...
MulleDK19 replied to wingtip's topic in ARMA 2 & OA - TROUBLESHOOTING
The crosshair is not present Expert mode. Probably not on Veteran either. -
Unable to alt-tab or switch programs
MulleDK19 replied to evilnate's topic in ARMA 2 & OA - TROUBLESHOOTING
God, thanks. Nice addition since ArmA! I've been missing a command reference, since the Wiki seems to have been down for days now. -
You're using ATI, right? Start using nVidia instead.
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lol, you're asking BIS to release more patches than what could be necessary? rofl.
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Unable to alt-tab or switch programs
MulleDK19 replied to evilnate's topic in ARMA 2 & OA - TROUBLESHOOTING
I run the game in windowed mode for fast switch. Add -window -windowed to the shortcut (I don't know if it's window or windowed, so I add both) -
error creating direct3d 9 graphical engine
MulleDK19 replied to MajorNME's topic in ARMA 2 & OA - TROUBLESHOOTING
Try adding -winxp to the shortcut. -
error creating direct3d 9 graphical engine
MulleDK19 replied to MajorNME's topic in ARMA 2 & OA - TROUBLESHOOTING
Install the one from the DVD. -
error creating direct3d 9 graphical engine
MulleDK19 replied to MajorNME's topic in ARMA 2 & OA - TROUBLESHOOTING
Have you installed the DirectX from the ArmA 2 DVD? -
You have installed the english language files. Restore the german ones. If you removed the germans ones, you have to reinstall.
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Pretty hard to build without buying some hardware. Unless you're really really 1337 :P
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Perhaps 0.000000001 fps. You need a much stronger CPU and GPU.
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The GeForce 9500 GT is pretty much the GeForce 8600 GT yet made under a smaller 65nm fab, but cheaper. I guess GS is not far from.
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Crysis isn't that demanding. That rig is pretty weak, overall.
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Stuck trying to join a multiplayer server.
MulleDK19 replied to Tajin's topic in ARMA 2 & OA - MULTIPLAYER
Have you updated to 1.01? -
Stuck trying to join a multiplayer server.
MulleDK19 replied to Tajin's topic in ARMA 2 & OA - MULTIPLAYER
Does your Router have NAT enabled? -
Xfire: Now includes fix for ArmA2 compatibility
MulleDK19 replied to alef's topic in ARMA 2 & OA - GENERAL
Broadcasts fine. Just don't open the xfire interface in-game, or you'll crash. -
What does ARMA 2 have that Operation Flashpoint 2 doesn't?
MulleDK19 replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
ArmA 2 is a simulator, OFP 2 is an arcade game ArmA 2 was made specific for the PC (Later porting to console), OFP 2 has been made equal for all platforms ArmA 2 has a superb commanding system, OFP 2 has a commanding system similar to Battlefield 2 (The radial menus with single words, Attack, Fall Back, Move, etc., you can not order individual units in OFP 2) ArmA 2 has superior graphics, OFP 2 has somewhat okay graphics ArmA 2 has superior multiplayer, OFP 2 only supports 24 players for console, 36 for PC ArmA 2 has superior gameplay, OFP 2 is similar to Battlefield 2 ArmA 2 has much smarter players, the OFP 2 players must be stupid if they choose OFP 2 prior to ArmA 2 ArmA 2 was developed by BIS, OFP 2 was developed by Codemasters. Also, ArmA 2 supports many thousand units. I added thousand of units to a single group. The game crashed at 5000 units in one group. --------------------------- ArmA 2 --------------------------- Out of memory (requested 68 KB). Reserved 294912 KB. Total free 6408 KB Free blocks 548, Max free size 50 KB --------------------------- OK --------------------------- OFP 2 supports 288 units in total. I added 130000 units in ArmA 2, and crashed with a "Out of Memory" message, like the one above. ArmA 2 has 136 vehicle variants, OFP 2 has 50 vehicles in total ArmA 2 has 81 different weapons, OFP 2 has 70 weapons ArmA 2 view distance can be set to up to 10km, Codemasters (claims) OFP 2's view distance is 35km (Which is 20 (Edit: corrected from 10. Island is about smaller than ArmA 2's, which is 15x15 kilometers) km longer than the island). If I had to even CONSIDER OFP 2, they would have to prove that you can have at least 1000 units at once, possibility to group more than 5 units, and be able to command individual squad members, with more specific commands than just "ATTACK", "MOVE" and "STOP". -
[REMOVE/IMPROVE] Dots on screen simulating presence of living beings
MulleDK19 replied to ThePainkiller's topic in ARMA 2 & OA - SUGGESTIONS
Play on Expert or disable it in Difficulty. -
One thing that really bothers me
MulleDK19 replied to welcome to hell's topic in ARMA 2 & OA - GENERAL
Counter-terrorism doesn't really fit a WAR simulator. -
Digital download version asks for DVD.
MulleDK19 replied to mechastalin's topic in ARMA 2 & OA - TROUBLESHOOTING
Buy the game? :P -
The Arma 2 Small Bug Thread
MulleDK19 replied to VictorFarbau's topic in ARMA 2 & OA - TROUBLESHOOTING
They are just preparing the trees for christmas :P