-OGN-DarkPhantom
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core_pfieldgroups_3
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ArmA III Servers
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Security Officer
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Hell in the Pacific 0.5 beta release
-OGN-DarkPhantom replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have now uploaded the mod Hell in the pacific on a Australian Server for all the Aussies out there... Server name: AUSCOG Hell in the Pacific Public server 223.252.38.169:2302 TS3: OGN 173.199.80:9257 ArmA2 Channels Forum: http://forum.auscog.com.au Enjoy -
Hell in the Pacific MOD
-OGN-DarkPhantom replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice Job Guys bring back memories... Can't wait for the release... will add it to my server as soon as its released... -
ARMA 2: Operation Arrowhead / Combined Operations / Reinforcements update 1.62
-OGN-DarkPhantom replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Here is a little weird story... I installed the 1.62 patch and all went well in the installing...Coool next I hit the arma2oa.exe to start it up... got the little boxes with the ticks ...all OK there.... then next a little window box jumped in front saying "ARMA2OA STOP Working ..windows looking for a solution"... ???? what the hell So after trying different ways of installing and playing around I still had the same problem.... next I checked the arma2oa.exe properties... BINGO... the compatibility mode was on XP SP3 which was weird as I'm running windows 7..... so to make shall everything would go right switched it to window 7 and I also ticked in privilege mode... run this program as administration..... apply all the options... After that everything worked... -
Diving Under Water
-OGN-DarkPhantom replied to Feint's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
First I would like to say Congratulation on a Project that is bigger than Ben Hur Alot of ppl have designed addons for OFP,Arma series but you would have to be the only person who has taken on a Project that has a completely different category of it own. The amount of work that you have accomplished is unbelievable..... not just the mod but how you keep uptodate on your project... as I know what its like.... alot of time that goes into project updates is nearly the same hours or more just to show where you are.....[ I haven't seen [APS]Gnat for a year now] I also want to congratulate the ppl that have helped Feint in his project because its you that will help get this mod out to the public for everyone to enjoy a new type of game and keep ArmA alive and show the Arma players that anything can be achieved. So once again well done Feint really looking forward of seeing your project come alive. :) -
DayZ Zombie RPG (Unofficial Mod) Alpha
-OGN-DarkPhantom replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm sorry to say but Battleye will be staying on the server..... with finding that other servers that have it off are been hacked with cheaters. If you have problems with your battleye I would suggest to delete it and re-download it again. -
DayZ Zombie RPG (Unofficial Mod) Alpha
-OGN-DarkPhantom replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I would have to agree with this.... lighting is a major problem... even in zombie movie's you see alot of lighting in major cities like burning Barrels or burning buildings to get the light effect without putting the game play out of its realistic type of game. As for the zombies numbers... right now our new server in OZ had around 900 zombies and 69 Players on it.... and at that time the server was running really well.... the only problem we had was the ppl joining the server with overseas players joining the server with a 800 ping. You will have to remember that DayZ is only new and the Server admins and mod designers will eventually tune it in to what they are satisfied with to make this mod a great game to play. :) -
Squad/Clan List - Please read the rules in first post!
-OGN-DarkPhantom replied to Rhodite's topic in ARMA 2 & OA - SQUADS AND FANPAGES
Company/Squad name ...Australian Community of Gamers = [AUSCOG] Originally from Oceanic Gaming Network = OGN One of the first OFP Servers in Australia and connections with BIS [Game Programmers] Game Play Coop,PvP,CTI and many more. Contacts darkphantom@auscog.com.au Website http://auscog.com.au Server [AUSCOG]ArmA 3 Alpha address 223.252.38.169:2302 -
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Introducing Take On Helicopters by Bohemia Interactive
-OGN-DarkPhantom replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
Hmmmm Interesting tho bad timing releasing the news.... as April Fools is around the corner...tho depends on what country your from :j: -
Why do people prefer The Benny Hinn edition of Warfare over the standard one?
-OGN-DarkPhantom replied to BF2_Trooper's topic in ARMA 2 & OA - MULTIPLAYER
Actually that's a good question..... but to me I found a simple answer I found that on my servers everyone prefers BE warfare than the issued standard model.... The standard first warfare was released in Arma and alot of players understand the basic game play before mission makers come out with a upgrade ...more detail on what to do....more gadgets to play with :D Its like if you had 2 Mobile phones to pick from..... both same price, same make.... but one has extra gadgets to do extra things to play with .... what would your choice be ? Alot of ppl go straight to the extras as they think they are getting a better deal and of course some goto the standard side to get use of the item first before upgrading.... that's how I look at missions which are basically the same thing to me....... but always give that choice to the public as they feel wanted and important :) -
People Hacking the Server? How can we Tell?
-OGN-DarkPhantom replied to xPaveway's topic in ARMA 2 & OA - MULTIPLAYER
BattlEye is working... we got this one today Player Hexi got kicked by BattlEye: GameHack #17. Now banned from our server -
OA Standalone vs Combined Ops crowed - considerations? (debate)
-OGN-DarkPhantom replied to mrcash2009's topic in ARMA 2 & OA - GENERAL
Well unless there is a major Fix in the Server side ...especially a Combined Server...... Missions are going to be very confusing for the new buyers -
Checkout GameTracker http://www.gametracker.com/search/arma/AU/ Should help you with good servers that are running in Australia.
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Can anyone recommend good server providers that run OA
-OGN-DarkPhantom replied to daterxies's topic in ARMA 2 & OA - MULTIPLAYER
Need a little more info.... such as what country you live in.... tho online gaming is getting better but closer to home would be even better... Also need to look at renting or non renting a server... Personnel opinion is find a close provider that has already setup a system in your area and do some emailing to see what they can help you with. Most of the providers will do anything if you have the numbers to supply. -
How to run Combined Operations as a OA!
-OGN-DarkPhantom replied to walker's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I would have to agree with Breeze..... this was basically a Standalone game and not intended to run as a combined server.....ppl are getting confused with the release and not seeing it as what it is. Ive been with BIS running servers since day one starting with OFP in Australia and of course in those days online was only just coming into game-play but as the years went by and the games got more popular running a server was starting to get more involved..... so what I'm trying to say that servers and games are starting to become separated and game developers need to look at this on day one and not leave it to the public to fix the problem. BIS I have found are one of the best in the Market that stick with their game and back it up by 100% so I would say that BIS are looking into this and hope we will see something come out to satisfy both the gamers and the server administration.