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chus

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About chus

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  1. Dwarden do I understand it correctly createvehicle.txt only works for vehicles spawns? I got this in the createvehicle.log. 14.08.2012 05:27:41: Playername (78.53.xx.xx:62249) xxxxxxxxxxxxxxxxxxxxx - #0 "DZ_Backpack_EP1" 533:6 [0,0,0] BTW. I know its dayz but, as you posted the tool here I wanted to ask you here.
  2. Hy, how can I verify that the scripts.log is correctly loaded? I took the scripts.txt some posts behind and uploaded it. Went to rcon and typed int loadScripts My scripts.log only has one entry. :j: # //new Any advice would be cool. Wiki is a bit poor in sharing knowlegde about scripts.txt ---------- Post added at 15:16 ---------- Previous post was at 15:04 ---------- OK solved I uploaded the wrong file. Whithout the "//new" and "\" modifications now it works. Thanks.
  3. Hy all, I wanted to ask you if you could give me some input about dedicated servers. I´m in a clan that wants to play ArmA2, and were looking for a new server hardware. Back in ArmA1 I can remember that the server executable did not support multicore or multi processor. Did this change in ArmA2? How about 64 bit support for better RAM access did BIS work on that? I do expect that the only servers OS available is still the Windows platform. How do you guy do the sizing of the server? It would be great if you could share your experiences regarding dedicated servers and ArmA2 with me. We manly will play COOP. Were about 30 people and usually we play for several ours. We used DAC in the past nevertheless usually we have quite some IA running around. Thanks in advance for your help. Some example hardware setups would be great.
  4. Hy I´m trying to do a mission for this map, but I´m havin problems placing units inside buildings. I´ve tryed to make a liberate POW mission with the Hotel building on the map and placed random units in that building but it was not possible. At last I tried the player in a random position on that building and it placed me somewhere outside the map. Think pos 0,0 One of the scripts I used is this, http://www.armaholic.com/page.php?al=alias6346 Seems like buildings are somehow no objects, and I cant get any values by "buildingPos". BTW: I noticed that the ladder doesnt work in the Hotel building. Nice map so far, hope somen can give me a hand on my probs.
  5. chus

    Realistic Ballistics

    Thx NWD, thats not what I expected but if the mod is that way i will used that way. Changing the mod, is like cheating and thats a no go. I just a bit surprised cause I used the binos to get the range an then I adjusted the weapon an shoot the target. Sometimes I used it while was on acog mode to correct more easely. But its fine the way it is. I will have to practice shooting with the acog marks. Thanks a lot for the mod. Just one last thing, cause I´m curious. If you have the red dot aimpoint only like standard m4 an you cant change the elevation how do you target with the aimpoint? (Well is not the big deal, cause I wont shoot with an m4 anything that’s more far away than 200m - just not the right weapon)
  6. chus

    Realistic Ballistics

    Hy NWD, Your my las hope. I having trouble with your great mod and I don’t know when it started. My problem is that on some weapons the SightAdjustment don’t works. It seems to be started as you can see the box on the upper left corner but I can’t change the values. This only happens to me with some weapons. I tracked it down to the M16 with ACOG and some M4 with acog and with some of the Russian rifle models. The strange thing about is you swap weapon to an sniper rifle like m24 or mk12 and it works again you then swap back to you m16 rifle and you got 7 out of 10 that it works perfect till you die next time. Then all starts over again. I´ve been trying to solve this, until I post a noob question and that’s what if tested and what happened. So I took a fresh install of the game – no add-ons. I installed your latest release and the GMJ addon. Here a tree snapshot. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> +---@GMJ_SightAdjustment | \---Addons | GMJ_SightAdjustment.pbo | rangecard_aks74pso.txt | rangecard_KSVK.txt | rangecard_list.txt | rangecard_M107.txt | rangecard_M16A2.txt | rangecard_M24.txt | rangecard_M4SPR.txt | rangecard_SVD.txt | +---@NWD_Ballistics | \---Addons | NWD_Ballistics.pbo | NWD_RealDispersion.pbo | NWD_RocketBallistics.pbo | NWD_SightAdjustmentPlugin.pbo | +---@NWD_ScopeFix | +---Addons | | NWD_ScopeFix.pbo | | | \---Extras | NWD_4xBinoculars.pbo | NWD_7xBinoculars.pbo | NWD_7xBinoculars_WideScreen.pbo | NWD_8xGTLDII.pbo | NWD_AK74_PSO1.pbo | NWD_ExtraBinoculars.pbo | NWD_G36_NarrowFOV.pbo | NWD_M107_M8541.pbo To check that the problem was not server side I created a mission with the editor. Just as simple as possible, Rahmadi, 1 soldier and big Ammo box (Standard Game). 1.TEST First I only activated the GMJ_SightAdjustment add-on. Executed: arma.exe –mod=@GMJ_SightAdjustment Works fine with all weapons. 2. TEST Now I added the optics add-on. Executed: arma.exe –mod=@GMJ_SightAdjustment;@NWD_ScopeFix Works fine with all weapons. 3. TEST Third test. Executed: arma.exe –mod=@GMJ_SightAdjustment;@NWD_ScopeFix; @NWD_Ballistics Doesn’t work, I detail it. I start preview, player spawns as rifleman with standard M4. Add-On seams to be loaded as it appears on the upper left. I press the sightadjustment keys up, right, down, left doesn’t work. I go to the Ammo box take an mk12 to my inventory leave the m4, close after that the inventory. I press the sightadjustment keys up, right, down, left the values on the upper left coner change. It works. Back to Ammo box and pick up an M16A2 ACOG, close the inventory. I press the sightadjustment keys up, right, down, left the values on the upper left coner change. It works. Back to Ammo box and pick up an M4 ACOG, close the inventory. I press the sightadjustment keys up, right, down, left doesn’t work. Back to Ammo box and pick up an M24, close the inventory. I press the sightadjustment keys up, right, down, left the values on the upper left coner change. It works. Back to Ammo box and pick up an M16A2 ACOG, and I receive an error message “NWD_SightAdjustmentPlugin.pbo could not be loaded or has been deleted. Close the inventory. I press the sightadjustment keys up, right, down, left doesn’t work. I looked into Arma.rpt And found some errors like this. Addon nwd_sightadjustmentplugin (entry M16A4_ACG_GL) not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. nwd_sightadjustmentplugin Would be great, if you could give me a hand on this. I love this add-on and would be nice if I could fix this. If I can help with anything like more test or you need some files, please don’t hesitate to ask, I will do. Sorry I don’t know how to debug it more to drill down the problem. BTW: The clan members of my clan that use this add-on have all the same problem.
  7. Hy guys, im said that this mod isnt developed any longer but perhaps someone of you can give me a hand here. Sometimes when you join a server the mod stucks, the error mod isnt installed pops up, and the first weapon you got the sightadjustment doesnt work. You got to cycle through various weapons, most likely snipers, till sightadjustment works then swap to the weapon you want to use it. And a lot of times when you use M16Acog the sightadjustment doesnt work. Got to swap again various weapons to get it to work. Perhaps someone knows about that problem. And give me an hand on solving it.
  8. Hy, I play often Broken_Sword Mission and when you parachute en error displays that the bpasoundmod is not installed or deleted. Seems that the parachute sound is not implemented or produces en error. @Hawk Vuelvo a la 1.4 hasta que este estable. Como sea Hawk grandisimo curro, solo felicitarte y darte las gracias.
  9. Well thats realy sad news. This mod and NWD Balistics mods boosted the game a lot. Nevertheless hope you got luck and fun with what your going to do next.
  10. chus

    Realistic Ballistics

    Hy Claymore, I always removed the old folder completly and replaced it with the new version. Worked always well. Think something like that is posted on the first post of this thread. Cya BTW GREAT JOB NWD.
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