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colligpip

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Everything posted by colligpip

  1. colligpip

    Thanks Modders!

    and me thank you mod folks
  2. colligpip

    Thanks Modders!

    and me thank you mod folks
  3. colligpip

    Mando Missile ArmA

    agghhhhhh somebody give the man a fast desktop for Armas sake.
  4. colligpip

    N+S question...

    O i see no idea sorry
  5. colligpip

    Mando Missile ArmA

    newer A-10s have been fitted with the Litening Pod ( so I just read on wikipedia) which from what I can tell works in similar way to the mando setup. Any A-10 pilots here? ..................... perhaps theres a way to disable the target aquire mode for old fash A-10s
  6. colligpip

    Mando Missile ArmA

    mando dont get rid of the lock on square ever.... please can you go the other way and add more functionality to the missiles. I am thinking about full stand off like the Longbow has. So you could scan an area get the targets then go behind a mountain and launch a salvo of pre-locked on missiles. Or have proper Lock on after launch so you can fire pop up and then have the system auto target in the split second you are exposed. to gunterland you should try adding Mando AI sams then you'll see how hard it can be. ps .. Yes Kremator I recon this is the way to go with the c130 with it in the bomb console we can have it lurking overhead ( I really just want to remake that good bit in cod 4 in Arma to put on youtube:-)
  7. colligpip

    Mando Missile ArmA

    ok mando yet another request for you. Is there anyway we can have the spectre gunship config for the recon in mando bombs (woops wrong section). So we can call in a gunship and use all the recon stuff but with the side guns etc. Praise be to mando.
  8. colligpip

    civilians in resistance groups with penalty

    anybody got any idea about this. Does it make sense or am I talking gibberish :-)
  9. colligpip

    Petition for Tonal to ArmA!

    if nobody makes a tonal I might have to buy far cry 2:-) Mind you there are some lovely jungle maps out La drang in the VTE mod and Uhao island.
  10. colligpip

    N+S question...

    Look in server/init/init_server and change it to this then place the starter markers 0 and 1 where you wish to start. #PlaceSides _eastLocation = startingLocations Select ((1)) _westLocation = startingLocations Select ((0)) Ps Your making the WW2 version arnt you if you need any beta testing let me know cant wait for it:-)
  11. colligpip

    Mando Missile ArmA

    ahh that may be it I'll just have to level out properly rather than come in at funny angles :-}
  12. colligpip

    Mando Missile ArmA

    kremator  I would like your evo version perhaps I can swap you for my warfare. I have used the camel as the c130 so no addons you can always swap them over. I'll pm you a link to it in a bit dont want to release public yet as mando stuff still in beta. Been getting the speed problem a few times.. but perhaps it is realistic as I seem to remember in Falcon 4 you had to be below about 400 knots (I may be wrong)
  13. colligpip

    Mando Missile ArmA

    mando been doing a bit of testing of the LGB.. I have found that if you release over a certain speed about 450 Â you can blow yourself up Could you have some sort of warning that comes up if you are not in bomb drop limits would be good (dont worry too much if its not possible)... still loving the scripts. I have ported them into warfare having a blast. Its great being able to take out the enemy base in 3 or 4 bomb runs :-) Im bombing those stupid AI to bits mooha ha
  14. colligpip

    Mando Missile ArmA

    Funnily enough that is from falcon 4 but i couldn't find the ir lock on tone that one  just says  launch.wav. I don't know what its for perhaps it is for IR lock on. edit... I found this its the IRlock on growl sound the other is a RWR launch tone. http://dodownload.filefront.com/1208987....20375dd hang on you mean to say you have lost your copy of falcon 4 that is Sacrilege :-) been happily lobbing JDAMs in my version of warfare today... great fun. Its nice when you see a formation of enemy inf from the air and drop a big one on them. cant wait for the spectre and mandos proper JDAM version.
  15. colligpip

    Mando Missile ArmA

    The JDAM vid I posted was just a test I made and in no way endorsed by Mando.:-) Mando here is a lock tone don't know if its any use to you. I dont know if its an actual IR lock tone I couldn't find one. http://dodownload.filefront.com/1208915....20375dd
  16. colligpip

    Armed Assault videos

    arma gun cam footage Actual in-cockpit  footage of Test JDAM strike using Mando missiles new cockpit camera. I am flying and targeting this at the same time.
  17. colligpip

    Mando Missile ArmA

    night JDAM Night time JDAM test using FLIR LOL Kremator... show us your bomb cam vids. we have to get the Spectre c-130 gunship thing working. Â Â think I need to position the cam pod a bit higher on the wing :-)
  18. colligpip

    Mando Missile ArmA

    jdam JDAM test using mando missiles. Onboard targeting of JDAM bombs. Thanks mando... Love being able to actually see what i've hit for once.
  19. colligpip

    Mando Missile ArmA

    woo thanks mando this is fantastic I tried to add the cam to the 0, pilot position ( so i can fly and use the cams )but when i select hellfire lock on mode I cant get any hellfires to fire. Manual mode works ok just semi auto ( i get the out of ammo tone). I noticed in the init there was 0,0 defined for ammo so I changed this but it still didnt work, perhaps i am doing something wrong. also can I reload the mando gun with a normal ammo truck? didnt seem to work. I had them set up to load mando missiles is it the same? Apart from that all seemed to work well I love it, next I want to add it to fire LGB from planes ( aggh i have to go to work)
  20. colligpip

    Warfare Cooperative (WACO) v1.1.1

    Hi doomguy I was just looking at them in notepad put them into arma edit and they are fine sorry about that thanks for your help anyway. Pip
  21. colligpip

    Mando Missile ArmA

    yeah we dont care if the barrel wont rotate inline with the mando gun... I have been waiting for a camera system like this in Arma since the game came out.
  22. colligpip

    Two sided warfare...no RACS

    I think if you delete the racs officer in the editor they dont spawn could you just then add west or east soldiers in the editor by the towns you want them to own they should cap them... I havnt got time to try this at the mo but it should work methinks?
  23. colligpip

    Warfare Cooperative (WACO) v1.1.1

    I asked you before if i could modify this mission and you kindly said it was OK but when i go to unpbo the file parts of it (this important parts) are slightly scrambled making it hard to read, any idea why. I used the unpbo tool form ofpec i think.
  24. colligpip

    Mando Missile ArmA

    would it be possible to link mando gun into this system as well. If this is the case we can put it on the c-130 addon and simulate the weapons on that. sorry if this is a bit much to ask just thought it was a good idea people have been wanting to simulate the c130 spectre system and i think this would be the best way  to do it. heres the addon im talking about if anybody wants it http://www.dhd.co.nz/files/usec_c130_v0.2.rar ps kremator With mando missiles we will recreate falcon4 in arma one day :-)
  25. colligpip

    Mando Missile ArmA

    that looks amazing reminds me of falcon 4. I hope that I can attach this system to helicopters as well.... also will I be able to add Bombs to it so i can scan for the target lock on a fire a bomb and watch the impact. brilliant work.
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