OverDawg
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HiFi - Single Sound Modules (Weapons BETA released!!)
OverDawg replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Anybody want to provide a mirror? Seems the KH one is down atm. Judging from the vids, great mod! keep it up :) -
NoBlur Modification - Test Release
OverDawg replied to oktane's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry if Im being dumb here but which version do I use to disable ONLY the blur you get after taking a sprint? That has always bothered me way more than the blur when you move your mouse. Thx for doing this! -
Object drawing distance tweak
OverDawg replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah, solved it. Thx I used the 'save target as' on the download links on the main page. It saves a .pbo file of around 6kb so I thought I had it. But if I left click on the links it takes you to a new page for download... odd :) -
Arma 2 Addon request thread
OverDawg replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is there a mod yet that disables only the blur you get from fatigue? I dont mind the other PP effects but the run-blur makes me turn PP off =\ -
Object drawing distance tweak
OverDawg replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Downloaded from Devheaven -
GDT Mod Plants by HeinBloed
OverDawg replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hmmm, now I'm torn a bit. My FPS is ok so I dont want to get reduced textures but the LOD switching has always been so annoying for me... :) -
This being worked on to play nice with 1.04?
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Awesome. Needs to start with an almost blinding flash though
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bump. Anybody?
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Hiya, I'm using (or want to use) my xbox controller to fly helo's and jets ingame. However, Arma2 doesn't recognize the controller if you forget to turn it on during startup and turn it on with arma2 running. Even though that is annoying I can live with it. A bigger problem is that when you forget to turn it on it erases all xbox related control settings. Does anyone have a solution for this? It's a real bummer. I guess a solution would be making config files "read only" but that should be a last resort as I'm still fiddling with graphic settings a lot among other things...
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ArmA II launcher by alpinestars
OverDawg replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Having some trouble with this one. When I add a list of mods and also tag them on the Start tab all I see when I enter MP server is the first mod I have in the list. Also, mod priority. Does High priority mean it get's loaded first or last? Like @CBA is high priority in that it needs to be loaded before other mods. But say HiFi sounds have high priority in that they need to be loaded after another soundmod so it overrides those sounds.... See what I mean? :) -
Weapon smoke replacement
OverDawg replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah ok. Thx for clearing that up for me :) -
Weapon smoke replacement
OverDawg replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Mods like these really improve the game. Thx! I want to use this but also your night lighting mod. Both have same key file i.e. saku.bikey Can I just rename one of the files? or how do I use both keys? -
So ive spent more time tweaking than playing...
OverDawg replied to Malecite's topic in ARMA 2 & OA - TROUBLESHOOTING
Amazing how many people on this forum (and only on this forum) are still making excuses for the poor performance of the Arma2 engine. For the sake of argument, I think comparing it to the Fallout3 engine is fair and just look how that game performs with high res texture packs and uncountable scripts running in the background. To bring up crysis once again; When Cryis was released people more or less accepted that the machine that could run it well didn't exist yet because Crysis was clearly a cut above all other games. Arma2 however, is not. If the "incredibly advanced and complex AI" is to blame for the CPU load and thus low FPS then there would be no improvement expected with any future patches, we'd have to wait for the next CPU to arrive. Logically one reaches the conclusion that the code is not what it should be and reasonable expectations have not been met. The dissapointment is further augmented by the numerous bugs/glitches and general lack of communication by the game's developers. This is why people complain, and rightly so... -
Awesome texture! It's 323Sqn though :)