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caprera

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Posts posted by caprera


  1. I searched around the forum for a solution without much success.

    I can say i'm "stuck" because of too many threads showing or none at all...

    The problem is a little bit different from common assassination mission: i want player's unit to get in action and kill a commander, BUT NOT to kill the USMC officer nearby.

    Now: given for example that is not a sniper mission and that you just can't shoot and run away, how can i set the killer unit not to shoot, or try not to, the USMC guy ? Dunno if it matters but asa killers are discovered the targets run for their cars with bodyguards, so they are in command of these units...

    Thanks ;)


  2. I know most ArmA II players will revolt at my request but I've always wanted to see a Battlefield scenario in ArmA II where people would just run from village to field with no worries, where games would just be pick up and play and leave without anything else to worry about. You can't do this in ArmA II. It would be a casual game where the action will always be fast paced without no "downtime" of traveling from mile to mile.

    That's why i downloaded the BF2 demo...at the time.

    Be prepared for a sequence of "If you like BF2 scenarios go buy BF2 and play it" responses...

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