(AEF)Swordsman
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10 GoodAbout (AEF)Swordsman
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Rank
Lance Corporal
core_pfieldgroups_3
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Occupation
Teacher
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Found the issue, they didn't have the Beta tick box enabled when updating :) -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
We have a few members that use Six Updater for ACRE and they're encountering similar compatibility issues. It's either not installing the addon or it does and then gives them errors saying the version of JayArma is incompatible with their game. Will continue trouble shooting and see where we end up. Very strange. -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm aware of that :) Just makes it annoying as I have to chase all our members up to not only update ACRE but all start running a beta patch that we normally ignore. Will see how we go I guess :) -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry, back again. This still gives me the error about an incorrect JayArma2Lib and dsound.dll installation :( Edit, sorry just seen: Sadness... :( -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks! -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
(AEF)Swordsman replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Download links no longer contain the dsound.dll file? Now getting an error that dsound.dll from previous version is incorrect and have no replacement for the new update :( (waiting for the obvious that I hope I've missed) -
Add to a unit's init line via trigger
(AEF)Swordsman replied to (AEF)Swordsman's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
:butbut: I've been staring at this for so long I missed the obvious. Thank you haha -
Changing infoboards or fob signs?
(AEF)Swordsman replied to DieselJC's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
When I did this for a mission I found the image had to be square (so 64x64 or 128x128 etc.). So I made the image the dimensions I wanted and then squashed it down to a square - when it applied to the board it stretched back out to look normal :) Code used was: this setObjectTexture [0,"imgs\pindersign1.paa"]; Here's the image if you want to try it yourself and see if it works: http://mirror.aef-hq.com.au/~arma/misc/pindersign1.paa -
Add to a unit's init line via trigger
(AEF)Swordsman posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I used the search but I guess due to me not quite knowing the way to word my question it made it hard to find anything to help me out, so: What I'm trying to do is add Blake's artillery script to a unit after an event so that it doesn't start calling artillery/mortars until a variable has been met. So I need to add this line here: null = [this,mortar1,500,1] execVM "FO-ai.sqf"; To the unit named "artilleryguy" once the variable has been met. I know there's a way to add to a unit's init line dynamically but I just can't seem to find it. Any help would be greatly appreciated :) -
US Army 75th Rangers by Rhodesy
(AEF)Swordsman replied to Rhodesy77's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I know some of those points are being looked at Delta. AEF is doing some testing for Rhodesy as he makes changes, next version is looking promising already :) -
US Army 75th Rangers by Rhodesy
(AEF)Swordsman replied to Rhodesy77's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Top stuff mate, good to see them finally released for the public :) -
Yet another ARMA2 Unplayable due to performance thread
(AEF)Swordsman replied to Ace1102's topic in ARMA 2 & OA - TROUBLESHOOTING
+1 to the above. HDD is key for ArmA performance :) -
Clafghan Map 20x20 Beta Release
(AEF)Swordsman replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looks fantastic mate, eagerly awaiting release :) -
75th Ranger Regiment
(AEF)Swordsman replied to Rhodesy77's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
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75th Ranger Regiment
(AEF)Swordsman replied to Rhodesy77's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
More screenshots from AEF testing nights: