metsapeikkoo
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Posts posted by metsapeikkoo
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Pretty much same exact setup as you have, expect with 8gb ram, and without beta-patch.
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I'm no expert or anything like that, but those sounds could probably use little bit bass you know?
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I got the exact same problem with my Asus 6970 (modded 6950). I don't have problems getting back to game after alt-tabbing but when it throws me into the desktop for no reason particular there really isn't all that much I can do about it.
Gets kinda annoying when you're flying an aircraft above a relatively busy airfield. And for some reason people don't really appreciate when you just denied the whole airfield by crashing your plane in a landing approach into the middle of the runway.
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As far as I know, nothing. I have exactly the same issue as you do.
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have you guys heard about the new iranian robot?they are not so primitive as the people think.Nope, but what they can possibly even do with it? Come here with a robot and stab me in the face?
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Definately would be nice to have a mech as a vehicle, specially considering all the cool UI stuff you can do. Oh yeah, and FLIR ofcourse.
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*blargh*Mee ny sivari muualle itkemään ja rölläämään.
OpticalSnare
Well, have a good time in there will ya?
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Add option to have "crosshair" separately for grenades and rifles. Like, different crosshair-options.
What I mean is that when you turn off the crosshairs, you can't really use grenades since you can't aim them at all due to the lack of crosshairs.
You don't have crosshairs in real life, but you do know how to throw a grenade in real life without the crosshairs. In OA you can't.
Also, make ArmA 2 units more compatible with OA units. Like, thermal cameras for T90 for example.
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Maybe you should just learn how to use it? If you want it to fly straight towards a waypoint, rotate it to face that direction first. Also, you should keep it low to the ground behind cover and wait for it to stop before popping up and lazing the target. It takes some practice, but once you figure it out it's really not that difficult to control.Maybe BIS just screwed up with the UAV's?
Oh wait, ofcourse they didn't, its always the players fault.
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Maybe.. Maybe it might be that U-Mod is not compatible with OA. Which you would have known if you could have bothered to read the godforsaken readme file. But noooo, ofcourse you didn't, had to make a thread in BIS forums and all that!
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In most MP Maps you dont have a AI :( like Domin. This "feature" really destroy the gameplay for pilots.That "feature" is not destroying the gameplay. Maybe you should learn to play then?
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I've bemoaned the fact there isn't a manual that explains in detail what the various menu selection items are meant to do (ie what exactly is safe,danger etc.).So OK so we're not getting a user manual..I've managed to struggle through somehow by reading these forums for other peoples assumptions anyway.
But for gawds sake , would it be too much to ask for even a simple little PDF file ( I suggest a PDF file as it's editable and can be customized to suite your personal keyboard configuration ) of the default keyboard layout? I noticed a printed version was available for some lucky sods that bought from a particular source..the rest of us are SOL.
Here (why this wasn't stickied is beyond me as it's a great helpers guide for beginners) an enterprising young chap has done a ArmA1 layout.
Would it be too much trouble perhaps for BI , charging $40 - $60 a game , to at least include such a simple little file? I'm sure with a little encouragement the kind fella that did the original ArmA PDF would be more than willing to update it to ArmA2/OA and supply the file for inclusion (or even a simple down load).
:(
How about checking the options?
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any news on a possible AO version ?Yeah, a AO-version would be nice, it seems to work fine with AO, but I think we need new sounds for the SCAR-rifles, they're really.. silent.Still, AO only just came out.
What is this mysterious AO version you are talking about? Arrowhead Operations?
But yeah, I'm fairly certain that there is going to be a OA version of CSM2 in the future.
(Don't quote me on this since I'm not part of the dev-team.)
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Hmm, I kinda thought that OA looked bit better than ArmA2.
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- The MP browser.. you join and you don't know what to do
Well, if you are unable to read what it says in your screen, then I would dare to say that you will be disappointed.
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Running sprocket OA with Windows 7 64 bit.
Running boxed ArmA 2 with Windows 7 64 bit.
Both are working fine.
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If you're not a fan of BIS games, be warned ...It took me about 2 months to learn how to play this game adequately. This is not a pick-up-and-play style.
Well, I do doubt that it did take actually two months to learn to how to play this game adequately. I mean, specially if you are playing in MP. In MP, learning process is pretty much this; you watch what your team-mates do and do what your squad leader tells you to do. People I have encountered in ArmA 2 MP have been mostly quite helpful towards new players.
(Well, as long as you behave that is. And remember to check the options/keyboard-configurations.)
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co 09 Outpost is a very simple mission where you basically just need to kill all the attackers.
No, seriously, its really that simple. I just wanted to make a simple mission where you must try to survive the enemy attack.
Oh don't worry, you do have a great defensive position; its a tiny village on top of a hill, and enemy doesn't have any tanks or air-assets. So what could possibly go wrong then? I mean, you do have ammo and medical supplies available to you right?
Download from Armaholic
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I got the Saitek X52 Pro and started another thread cos it won't work in ArmA II. The reason for not using the keyboard and mouse is cos they are not at all natural and you want everything at your fingertips...What? You're using keyboard with your elbow and tongue now? Maybe you should learn how to configure the controls?
For Dragon Rising, the press says its underlying 'engine' is version 2 of mil sim software used in training aids in major armies around the worldHaha oh wow. No.
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AI vehicle (tracked) pathfinding;
I noticed a whole armored column being stuck because they couldn't climb up a steep hill. And they couldn't be bothered to find alternative route even though they obviously weren't making any progress towards the waypoint. Wheeled vehicles seem to be doing allright now, driving on the right side of the road instead of driving in the middle of the road.
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So, this is a mod request and this is not in a mod-request thread right?
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PP is kinda killing the performance. By disabling it I gained about 30-40 fps more.
Q9550
HD4890 1GB
8GB RAM.
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Why on earth this wasn't in vanilla game? Or did BIS think that this couldn't be done in arma2?
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It seems that in Takistan, as it usually is, unscrupulous Muhammad Aziz has gained power and immediately begun to be aggressive towards the neighboring countries.Thanks for the translation Deadfast, much appreciated.
[Answered] ATI 6970 Minimize to desktop crash
in ARMA 2 & OA - TROUBLESHOOTING
Posted
It's not overheat problem. Temps are in acceptable levels.
Edit; Oh yeah, I forgot to mention that atleast my video memory settings are in "default"