caprera
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Posts posted by caprera
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I searched around the forum for a solution without much success.
I can say i'm "stuck" because of too many threads showing or none at all...
The problem is a little bit different from common assassination mission: i want player's unit to get in action and kill a commander, BUT NOT to kill the USMC officer nearby.
Now: given for example that is not a sniper mission and that you just can't shoot and run away, how can i set the killer unit not to shoot, or try not to, the USMC guy ? Dunno if it matters but asa killers are discovered the targets run for their cars with bodyguards, so they are in command of these units...
Thanks ;)
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"Never Fire" trigger ??
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Notice that a magazine is placed before a weapon. This will allow the unit weapon to spawn loaded. ;)Useful Tip! thanks
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The aim was to start having different "special units" as modern RA would require, rather then releasing more targets with different weapons and camos...
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Thanks for appreciation to you all. :)
Again, keep in mind that this is just a first step into the "real" project.
Maybe already in the next days there will be a minor update.
@Bink: You got PM ;)
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Mind about a new header for 1.1 with those pics ;)
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which vilas weaps pack?there are 2 ones on armaholic..........The Modern Weapons' one. HERE's the link to be sure ;)
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Amazing improvement Markwick ! just downloaded
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I know most ArmA II players will revolt at my request but I've always wanted to see a Battlefield scenario in ArmA II where people would just run from village to field with no worries, where games would just be pick up and play and leave without anything else to worry about. You can't do this in ArmA II. It would be a casual game where the action will always be fast paced without no "downtime" of traveling from mile to mile.That's why i downloaded the BF2 demo...at the time.
Be prepared for a sequence of "If you like BF2 scenarios go buy BF2 and play it" responses...
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OOOOOOOOOO that's great Aushilfe, good targets!
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YF23 Black Widow IIMainly because of the rudders ;) beautiful bird
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2015 seems optimistic...
why post here anyway ;)
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I'd like to see some "targets". Like Missile launchers, big AA or antiship. Mostly people here created islands, it wouldn't be unappropriate ;) No more "destroy the Shilka" !
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great work on those rifles ;)
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Looks great !
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Bink i have some spare Georgia conflict photographs if you're interested ;)
These are local made Digital Woodland uniforms with US Marpat pixels. But I think, Marpat would do the very same job.Quote; MARPAT for GAF is enough
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Afaik they should be working on the new helmet, i really don't know\remember if a solution with Lodu was found...
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problem solved can be closed
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What about a porting of RHS Hind pack ??
Those models are still awesome; i tried to use them and they already work, but need crew and there are glitches when taking off with sand letting see the pilots. Also errors for weapons effects, but nevertheless great!
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something for the waterNew electric sub isn't it ?
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interesting...
VILAS addons release thread
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
Good idea ;) but for russian army leaving RH pack to generic opfor or what ?