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coco69

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About coco69

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  1. Hello ! I'm looking for someone skilled (or not :))who can help me in programming an AI wich can recruit several kind of unit : Basicaly in the warfare mission, there is only seperate kind of unit (Infantery, Light armor, heavy armor and air) and AI can't command several classes -> like recruiting men+M113+truckMG+UH60MG... I know this barrier has been broken in several warfare missions like "BEAS 1.026" or "WACO 1.1.8", but i didn't succeeded in adding this possibility in a simple BIS Warfare 1.1 ! Anyone would help ? Thank a lot ! P.S : i tried to add "use_light=true" for example in a code line in : Server/Ai/Advanced/Advanced_updatesquad.sqf -> if (_teamType In _infantryTypes && _infantryTime <= 0) then {_useBarracks = true;_useLight = true;_minFundsNeeded = _minFundsNeeded + AIMINBARRACKSFUNDS}; but it seems it is not enought to allow AI to merge several classes, i really need help guys ! :D
  2. coco69

    [HELP] add new buildable defences

    Oh ! I've just found how to do this ! I merged WACO 1.1.8 files with my warfare ! and it have worked ! If it can help people that want to do that...
  3. Hello ! I'm needing some help please ! :) I'm trying to add some new buildable defences to the commander's base's construction menu ! In fact, i tried to add "Small wall" "Medium Wall" "Large Wall" and an "Ammobox" to the commander's base's construction menu (instead of the "Roof" and the "High wall") ! Warfare version is "Warfare 40V11 BEA 1.026" Well i have tried to do so : -added the static object in "common/config/config_structure" and it's configured well I think ! -tried to add new "structureimage" up to 14 (maybe acting like slot ?) at line "class ConstructionMenu: DefaultMenu" of the "description.ext" file... and unsuccesfully tried to add an "y" coordonate to allow the showing of the buildable structure on 2 lines ! but it does not appear in the commander's base's construction menu ! i mean there is no icon to click on to build it ! i guess it's a lack of space !? any idea ?
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