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colligpip

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Everything posted by colligpip

  1. colligpip

    Warfare32V11_PIPV01

    mine are fine are you running any addons. You also need to run a dedicated server to play this
  2. colligpip

    Warfare32V11_PIPV01

    theres a bit of script that is called in the turokdomination edition makes it so AI shikas use mando missiles. I cant get it to work :-( I can get units to use mando missile if I name them in the editor but I need it to work by type as they are spawned ingame.
  3. colligpip

    Warfare32V11_PIPV01

    I need to work out how to get the AI to spawn tow and shikas etc that can use mando missiles in this Warfare mission. I can do it normally in other missions but cant find how to do it in warfare. I would like the AI units that are created at the base to be able to use mando missiles. I have seen how its done in the domination mission but dont know how to get it to work in warfare :-(
  4. colligpip

    Mando Missile ArmA

    http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=81;t=74427 for anybody thats a fan of Mando missiles I present an addonless all scripts version of warfare.
  5. colligpip

    Warfare32V11_PIPV01

    AI mando SAMS working now :-)
  6. Mando combat console has an evac command
  7. Mando would it be at all possible in your next release to somehow make it so that the recon camera can be attached to an ah-1z that I am actually flying not just a distant drone - I would love to be able to lock on to vehicles from a distance with your recon cam check out they are enemy and engage with cannon or missiles. then I could also add this to a plane that i'm actually in as well perhaps. sorry I think I asked this before! :-)
  8. colligpip

    Domination TurokGMT Edition

    how about adding DAC so the whole island is covered, and could you do an AI version I normally play that but you've taken it out I think.
  9. colligpip

    HMD helicopter HUD

    had a quick look its great, it seemed to interfere with my mando missiles hud setup tho have to ask mando how to get round this. Would this work on jets? Perhaps the small circle could be linked to the bomb drop position so we can have ccip mode for bomb runs.
  10. colligpip

    HMD helicopter HUD

    I hope this works with mando missiles
  11. colligpip

    co30 Domination! One Team

    Thanks I didnt see that I will fiddle with it
  12. colligpip

    co30 Domination! One Team

    can anybody help? I am trying to set it up so you can play as SLA to help stop the us from completing objectives I have set respawn_east marker but my SLA always spawns at the base surrounded by us troops when they die:-( I cant find the code to stop this can anybody help? thanks
  13. colligpip

    co30 Domination! One Team

    I was wondering how do you actually find the co-ordinates on the map to relocate the target postions, i looked in the editor but they dont show up. I had ported this to the afghan map using co-ordinates from an everon port I found but i would love to know how to get them myself ( I expect it is obviousbut i cant seem to find it) what I would really like for this is a version where players can play the SLA and try to stop west doing the objectives. Their telports could be the target location perhaps.
  14. colligpip

    co30 Domination! One Team

    I was trying to get the AI mando sams to work all the time and in doing so found that they are set to target resistance in the serverfunc.sqf. anyway I changed it and get a lovely lock on tone all the time now, will provide good balance against the airconsole. Just thought Id let you know.
  15. colligpip

    co30 Domination! One Team

    ok thanks turok I will fiddle about with that to get the shikas to always spawn - I want to practice my sam evasion skills :-) erm i dont suppose you could tell me which bit exactly to change I cant find it......... I thought i had it but never getting any enemy radar lock on in the cobra I want to hear the beep beep..
  16. colligpip

    co30 Domination! One Team

    if we could get the ai to use mando missiles as SAM units (zsu with sams) it would balance it i dont think it does in turoks edit or am I wrong?
  17. colligpip

    co30 Domination! One Team

    thanks xeno I'll try that later - thanks for your great mission by the way.
  18. colligpip

    co30 Domination! One Team

    no its not that I have pbo it and run it in a dedicated server I think its something to do with current_target_index when I remove the tanks ( I dont know i'm just guessing)
  19. colligpip

    co30 Domination! One Team

    ok thanks i'll try that i had got rid of tanks by changing them to uz mg in the innit but as i say the target was not ending so i will try your suggestion. thanks looked at your version with mando scripts looks good, very similar to what I had done for myself :-)
  20. colligpip

    co30 Domination! One Team

    can anybody tell me how to remove tanks etc from the target zones and have it still trigger as finished when all inf are dead. I am running a dedicated server. I want to create an infantry enemy only version but when i remove vehicles it wont seem to trigger the end when i kill all. thanks
  21. colligpip

    co30 Domination! One Team

    turok I am also working on a version of this with mando missiles have you got ai controlled sams to spawn at the target points? I would love to know how to do this - not just placed sams but spawned mando sams. I can place them in the ediotr and get them to work but I want them at each new target. I have mine working with cruise missile support its great when you do a saturation attack on the target you can go in with just a few men and pick the locations of shilkas etc for the cruise missiles- great fun. I have also made versions with uavs in the no addon version I have a camel os the Uav (not the humped kind) , but i have an addon version that uses emsi's predator.
  22. colligpip

    SDP presents BAS TONAL music tracks

    port tonal port tonal please somebady tonal......
  23. colligpip

    SDP presents BAS TONAL music tracks

    Tonal? ............Tonal I miss tonal
  24. is there any way to add the recon camera to a vehicle that i am flying and then slave it to the mcc or other mando missile? just thought id ask
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