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Posts posted by ck-claw
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Been using 'another' launcher for ages now but, that for some reason won't remember mods presets?
Tried this and works as intended-simple and effective.As posted about mission feedback (or lack of it)elsewhere, can't believe no one has posted feedback here!
What a cracking little mod launcher,simple to setup different setups eg:- mission editor preset,gaming preset etc
My only suggestion -an option to have the launcher close after launching the game but,thats being picky ;)
Thanks
ck
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Try:- Disable stream friendly ui in video options.
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Try:- Disable stream friendly ui in video options.
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Lol PuFu -Great tv programme.
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liked! now which one is you? ;)
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21:47:25 Missing addons detected:21:47:25 mohawk_skins
21:47:25 JS_JC_FA18
21:47:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.mohawk_skins, JS_JC_FA18
Looks like something todo with FA18 & mohawk? Try reuploading the addons again? Maybe a different version on the server?
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What happened to the Community Upgrade Project? I appreciate the time and effort being put into these ports, but having to download hundreds of mods for every port made seems a bit chaotic and unpractical to me. This and any other ports (such as Jackals, Blackhwaks, BTRs, Apaches, etc.) should be packaged into one easy mod - just like A3MP did for maps (and look how successful that has become).Looking at this from a server admin point of view: until these ports are packaged into one mod we simply cannot use them on our servers. The more mods required to join our public server means we get further and further away from the public.
/Rant over :P
This ^^
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So, this has probably been asked already but plowing through 90 pages seems a bit heavy..Thats what the search function is for ;) and no its not possible.
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I saw FHQ Task Tracker last weekendI highly reccomend this, once you get the hang of it -it's a doddle :cool:
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Dev's are aware-i'd suggest using FHQ task tracker
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hey Kupcho thanks for the offer but, pretty sure it's not gonna do what i require?
EG:- i would like have one man back at base/HQ running the show, taking requests for CAS/Transport.
From my testing if you call in transport pick-up the chopper will not go anywhere once the group are in as its waiting for the 'requestor' to get in too.
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Thanks Hotze - the legend that is Everon lives on
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Good news :). Will edit out the respawn.Already done ;)
Will give feedback when we give it a good blast.
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@RangerPL lol my sisters dog does that when she gets home to him-she says he's smiling - its a springer spanel :)
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Yes, but AFAIK there were no squad logos on the uniforms.If this is/was the case - there are now, looks nice :cool:
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guys can i use this map straight from download?i do NOT own any previous arma games or AIA.cheers
Yes - no need for AIA
none of these links are downloading this for me can someone tell me whats wrong? by the time the download finishes i get error.whats the best link?Get/Use Play With Six -simples
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does this still work? i tried it and well it works right up to the part where you're suppose to select the pilot to give the task to. has anyone tried this recently with beta(DEV)?Good question- i'll give it a quick test now.
Edit:- nah doesn't work now :(
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Thanks for these,they look at home on most maps than the alien CSAT :cool:
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Where have you got the AH-64 from? If it's the Arma2 Nodunits & Franze version then i would ask in their Arma2 Thread
Just checked, at the bottom of the 1st post,there is an Arma3 compatible controls file :cool:
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I wonder why it doesn't exist BECTI missions without AI? Would it not work? I hate playing vs AI.People did make TvT versions back in Arma2 etc- i'm sure there will be some eventually.
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condition in a trigger{alive _x} count units ak1 < 4'ak1' being the name of the squad
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that's great news if it's true. is there any way to identify servers that run it or do i have to trust the admin to put an info in the name?I think there advised to put [Perf] in front.
Armaholic
in ARMA 3 - GENERAL
Posted
Yeah -its been slow as hell for me too