colligpip
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Everything posted by colligpip
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Why are there literally 0 PVP servers?
colligpip replied to koroush47's topic in ARMA 2 & OA - MULTIPLAYER
I'd like to see Benny's warfare stripped of ai and played on a server that can handle 100 real people would be great. -
sorry it was in InitUnitTypes.sqs/common not /server well it is in my version anyway.
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wow great idea. I will port warfare to this def. What about putting all the major armies of the world on it scaled down to there actual army strengths and fighting for the planet!!!!! (once the units have been created by addon makers). Heh all we need are working aircraft carriers and subs etc it will be brilliant.
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ArmA 2 tip's & trick's for heli pilots.
colligpip replied to Landstriker's topic in ARMA 2 & OA - GENERAL
I tend to cut the collective and wack on the auto hover at the last second you can land really fast this way. -
Oh i really like the idea of this. Would be good if you could make a PVP version where you can play as opfor that spawn at the mission locations and have to stop west completing missions. Love the respawn/mission system. There is a penalty for players who die but you still keep the players in game. This system should work really well with a full server.
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This game just doesn't look epic like ofp etc so nah I'll just buy arrowhead instead see ya.
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BIS this is incredibly annoying. I was trying to hit stuff in warfare and its imposible with this annoying bug/feature please help.
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Apart from the other games mentioned I reckon The Regiment PC is really good for a quick but realistic blast but not often talked about. You really get quite rush from this game when you manage to complete a level. I may try and make a arma 2 mission that is similar to the way you do missions in this game. You have a set time to release all the hostages without killing any civ or your men makes the whole thing really fast paced.
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Thank you, B.I.S.; Sign if you agree.
colligpip replied to Milton T. Pike's topic in ARMA 2 & OA - GENERAL
Signed The only games that I keep coming back to. Thanks Bis -
UAV Will we ever get one that works like this?
colligpip replied to Dangerdog's topic in ARMA 2 & OA - GENERAL
Mando is working on porting his excellent set of scripts that enable allow this sort of thing. Worked brilliantly in Arma1 -
Oh i was hoping they might update it and go for cold war subs O well back to dangerous waters.
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I must not clink on the link for arma 2 or I will not come out again.
colligpip posted a topic in ARMA 2 & OA - GENERAL
If I click on the desktop shortcut for arma 2 I will not come out of it for hours and hours don't let me click on the shortcut today. -
could someone point me in the right direction for a thread about editing this cti. I want to change the prices etc but cant find where in the scripts. Found it. Never really tried this much before wish I had It really is very good. Loads more options than standard warfare.
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Mando Missiles Help if possible
colligpip replied to alpha9's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
so do all the Mando scripts work with Arma 2 as long as you change the unit names etc? -
Oh god don't tell me that just happened
colligpip replied to Belier13's topic in ARMA 2 & OA - GENERAL
I must say this chap sounds like he has been really quite traumatised by these events perhaps we should all be a little more considerate to the cu*t. -
Mando Bombs and Mando Air Support Console
colligpip replied to mandoble's topic in ARMA - ADDONS & MODS: COMPLETE
Yes I have come here also to ask if Mando will be coming to A2? Miss your scripts. -
Ahh thanks loved your version on arma. Also I like the fast travel I don't think its that unrealistic as troops would be bought to the front line by other units which would bog down the server if implemented ingame, so its best to bring them in with fast travel.
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really been enjoying the WW2 version, stopped me playing arma2 for a bit. Shame your not doing an arma2 invasion standard version would love to see that.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
colligpip replied to EricM's topic in ARMA 2 & OA - GENERAL
They have just said that Arma 2 is the most eagerly awaited multiplayer game on News 24 in an article about user passwords, so thats nice. -
if you get the save game working on this I will give you a big kiss.
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this looks great anyway you can upload it all in one big download.
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DSU Mod Nuke (Finally Vers. 1.0)
colligpip replied to Takko's topic in ARMA - ADDONS & MODS: COMPLETE
do you when I first saw this I thought it said Duke Nuke mod :-) Looks good though -
If only there was a way of just saving bases captured that would be enough, then you could work your way across the island form base to base. There used to be a way of multiplayer saving in ofp will it work here.
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I agree it would be great if you could save in warfare I hardly ever have enough time to play one session anymore and would love to fight my way across the map in several sittings. I know I could run a server and leave it on but i don't want to do that do I.
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Any chance we could have a switch to re-enable arty or could you show us how to do it. I miss the arty even if the AI cant use it.