bobocz
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Everything posted by bobocz
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Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Devs please don't read it! Please leave this meeting room. Secret act!! ;) -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Maybe we could negotiate with devs to increase questions number to 25. :o Number 20 is too drastic. ;) -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Great, I 100% agree. This is very smart rephrasing. I could, with "broken heart", omit some of these questions. to Q.2 Isn't it already confirmed, non directly? to Q.3 Very good question, but I though dev wouldn't want spoil story and for someone surprising gun. leave in this question, I'm really curious to Q.6,7 It seems similar. Compress to one? to Q.8 For some reason don't think that hide other secrets. All questions are great, just my thoughts about it. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
I agree with you on that. -
Introducing Take On Helicopters by Bohemia Interactive
bobocz replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
No new ingame TKOH's picture, but "only" real photo from saturday's helicopter show which devs attended. I found youtube videos from the show. Nice action. It's a pity I couldn't be there this year. Lj22uItlYbA mGP_SPaUWe4 So you said on facebook that you enjoyed it and colected some new inspiration, I hope we can expect something simillar in game ;). Will be other emergency service (ambulance, fire brigade) in the game? So many questions and so little answers. No need to respond, I hope after E3 we will be well-informed, rather work on game. :) p.s. Next time don't forget to take sun lotion. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
to 1st question: If I remember correctly one BI employee (graphic designer?) live there, so he could bury map there. And I'm sure that UnuldorCZ is real, no BI's spy. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
I dunno. Agree. Hope that RangerPL don't mind. According to me arrange all answers. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Partly agree, I have same doubt about my question. But some question's answer can reveal "hacker's" thinking ;). And slowly, I see that idea elect Zipper to choose questions ends as only formal function, like British Queen, no worry. :) -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Ok with that. As I sad you are one who can't make mistake with selection. We should do some "logical compression", compress three questions to two and ensure some fun for devs. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
I would move to drop that question. Anyone agree? I agree with you to omit this question, anyway I would like know more about ARG's origin, or how devs enjoy our suggestion, ideas. :) -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
OK, I'm with you. Zipper would be right one. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
I would delegate you MadDogX to choose right 20 questions. You have biggest credit that ARG was solved. And it would be small community thanks to you ;). p.s. If we choose poll, it will be too unpredictable. -
Pre-announcement ARG answers to questions discussion
bobocz replied to Damu's topic in ARMA 3 - GENERAL
Have (Monday May 9th) forum's posts deeper meaning(hint something) why they were posted in 14 specific threads? ------------------------------ Aaargh, I have so many questions. Remind me Lost's bonus episode "Man In charge", where Ben let query only one question. Are you Lost fan ;)? Damn another question :). Edited: wasn't YES/NO question -
Introducing Take On Helicopters by Bohemia Interactive
bobocz replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
+1. Interesting detail. Now when Arma 3 is introduced and it's sure that will have PhysX, as far as THOK is also partly "Take on Arma3", I see it plausible that with new physics engine skid spreading will be feasible. I hope that THOK will have new physics engine, some feauture like rope is hard to simulate with Arma 2 engine. Also wasn't mentioned if THOk will have Directx 10 or I just didn't notice it. Maybe they don't want spoil it before Arma 3 announcement. It's just my speculations, dreams. Let be suprised. p.s. It also depends on if developers will have time for it, Godzilla model is also important ;). -
That's not exactly what I mean. ;) But I hope you understand me. Sorry that I hijack this thred, it should be here http://forums.bistudio.com/showthread.php?t=119188 .
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And guys don't forget lasers. It is must have future weapon. It was mentioned in seeker.exe. edit: I'm really curious if there will be some http://en.wikipedia.org/wiki/Cloaking_device . I'm not joking, I'm deadly serious with that.
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Introducing Take On Helicopters by Bohemia Interactive
bobocz replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
You are right, its long time since I played ArmaI. I just want to say that it would be nice if new engine can handle more light sources, I'm aware that is difficult with almost unlimited shining objects in the game. -
Introducing Take On Helicopters by Bohemia Interactive
bobocz replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
For anyone who didn't see this "old" bonus 3 video yet. W2lxesz7AaQ Today description on TKOH's facebook page: I already noticed that ship is alight from lightning, is it same in Arma 2 with storm? or is it sign that new engine can handle more lighting source? I tried to simulate this condition in Arma2, but lightings are too rare and I stopped it. -
Heeey developers, please we need answer to stop argue. Or at least give us some nice new picture so we can "talk" about something else. Anyway it is needless because today 15:30 CET world will "end" as I'm reading "Hack" thread. :D
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Just my thoughts about non licensed helicopters. Problem with licensing can be due to helicopter's crash, their random malfunctions, which was told will be simulated. No real manufacturer of helicopter want to see any failures on their machines. Other problem can be that in THOK will be helicopters with guns and people can shoot down their helicopter. Also it's sandbox game anybody can do anything, crash helicopter to crowd ....bad publicity. BI can't guarantee to not make it happen and manufacturer are now too sensitive. Gran Turismo had big problem to persuade car makers to let their car damage in game and I think only last GT5 partly allowed it. Now BI can do what they want with helicopters and nobody will them determinate what is still allowed. added: I forget to mention probably the greatest problem, money :).
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http://www.aan-online.com/en/p8h8-attack/36-p8h8-attacks-hindered.html :eek: Spy inside BI. ;)
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Nightsta1ker don't you want to make nice holiday to Europe, BI is going to make some focus testing, that is something for you. But I guess that you are not fall into "non hardcore gamer" category any more ;). It can be interesting to see game, but it's the same like read movie script before seen movie.
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If I want jump on "in-game screen-shot" bandvagon, which I'm not, I must not know or comprare it with this picture . Ohara's comments about picture: I know this picture seems to be from rv3 engine and new one can be from brand-new engine. But I doubting about in-game screenshot, anyway I'd like to be suprise at opossite. I agree that something on picture seems to be edited.
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I forgot thanks to guys, for me with night shift, who solve puzzle and cipher. Good work . Hacker are clever with 42 hours attack ;).
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Introducing Take On Helicopters by Bohemia Interactive
bobocz replied to Placebo's topic in TAKE ON HELICOPTERS - GENERAL
It's better to pin video which nightsta1ker talking about. I'm sure you are right with your notes, you speak for simulation community. If I can speak for oneself what I want is improved flighting model from Arma II. I really enjoy free flying in Chernarus or anywhere in armaversum, but now I feel that I could appreciated better flight model. So I expecting that flight in TOH will be challenging, difficult and that is what I'm looking forward it. Maybe I will became same sim freak like you ;). edit: I will accept any difficultness, what I'll get, don't want any mercy. :) This brings me to the idea, will be somehow possiblle to port Arma worlds to TOH, something like Arma I to Arma II, because Chernars is piece of art with all details and volleys, it would be a waste. QmErhyrr6GA Note: There is hidden bonus 3 video.