sakura_chan
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core_pfieldgroups_3
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Cars and Computers
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professionally unemployed
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ArmA 2 C-130J and MV-22 Redux
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As far as i'm concerned i wont be working on the c-130 so i will likely be "parting it out" to whoever wants it -
ArmA 2 C-130J and MV-22 Redux
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yes, it is still a work in progress. -
Keys - Enhanced Interaction System
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I will be releasing an update, but I don't know when. I usually don't mod during the spring or summer so maybe later this year? -
The whole philosophy behind modern war is to cause maximum damage to the enemy while avoiding any and all casualties. Even in a truly hate-fueled, personal war like a racial or civil war, combatants would never willingly give the enemy "a fair chance" or accept some sort of sporting handicap. They would use anything and everything available to them, the only limit being what they could politically get away with.
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I actually did something like this as part of another mod the uav control ui is "class RscDisplayAVTerminal". However, you can only add new buttons or scripts, you can't edit any of the existing options because it is all hard coded. From a coding perspective you could do most of those things IF you disabled the existing controls and made your own waypoint control script. Changing the camera might be possible because the geo stabilization is defined in each OpticsIn class.
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^ Did anyone really expect anything different? Like in all honesty was there one person who believed Russia was gonna be of any benefit to them?
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Nope. The so-called debt is just an illusion. The only thing in life of actual value is people, and everyone has plenty in stock. America makes money through war, but I don't think they are willing to fight against a near-peer white-dominant nuclear armed country. If America cares so much about Ukraine why don't they go fix it instead of shaking their cocks at Russia?
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ArmA 2 C-130J and MV-22 Redux
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Cool beans. Actually those were just photoshopped. Thanks to you I see the MV uses one dispenser per slot, and it uses the same dispenser as the UH-1Y which has tons of pictures of its dispensers. They are a lot bigger than I though as well and use round tubes instead of squares. http://www.defense.gov/dodcmsshare/photoessay/2009-03/hires_090311-M-6770H-040a.jpg I could definitely use the formation lights diagram, I have working ones already but I just pulled the position from the textures so they are probably inaccurate. -
ArmA 2 C-130J and MV-22 Redux
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for the excellent help Handicap. The MV and CV seem to use different dispensers, it looks like the mv has two side by side and the cv has two vertically. It also looks like the CV has a taller/different panel behind the sensors. I assumed they are using standard 5x6 cartridge type dispensers, so it should look something like this for the MV, right? and for the CV one thing I don't have any good shots of is this thing (I don't know what it is): as well as any real reference for the bottom. -
OFP came out when I was 19, and I had done a lot of modding on a few other games at that point. I played the demo a lot, though I don't remember finishing the mission. I was mostly doing star wars/star trek/babylon5 stuff at the time so once I bought the full version I made the republic gunship from Attack of the Clones. I've had a few other user names here over the years, so I've been enjoying and sometimes loathing this series daily for the last 12 years. I still haven't finished any campaigns :)
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Keys - Enhanced Interaction System
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry about the lack of updates, I've been working on it a little bit through summer so far. I actually found out that you can edit the default video options, so I am trying some new settings. You can, for example, disable clouds and increase the view distance in PiP screens. There is no longer a restriction on maximum and minimum view distance (you can have every mission at 23km view distance without scripting), I was able to increase the number of lights, and I've added a few new options for max frames, because I do some scripting/testing on my little laptop that doesn't meet the system requirements. Using default low/off settings, I was in the 10-20fps range, but I can now push the graphics down far enough to get around 40-55fps. The biggest frame killer on a low end machine was the clouds, and for some reason BIS made it so you couldn't use the old A2 style clouds. Getting these results involved pushing the game past what could be considered a playable level though, with massive reductions in particle counts, view distance, object count and texture clarity. I'm talking Nintendo64 graphics here, but I just need it for testing so I don't care what it looks like. I've also replaced as many of the in-game icons as I could, like waypoint markers and squad indicators. I added a ton of new options to really let you set up the look of the UI. For example, you can choose from a variety of custom waypoint markers (shift + map click) and you can disable/enable many things in-game that were once only changeable by modding. -
1.24 weapon exaggerated sway got fixed
sakura_chan replied to lao fei mao's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A good idea, but really sloppy as an addon. Would you release a later version that only changes the sway without including the entire animation tree? Your config contains all of cfgMovesBasic even though the addon doesn't change anything in it. -
JSRS 2.1 Problems and Troubleshooting
sakura_chan replied to Brainbug's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Try the distance_c pbo it contains all the "guts" of the scripting maybe something is going wrong in there. Everything else is just config changes -
JSRS 2.1 Problems and Troubleshooting
sakura_chan replied to Brainbug's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Try removing "jsrs2_m134_c.pbo"? It is weird because he didn't change any weapon or armor values. Anyways, it looks like his addon is completely modular so you can delete individual addons easily and they are all named after what they change. -
Weapon recoild camera shake mod
sakura_chan replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not sure what you meanNew version released ---------------------- Increased pistol shake reduced sway in launcher aiming Reduced launcher to rifle switching time, they seemed slow compared to everything else.