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Evil_Echo

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Everything posted by Evil_Echo

  1. Evil_Echo

    ArmA Controller Compatible?

    I find key/mouse combo usable, but awkward for aviation. A good combo of joystick and rudder pedals works much better in my case because I can merge my individual controllers into a larger multi-axis virtual controller with tunable performance curves. A little bit spendy up-front, but I use for many games. Avoid wireless controllers, the batteries can sense combat in accordance with Murphy's laws.
  2. Evil_Echo

    Your arma multiplayer experiences

    Old BF2 player here, now switched over to ArmA. Comparing the two games really is not fair to either. Even with PR, BF2 has a lot of issues with map size and the game engine. ArmA is complex with a significant learning curve. My favorite missions are Domination and Evolution, both COOPs. The need for good teamwork will make or break a game in ArmA. If you hop onto a server loaded with retarded players it's going to be miserable. So find a good group of players and hang with them as much as you can. There are a lot of add-ons and mods to tinker with too. I'm biased here, but ACE is one mod you should certainly concider. Very similar to PR for BF2 in that it aims to enhance a lot of the ArmA environment - though without the odd rule changes PR added.
  3. Evil_Echo

    Beta patches policy

    Let's step back a moment. Take a look at this from a programmer's perspective ( having worn that hat a few decades myself ). 1.15 beta clearly had some issues outstanding. You don't shove that out the door as is, you fix the code and test again. Beta testers should test just the latest beta if they are going to test at all. Yelling at BI for servers using an old beta is like yelling at Microsoft for people insisting on running Windows 98. The lack of Linux server support is reasonable too. Most of the outstanding bugs are client-side, graphics issues being foremost. Servers don't use the graphics sections very much and Linux graphics drivers have zero to do with Microsoft graphics - so why roll up a beta for that? BI can't afford that kind of time right now with ArmA-II around the corner. In fairness - BI did muck up the release notes on 1.16. That should have been better handled since it did cause some confusion to users not closely tracking recent developments. It's been dealt with now, so no big deal to me.
  4. Evil_Echo

    Some ArmA tools

    I love the launcher! :) My sole request for now is a means to switch between regular and beta executables - so that testing patches would be easier.
  5. Second that thought. Right now it's a bit difficult to get good information about ACE. I had to dig though .hpp files to find the key bindings for sight-adjustment, etc. Could not tell what info was even on the old wiki, most pages seem locked to non-registered people. I know switching sites will mess things up for a while, just looking forward to access to more information about this great product. Thanks!!
  6. Looking forward to those docs! My team has been hitting me with many questions I'm sure would be answered by the wiki and guides.
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