begorra2
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Everything posted by begorra2
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Army of the Czecho-Slovak republic
begorra2 replied to tasi's topic in ARMA - ADDONS & MODS: DISCUSSION
Do you cooperate with russian LIBERATION mod? They have the best scripting for tank battles (tank hits producing sparks). I am sure they would welcome your LT-35 / 38 tanks. They would fit perfectly into their Wehrmacht inventory on the Eastern Front. -
Nice effects, I like the flying debris. But I have to agree with NoRailGunner, tanks don't explode like ammo trucks. This is a stupid issue of ArmA. My best impression of tank hits is the one of russian OFP Liberation 1941-45 MOD> A tank hit should not produce an explosion, but a flash, accompanied by sparks and a burst of smoke. The chance of explosion should be much less probable, only if the the tank's ammo explodes. Take for instance this RPG hit>
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nice job. I would like to see a version with original OFP trees converted to ARMA some day.
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s8n, it could be ArmA engine or certain graphics card issue - I am also experiencing "darkening" of some textures. 1. great to see vilas agreed - but please change the sound of his vz. 58 - which is horrible 2. BTW - contemporary woodland vz. 97 Slovak army reskin would be also nice ... If you need some photos of camo pattern and 58 sound, contact me> itran@eudent.sk
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Yes! S8N and Vilas please put the re-skins and vilas weapons together! Can't wait for CSLA!
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Really fantastic work - I especialy love the mighty gunpods. Appeals for future updates> 1. please include some AA-equiped version (Igla) 2. please increase the pilot's zoom (numpad + key zoom) - like on MAPFACTS's AH-64 - it helps a lot ingame in flying and identifying targets
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Nice job. Is that some custom fire script ? (link?) - I can't tell from the YouTube video quality.
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Thank you Vilas for Sa Vz.58 and Uk-59 of Nogova units. (i didn't expact these to come so quickly) Please, if you update, 1. change the sound of Vz. 58 2. remove tracers Vz. 58 3. include Nogova (maybe even CSLA?) units with red berets
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... summary of comments: - tracers are an issue of ArmA - part of the community dislike them - BIS should make the option to TURN OFF tracers work - BIS should either make create the option to use ENHANCED tracers or the possibility for addon makers to create these Correct?
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The existing lousy tracers are one of the great disappointments of ArmA. Tracers should be 3D and emit light. There are numerous 1-st person games with great tracers, like COD. Appeal to BIS - rework them (in some future patch) or include the possibility for addon makers to change them !!!
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Invasion of Europe: Part 1 Â RELEASED!
begorra2 replied to King Tiger's topic in ADDONS & MODS: COMPLETE
Very nice addon pack, adding new fresh stuff. Thumbs up I especially like the panzers and armored vehicles Cant you release the german panzer pack also as a separate addon on resistance side - for mods such as LiBMOD that have the germans as EAST? -
Is that a new fire?
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Glad to see that planes are getting better! Appeal: please include the possibility of ZOOMED VIEW on the HUD! It helps a lot, especially in identifying targets during ground attacks.
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Hello ... great work I very much appreciate your MOD's topic selection. Yes, please cooperate with other WW2 mods (IOF, LibMOD): this will save a lot of work and time!
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Hello, thank you for a very promising MOD with excellent vegetation ambients ! I wish you also did a common (not horror) campaign, with same addons and group skirmishes, ambushes... ... something like CONSIRACIES: Grozny !!! Chechnya was my first idea when I saw your early work.
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FFUR 2006 2.0 Total conversion pack
begorra2 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Thank you TB for the BEST MOD sofar! Extremely well playable. Very good choice of addons. I also very much appreciate: - the explosive bullet impact more FDF like (great looking reddish instead of the old yellowish) - the reduced blood splash when hitting body - excellent tracers from helis, tanks Questions and suggestions: 1. The heli/tank tracers don't always work. Why? 2. Will you adopt the new small arms tracers (like in UNSUNG)? - they look much better than the common linear ones. -
Hello - super work again - waiting and getting impatient... 1. appeal to CSLA team: please make the next update as much FFUR 2006 V2-like as possible - keep up the cooperation, FFUR 2006 is the best:) 2. ... is there a working CSLA 2.10 RIP ?
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Great work again! To Edge: yes, please replace the Vz. 58 and also Uk59 sounds (include slight echo, more bass, maybe use some of the existing AK and PK sounds) To MAA: maybe do a quick re-skinning to include ASR? (Slovak Army) I have a lot of photos from Slovak Iraq and Kosovo missions
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Can somebody mail the CPP files for me? Especially the one for FDF 1.4 (maybe also for Lib45) I''ve tried for hours and failed I get error messages. itran@eudent.sk
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Has anyone got these anims working for FDF 1.4 and LibMOD?
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Your Apache is the best sofar in game Just add nicer external textures - camo, dirt etc. Your Apache's scripts/cockpit + MPIV's external textures = IDEAL APACHE And some desert camo...
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Look very cool - i would say such grass adds much terrain realism into the game. But, please make the procedure more simple... Maybe convert some existing islands (integrated grass)?
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After a week of intense LIB action I have to say I MOST enjoy PANZER battles - its quite tough to hit a tank at greater distances - which makes it especially thrilling. BUG> the PzII when hit sometimes "flies off to the sky". Anyway, keep those steel beasts coming! I'm looking forward to some early war BT-5 / 7s. There were some made by other teams, no? Any plans? One thing I didn'l like (apart from lagging) was ugly BLOOD effect - FDF blood effect looks much better.
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Sprry, is FFUR 5 DL link online again somewhere?
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nice one - I would be very happy to see the old BWMOD stuff upgraded - other Leopards and stuff - with new scripts and put into some addon pack like "BWMOD 2" or something. Any such plans?