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the_antipop

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Everything posted by the_antipop

  1. the_antipop

    Australian Armed Forces [AAF]

    AAF now has another server up, it is run in conjunction with AEF. It is a purely Joint Operation and MSO Server. IP: 202.62.137.198:2302 or Filter 'AAF/AEF' ingame.
  2. the_antipop

    ArmA 2 for the PS3 & 360?

    Hey, Just came across this today at Gamespy; http://au.ps3.gamespy.com/playstation-3/arma-2/ http://au.xbox360.gamespy.com/xbox-360/arma-2/ Is this a misunderstanding or do they have some insider knowledge?
  3. the_antipop

    J.S.R.S. 1.5

    Is it just me or do people have hifi_m134 and jsrs_m302 show up in their mission.sqm from time to time? Is there a way to get rid of that? I keep forgetting to take off JSRS when mission making, and by the time i've pboed it, put it on server, connected, mission doesnt load, realised and had to re-do it, I'm frustrated to the shit lol. Any workarounds? (besides obviously disabling the mod...)
  4. the_antipop

    Arma3 - content pack chace Bi-sudio - army packs

    Does it have to be a current day army DLC? Surely it could be a future day army? The game features futuristic US forces, why not a DLC of 'futuristic' army from another country?
  5. the_antipop

    Arma3 - content pack chace Bi-sudio - army packs

    *trolling* I hope you understand Australia is the largest non-NATO force in Afghanistan and the third largest contributor of Special Forces. On another note, our Special Forces, especially the SASR are regarded as one of, if not the best Special Forces units in the world. Our infantry are also highly regarded and perform at a higher level than most Infantry units within NATO countries, eg. the US. No offense, but that's true. *end trolling* But a country like the ADF would be a nice fit in a scenario like this. Something different. Everyone's had enough of the USA. (Well that's me personally). They're in every game. Introducing something out there and different, e.g ADF, also French, Germans or something along those lines would be cool :)
  6. the_antipop

    Customizable Soldier Load ( seriously?? )

    Yeah I know, I just hope it's nothing like that in the final game. Something similar to Crysis would be ideal. Press like C and either the weapon pops up, similar to Crysis, you choose your weapon customisation, or a screen with the weapon and you choose your mods, then you see yourself put them on the weapon in front of you. :)
  7. the_antipop

    Customizable Soldier Load ( seriously?? )

    I'm all for weapon & player customisation. Not so much in SP, but MP it will be good, you'll be able to determine who's who etc. Obviously not completely different camo, but different chest rigs, helmet patterns, infra-red patches, goggles etc. With weapon customisation and the 'on-the-fly' stuff, I hope to dear god it's not what was shown in E3, that looks like something a mod team put together in 2 mins. I hope it's similar to Crysis, you press a button and a menu pops up, and you can actually see yourself change the scope, or silencer etc. I know that's difficult to do, but It'd just make it so much nicer rather than choosing an action, the weapon disappears, reappears with the change... But looking forward to this, I hate going ingame and going through crates for a million hours to find the right weapon. Just select 'M4', and mod it to how you want it. Awesome :)
  8. the_antipop

    Arma 3 engine

    My point exactly. The thing is, I know ArmA 2 is a powerful game, spawns AI etc. But the netcode is annoying. Desync, Lags when someone joins, AI warping, players shuttering etc. You shouldn't have to buy, as SQB-SMA states, a expensive server just to run one ArmA 2 server. At the moment, a few of us at AusArmA have bought a new Dual Core Xeon 3.2Ghz, 4GB ram, 15k 80GB HDD to run one MSO server, and still it eats 100% of the CPU, and runs at 15Fps... I may be asking a lot, but netcode has been an issue ever since the start of OFP back in 2001 and it's getting worse with improving graphics. Some of you aren't experiencing it sure, but a vast majority of us are. Let's just hope BIS can some time out and look at it and improve it where they can. ------------------ Back to the engine. The engine itself is very powerful. But, as stated by many others, there are just niggling things here and there that need improving, and I'm sure BIS are working on it. The main thing I want to see is that BIS release a non-buggy game at launch, so when people buy it, they don't need to wait for a patch to get rid of a bug in the engine or campaign. A lot of the things that brought reviews down for A2 was bug problems on launch, if this is fixed, A3 reviews will skyrocket, thus bring a bigger player base, leading to more money for BIS to keep doing their thing! :)
  9. the_antipop

    Arma 3 engine

    But they run better now then they did on release? For me, they ran fine on release, but not as well as they do now. Which should have been how they ran on initial release.
  10. the_antipop

    Arma 3 engine

    There's a difference between running one ArmA 2 server on a i7 beast with 1000gb's of ram, and running 10x BF2 64 player servers on a dual core Xeon with 4gb of ram...That's netcode right there. And there is a major difference between the MSO and a stock standard Co-Op. Try running a MSO with 60 players....
  11. the_antipop

    Arma 3 engine

    Na, it did support 128. 64v64. But that doesn't matter. The netcode does need to be fix. Not for PvP, but for Co-op, the main gamemode the majority of A2 players play.
  12. the_antipop

    Arma 3 engine

    1. ArmA 2 struggles with AI with <20 players... 2. Battlefield 2 supported 128... :rolleyes: I'm also interested to see if it's RV 3.5 or 4. I'm hoping on many more engine improvements over the E3 demo, otherwise, well, I won't be unhappy, just disappointed. BIS doesn't need to rush this game, the amount of time people spend of A2 still is crazy, BIS can take their time and create the best Mil-Sim to date, I just hope they don't fudge it...
  13. Yeah, just updated TS and getting this. It's very, very annoying. lol. Hopefully you can get a fix soon.
  14. the_antipop

    ARMA 3, E3 Coverage (reveals)

    Hopefully much more fluent and realistic animations. No more 'clunkyness', no more animations that are incorrect or very poor.
  15. the_antipop

    E3 - Arma 3?

    I've now seen it. Very meh. It's all real-life, maybe some CGI. Very different trailer. Seems like the sort of trailer they should have shown us at announcement, not at E3... Ohwell. Still looks promising.
  16. the_antipop

    E3 - Arma 3?

    Dammit, missed it.
  17. the_antipop

    E3 - Arma 3?

    E3 hasn't officially started yet. All those major press releases are from major gaming companies, unfortunately BIS does not fit in that category (yet ;) ). The day before E3 is scheduled for such companies to give big press releases. E3 starts in 6 or so hours (9am PDT?). I'd expect the trailer plus more info to be shared when E3 kicks off.
  18. the_antipop

    E3 - Arma 3?

    Holy crap. Well spotted haha. Let's hope it's avaliable when we rise in the morning riffic haha.
  19. the_antipop

    E3 - Arma 3?

    Awesome news. :p
  20. the_antipop

    E3 - Arma 3?

    To BI Devs, can we expect new screenshots/trailer when E3 begins today? Or is BIS @ E3 trying to market TOH & CC more? Thanks.
  21. the_antipop

    E3 - Arma 3?

    If that's true. That sucks a lot.
  22. the_antipop

    E3 - Arma 3?

    Is anyone from BI forums going to E3? If so, please take some sneaky pics/vids on phones/cameras please! :)
  23. the_antipop

    E3 2011

    Can anyone tell me when E3 begins? Down here in Australia we're always a day ahead, or two days sometimes, so can someone confirm when it actually begins for me? i.e post saying, E3 starts from now etc. Thanks haha :P
  24. the_antipop

    E3 2011

    Has anyone seen the new ArmA 2 Firing Range? http://www.e3insider.com/exhibitor/view/96/bohemia-interactive-a-s# What the?
  25. "Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" - MadDogX, Sergeantshizzle, the_antipop No" sadface! :P haha. dammit.
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