

Zebb
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10 GoodAbout Zebb
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Instant ViewDistance v2.2 and up
Zebb replied to radical.ghost's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great stuff, thanks. -
Instant ViewDistance v2.2 and up
Zebb replied to radical.ghost's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm getting the "404" error on Filefront.. -
RH Hk416 pack 1.2 for OA / CO
Zebb replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Also the "weapon rest" option for ACE would be great if we could get that as well, thanks -
Will you still be taking the volume of the wind down a bit as well LJ? thanks.
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I have really enjoyed all of the sounds in the latest two versions of the addon LJ but I was hoping that you could point me in the right direction as to which environment file I would need to "tweak" to reduce the wind noise currently being used. I find it difficult to hear other ambient sounds and enemy footsteps etc sometimes due to the volume of the wind blowing away in the background, other than that it's a lovely addon, thanks for all your hard work putting it together.
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ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
Zebb replied to Placebo's topic in ARMA 2 & OA - GENERAL
A few quick shots: -
SIX Aiaktalik map Beta1 released
Zebb replied to Chill xl's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I get an older version on the 6th sense server at the moment. "@six_aiaktalik Fri Dec 18 13:47:00 +0100 2009 Build 2" -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Zebb replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Still enjoying the mod but for the first time tonight a few of us noticed an old friend returning from the original ACE mod, enemies apparently resurrecting themselves after what has been in the past a fatal hit (in some cases several hits at reasonably close range) Has there been any change to the wounding/dead scripts or was it just a one off fluke of the mission? Thanks :cool: -
New Sound Mod in the making, slowly but surely
Zebb replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Really enjoying the development of this mod, I noticed today that the 203 reloading is the same sound as a magazine now which I hadn't noticed before is that just me? in which case I need to check out my mod folder, thanks. *Edit: The reloading sound for the 203 works ok with the ACEX_SM but when only using the CSM2 mod you only get the sound of a magazine reloading instead, I knew I'd changed something, my fault.. ;) -
That's my fault, the mission didn't have any bugs as far as I could see it was only the number of Ai when I spawned, when I saw only 2 people in the lobby I was expecting only to spawn in with 2 people and not to have a squad each as well, I apologise for my confusion.
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Thanks for mission's, one quick thing I noticed is that the Co@1-2 version still has a 12 man team at the insertion and there is no way to give them orders etc, I hope I haven't misunderstood the briefing somewhere.
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A.C.E. Advanced Combat Environment - Public Beta!
Zebb replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great job guys, only had time to check out a few things since grabbing it but there are some excellent details included, I particularly liked the "repack" option for the chute after a jump as well as all the other little touches that make this so good, thanks. -
Can't wait until we get our hands on some good desert maps and decent addons/mods such as "ACE" to get this game to where I want to play it.
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I don't use any crosshairs either but I know a lot of my teamates do, i agree that the transparency is the issue whichever crosshair you choose to use. If someone knows of a way to reduce the transparency that would be useful.