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About BS-er

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    Game Development
  1. Ever since I became hooked on the original Carrier Command back in 1989, I've been on the lookout for a game like it, but that has scaled with the times. Sadly there hasn't been anything that remained true to the style of the original. Hostile Waters was not bad, but it was no Carrier Command of its time. That game and the Battlezone PC games were about as close as anything has come to the interesting combination of command and action. I'm a budding indie game developer, and I've been greatly inspired by the original Carrier Command, as well as the Battlezone games, and it shows in my work. It's good to see that there are others who see the brilliance and depth in games that let you be a part of the action, but also to influence the events of a larger, nonlinear game world.