Andi
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Everything posted by Andi
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Erm I'm the only one out of 62 people who doesn't use head-tracking? I'm doing it wrong...:computer:
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
I can't possibly imagine how StarCraft players could be interested in Arma2... They're some kind of... freaky -
I want the Chernarus capital :D It might be not appropriate to compare these games, but I'll do it anyway. The good old "Vietcong" game (btw was developed by an Czech studio also) allowed owners of the original game and of "Fist Alpha" expansion to play together online. As game modes were moslty DM, CTF or ATG (Counter-Strike like), you could choose your weapon at the beginning, and the owners of just the original game couldn't choose the new weapons. But they could pick them up from dead players. That means they were in the code but "unlockable". (At least in MP, or you'd probably get kicked because of hacking :D)
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Suggestion for additional helo - Please Read
Andi replied to furiocity's topic in ARMA 2 & OA - SUGGESTIONS
It's used by the Army, not by the Marines. Case closed. -
Well, I consider myself not a kid, and still I like to play on public servers. I never play on passworded servers. I simply don't have the time and the nerve to play in clans or searching forums or whatever to find a pw for some server where 3 "serious" people are playing. Public servers are mostly full and if they are well maintained (say, an admin is there most of the time) the problem with the kids disappears next to automatically. OK, I don't know about all the game modes, but my opinion goes with Warfare. And if you're honest, we all once were noobs (or kids).
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You have a typo there. It's: Headquarter -> Hauptquartier :D
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Hmm, maybe because he has not enough space to continue installation? (on the HDD) :D
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I didn't notice the German translation on the website, but the things you pointed out are just hilarious :pet6: Looks like Google translation to me :D
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
The TrackIR on top of the screen and the TrackIR ad on the left... Yes, yes this might be about TrackIR :D -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
Nicely done, but you can see the door space of the front building has two windows to the left. In the destroyed pic, it just has one window to the left (door moving one "slot"). Also the windows on the left side disappear. It must be generic rubble for different houses (maybe houses with same area). -
@vilas Well I played a few OPF maps in A1 (Everon mainly) and they are pretty small compared to Sahrani.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
Hahaha, Smitty's shitty city. I love it :D That would be the logical conclusion for me as well. BUT the way I see it, in ArmA, there was only one single server which actually was playable for 16v16 Warfare (at least for me) and that was XR Warfare Server (later XR #2 as well), because all the other servers just had poor specs (terrible lag) or were in the US or RUS (terrible pings and lots of laggers). (past tense because last time I played was in February.) I can see binocular icons on those spaces. Lots of binocular icons :D -
Error: The display driver NVLDDMKM has stopped responding
Andi replied to psychoul's topic in ARMA - TROUBLESHOOTING
I have the exactly same issue, but luckily it doesn't affect gameplay very much. The game just kinds of stop shortly, then turns black. I Alt+Tab to desktop, in the bottom right is the funny message "nv4disp.dll" had some error blabla. I just switch back to ArmA and it just loads the drivers again. I lose just some seconds, due to the switch and the following "Receiving..." black screen and then all is normal again. -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
I don't like this idea at all. Firstly, not all players are pro's. So you spawn a HMMWV to a squad, and the noob gets in and drives to some funny place and the other guys are screwed. Happened even in ArmA1 more than enough. Secondly, half the players would stand at the base begging for equipment making the comm just overstrained. While in the base, they can't capture towns or kill enemies, anything the like. Ergo you get less money and so on and so on. Happened also in ArmA1 more than enough. I like it the way it is, you can choose whether to play in a team or to do the lone wolf. The comm just provides facs and moves the base one time or another. And if he's funny, he can even command the teams around. -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Andi replied to EricM's topic in ARMA 2 & OA - GENERAL
http://www.youtube.com/watch?v=tCx_4W6isY8 Did anyone notice the icon of the small wall when he builds it at the end of the video? :D