Leopardi
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core_pfieldgroups_3
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Airsoft, ArmA 2
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Hyperthreading not utilized? i7 users.
Leopardi replied to Slurin's topic in ARMA 3 - TROUBLESHOOTING
What about -enableHT command? Does it make any difference? -
And multiplayer FPS is dependant on server FPS. This is really sad, BF3 utilizes over 90% of my 6-core CPU and BF4 will even more.
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The DICE dev was actually talking about 11.1 having the CPU improvements. So even W8 users will benefit from it... in a couple of years majority will be using 8 and 8.1, and AFAIK there will be no ArmA IV out by then, so investing in 11.1+ support makes sense for me.
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http://www.bf4blog.com/battlefield-4-on-windows-8-will-have-better-cpu-optimization/ Is ArmA III going to have DX11.2? The biggest performance problem is the CPU optimization so ArmA III especially would benefit from this.
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Is there a way to limit FPS other than some unreliable 3rd party softwares? If the FPS keeps jumping from 30 to 60 all the time it's just unplayable, limiting to a solid 30 would give a much more consistent feel.
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What are you trying to say? Doesn't change the fact that A3 only utilizes a third of what BF3 can utilize.
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"CPU heavy" is a wrong term, the issue is the utilization. ArmA III uses only 30% of a hexacore when BF3 uses 91%. Basically in BF3 a normal 3000MHz CPU is a 9000MHz CPU because of better optimization. If the A3 engine was that good utilizing the CPU, it'd be just as smooth as BF3.
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New Forums: Feedback thread - Bugs/Suggestions here please.
Leopardi replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
I posted in the wrong section so I'll just link it here: http://forums.bistudio.com/showthread.php?150857-Text-editor-invisible-with-dark-forum-theme -
Yeah there really is no excuse, BIS just needs to get their shit together and make it work - it's possible.
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Text editor invisible with dark forum theme
Leopardi posted a topic in BOHEMIA INTERACTIVE - GENERAL
Firefox 19.0.2 Very slow to hover your mouse on each selection to find the option you want. -
Yeah don't expect 100% with a quadcore or hexacore, but expect 91.1%. http://forums.overclockers.co.uk/showthread.php?t=18459152 If ArmA III won't be able to even utilize 75% something is reaally wrong with the code.
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ArmA 3 FPS would skyrocket if utilization was this good. Too bad we can't even get 50% of this utilization level, gotta admit EA can do at least some things right.
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Bohemia, give us an FOV slider
Leopardi replied to Frankdatank1218's topic in ARMA 3 - BETA DISCUSSION
Zoomed FOV should not be configurable past the default limit, then it's good. -
Negativity is understandable, since this problem has been out there for years unfixed.
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There is no excuse, look at Frostbite 2 engine, I can get 100% GPU utilization easily in it, with 100% utilization for CPU main thread and like 75% for the rest. ArmA 3 just gives 85% for main / 30% or less for others. GPU is bottlenecked down to 20-30%. There clearly is a problem with the engine and it needs fixing or you'll only have people with 4.5GHz OC'd newest Intels playing this game.